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[[File:Peninsula_hexmap.png|thumb|A map of the play area, an as of yet unnamed peninsula.]] A kingdom-building Pathfinder PbP campaign run by OMG. [http://forum.rpg.net/showthread.php?751070-Semi-Closed-Pathfinder-Let-s-Build-a-Kingdom! Recruitment thread] [http://forum.rpg.net/showthread.php?752510-Pathfinder-Dawnhaven OOC thread] [http://forum.rpg.net/showthread.php?752512-Pathfinder-Dawnhaven IC thread] == Main Cast == JoanieSappho as [[Alassa Creyr]] LizardBite as [[Kyras Noor]] Max as [[Ran Ranaab Aan Danang]] Mitch as [[Hugo Dufresne]] RookieRPG as [[Strom Heartseeker]] Tomato Jam as [[Dawid Lusk]] (formerly [[Caledor Hathalil]]) [[Dawnhaven Character Sheet Template]] == Supporting Cast == '''Tazzlemint Fizzlebum''', the local representative of the Church of Iodan. == Kingdom Status == [[File:Dawnhaven_arms.png|thumb|The arms of the city and state of Dawnhaven: per fess wavy argent and azure, the Sun ascendant Or.]] '''Capital:''' Dawnhaven '''Alignment:''' Chaotic Good (+4 Loyalty) '''Fame:''' 1 '''Size:''' 1 '''Population:''' approx. 500 '''Treasury:''' 22 Build Points (~88,000gp) --- '''Holidays:''' 1 (Loyalty +1, Consumption +1) '''Promotion:''' Token (Stability +1, Consumption +1) '''Taxation:''' Light (Economy +1, Loyalty -1) --- '''Economy:''' +11 (+3 Magister, +3 Marshal, +1 Mill, +1 Taxation, +3 Treasurer) '''Loyalty:''' +14 (+4 Alignment, +4 Councilor, +1 Holidays, +3 Royal Enforcer, -1 Taxation, +2 Warden) '''Stability:''' +14 (+4 General, +4 Grand Diplomat, +4 High Priest, +1 Mill, +1 Promotion) --- '''Consumption:''' 0 (-3 Farm, -2 Fishery, +1 Holidays, +1 Promotion, +1 Size) '''Unrest:''' 0 (subtract from all Economy, Loyalty, and Stability rolls) '''Control DC:''' 22 === Leadership === {| class="wikitable" |- ! Role ! Who ! Benefit ! Vacancy |- | '''Ruler''' | [[Alassa Creyr|Queen Alassa the First Creyr]] | +CHA to Economy, Loyalty, or Stability (pick one) | +4 Unrest, can't build farms, settlements, or roads. |- | '''Consort''' | ... | +CHA/2 Loyalty, Can act as temporary Ruler to negate Vacancy | None |- | '''Councilor''' | [[Kyras Noor]] | +CHA or WIS to Loyalty | Loyalty -2, no benefit from Holiday edict, Unrest +1 |- | '''General''' | [[Strom Heartseeker]] | +CHA or STR to Stability | Loyalty -4 |- | '''Grand Diplomat''' | [[Alassa Creyr|Queen Alassa the First Creyr]] | +CHA or INT to Stability | Stability -2, no Diplomatic or Exploration Edicts |- | '''Heir''' | ... | +CHA/2 to Loyalty, Can act as temporary Ruler to negate Vacancy | None |- | '''High Priest''' | [[Strom Heartseeker]] | +CHA or WIS to Stability | Stability and Loyalty -2, Unrest +1 |- | '''Magister''' | [[Caledor Hathalil]] (NPC) | +CHA or INT to Economy | Economy -4 |- | '''Marshal''' | [[Ran Ranaab Aan Danang]] | +DEX or WIS to Economy | Economy -4 |- | '''Royal Enforcer''' | [[Ran Ranaab Aan Danang]] | +DEX or STR to Loyalty, May attempt to decrease Unrest during Upkeep phase | None |- | '''Spymaster''' | [[Kyras Noor]] | +DEX or INT to one Kingdom attribute during Edict phase | Economy -4, Unrest +1 |- | '''Treasurer''' | [[Hugo Dufresne]] | +INT or WIS to Economy | Economy -4, cannot collect taxes |- | '''Viceroy''' | Tafflemint Fizzlebum (NPC) | +INT or WIS to Economy, can lead vassal states | Vassal state considered Rulerless |- | '''Warden''' | [[Dawid Lusk]] | +CON or STR to Loyalty | Loyalty -2, Stability -2 |} === Terrain Improvements === * '''Farm''' at Dawnhaven (-3 Consumption) * '''Fishery''' at Dawnhaven (-2 Consumption) == Settlements == === Dawnhaven (Capital) === [[File:Dawnhaven_districtgrid.png|thumb|The district grid of Dawnhaven.]] '''Districts:''' 1 '''Buildings''' * Houses D3 (Kingdom Unrest -1) * Mill F6 (Kingdom Economy +1, Stability +1; Settlement Productivity +1) * Watchtower F1 (Defense +2, Unrest -2, Stability +1 * Smithy F5 (Kingdom Economy +1, Stability +1) * SPECIAL: 2 sides protected by natural "moats" (Settlement Defense +2) '''Population:''' approx. 1000 '''Base Value:''' 1,000gp '''Defense:''' +4 (+2 natural moats, +2 Watchtower) '''Productivity:''' +1 (+1 Mill) == Kingdom Chronicle == === Turn 1 === ''The month of April in the year 1 AD (After Dawn)'' - The settlers arrive and meet with their local allies. The Iodanite mission leave to claim their territory in the south-east. The site of the future capital is explored and a rogue giant wolf slain. * 1 hex claimed * 1 hex prepared for settlement * the settlement of '''Dawnhaven''' founded! === Turn 2 === ''May, 1 AD'' - The first official gathering of the Dawnhaven government. * Farm and Fishery built at Dawnhaven * House and Mill built in Dawnhaven * Murder in Dawnhaven! * Giant boars found north-west of Dawnhaven === Turn 3 === ''June, 1 AD'' - The second gathering * Watchtwoer built at Dawnhanven * Smithy built in Dawnhaven * Terandus Cult activity in Dawnhaven == Deities and Domains == [[Dawnhaven Gods]] == House Rules == As Dawnhaven consisted of giant plants and animals, it also contains many wonders and resources. As such, many hexes are considered Special Terrain as per the standard rules. == External Links == [http://www.d20pfsrd.com Pathfinder SRD] [http://www.d20pfsrd.com/gamemastering/other-rules/kingdom-building Kingdom Building]
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