Editing Dash PL6

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Dash
 
PL
 
6
 
Initiative
 
+9
 
BAB/BDB +1/+1
 
Defense
 
22/12
 
Speed
 
Speed 60 (500mph)
 
Attack
 
Melee +5 (-2 Punch, 6 Stun Barrage)
 
Saves
 
Damage +4/+1 [5], Fortitude +1, Reflex +9, Will -1
 
Attributes
 
Str 7 (-2), Dex 16 (+3), Con 12 (+1), Int (0), Wis 8 (-1), Cha 12 (+1)
 
Feats
 
 
  
All-Out Attack, Attack Finesse, Dodge, Evasion
 
Skills Balance +3, Hide +7, Move Silent +3, Taunt +5/4
 
Size
 
Small
 
Powers
 
Super-speed [6]
 
Stunning Barrage
 
PS: Quicker than the Eye
 
PS: Wall Run
 
PS: Water Run
 
Equipment
 
 
 
Supersuit [5]
 
Armor
 
Durability
 
Homing Device
 
Notes
 
~ When using Evasion, Dash uses the Damage save number before the slash. Anytime he loses his dodge bonus, his Damage save drops to the number after the slash.  The Armor value can be used regardless of Evasion.
 
~ Dash’s “Quicker Than The Eye” Power Stunt adds the Subtle extra to his Fast Tasks ability, allowing him to move so quickly he can’t be seen.
 
~ Although Dash’s punches are too light to do much damage, the speed of them can stun targets; any foe he hits must make a DC 16 Fort save or be stunned
 
Cost
 
Abilities 5, Combat 5, Skills 2, Feats 8, Powers 65, Weakness 0, Total 85, Unspent 5.
 
  
 
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[http://wiki.rpg.net/index.php/Mutants&Masterminds_RPG_Wiki_Resource:Main_Page#Over_1200_Stated_Characters M&M Wiki]
 
[http://wiki.rpg.net/index.php/Mutants&Masterminds_RPG_Wiki_Resource:Main_Page#Over_1200_Stated_Characters M&M Wiki]

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