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− | [[File:Peninsula_hexmap.png|thumb|A map of the play area, an as of yet unnamed peninsula.]]
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| A kingdom-building Pathfinder PbP campaign run by OMG. | | A kingdom-building Pathfinder PbP campaign run by OMG. |
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| [http://forum.rpg.net/showthread.php?751070-Semi-Closed-Pathfinder-Let-s-Build-a-Kingdom! Recruitment thread] | | [http://forum.rpg.net/showthread.php?751070-Semi-Closed-Pathfinder-Let-s-Build-a-Kingdom! Recruitment thread] |
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− | [http://forum.rpg.net/showthread.php?752510-Pathfinder-Dawnhaven OOC thread] | + | [http://forum.rpg.net/showthread.php? OOC thread] |
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− | [http://forum.rpg.net/showthread.php?752512-Pathfinder-Dawnhaven IC thread] | + | [http://forum.rpg.net/showthread.php? IC thread] |
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| + | [[Dawnhaven Character Sheet Template]] |
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− | == Main Cast == | + | ==Main Cast== |
| JoanieSappho as [[Alassa Creyr]] | | JoanieSappho as [[Alassa Creyr]] |
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| RookieRPG as [[Strom Heartseeker]] | | RookieRPG as [[Strom Heartseeker]] |
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− | Tomato Jam as [[Dawid Lusk]] (formerly [[Caledor Hathalil]]) | + | Tomato Jam as [[Caledor Hathalil]] |
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− | [[Dawnhaven Character Sheet Template]]
| + | ==Supporting Cast== |
| + | * none yet |
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− | == Supporting Cast ==
| + | ==Kingdom Status== |
− | '''Tazzlemint Fizzlebum''', the local representative of the Church of Iodan.
| + | [[File:Peninsula_hexmap.png|thumb|A map of the as yet unnamed peninsula.]] |
− | | + | '''Capital:''' Dawnhaven |
− | == Kingdom Status == | |
− | [[File:Dawnhaven_arms.png|thumb|The arms of the city and state of Dawnhaven: per fess wavy argent and azure, the Sun ascendant Or.]] | |
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− | '''Capital:''' Dawnhaven | + | '''Population:''' |
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| '''Alignment:''' Chaotic Good (+4 Loyalty) | | '''Alignment:''' Chaotic Good (+4 Loyalty) |
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− | '''Fame:''' 1
| + | '''Size:''' |
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− | '''Size:''' 1 | |
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− | '''Population:''' approx. 500
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− | '''Treasury:''' 22 Build Points (~88,000gp)
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− | ---
| + | '''Consumption:''' |
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− | '''Holidays:''' 1 (Loyalty +1, Consumption +1) | + | '''Economy:''' |
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− | '''Promotion:''' Token (Stability +1, Consumption +1) | + | '''Loyalty:''' |
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− | '''Taxation:''' Light (Economy +1, Loyalty -1) | + | '''Stability:''' |
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− | ---
| + | '''Treasury:''' |
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− | '''Economy:''' +11 (+3 Magister, +3 Marshal, +1 Mill, +1 Taxation, +3 Treasurer) | + | '''Unrest:''' |
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− | '''Loyalty:''' +14 (+4 Alignment, +4 Councilor, +1 Holidays, +3 Royal Enforcer, -1 Taxation, +2 Warden) | + | ===Leadership=== |
| + | '''Ruler & Grand Diplomat:''' Queen Alassa the First Creyr |
| + | * + CHA to Economy, Loyalty OR Stability |
| + | * + CHA or INT to Stability |
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− | '''Stability:''' +14 (+4 General, +4 Grand Diplomat, +4 High Priest, +1 Mill, +1 Promotion) | + | '''Councilor & Spymaster:''' Kyras Noor |
| + | * + CHA or WIS to Loyalty |
| + | * + DEX or INT to Economy, Loyalty or Stability in the Edict Phase |
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− | ---
| + | '''General & Warden:''' somebody (NPC) |
| + | * + CHA or STR to Stability |
| + | * + CON or STR to Loyalty |
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− | '''Consumption:''' 0 (-3 Farm, -2 Fishery, +1 Holidays, +1 Promotion, +1 Size) | + | '''High Priest:''' Strom Heartseeker |
| + | * + CHA or WIS to Stability |
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− | '''Unrest:''' 0 (subtract from all Economy, Loyalty, and Stability rolls) | + | '''Magister:''' Caledor |
| + | * + CHA or INT to Economy |
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− | '''Control DC:''' 22 | + | '''Marshal & Royal Enforcer:''' Ran Ranaab Aan Danang, Lord of the Jungle Ways, Keeper of Peace, Guardian of Commerce |
| + | * + DEX or WIS to Economy |
| + | * + DEX or STR to Loyalty; -1 Unrest in Upkeep Phase at the cost of -1 Loyalty (Loyalty check negates the cost) |
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− | === Leadership ===
| + | '''Treasurer:''' Hugo Dufresne |
| + | * + INT or WIS to Economy |
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− | {| class="wikitable"
| + | '''Viceroy:''' somebody from the church of Iodan (NPC) |
− | |-
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− | ! Role
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− | ! Who
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− | ! Benefit
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− | ! Vacancy
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− | |-
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− | | '''Ruler'''
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− | | [[Alassa Creyr|Queen Alassa the First Creyr]]
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− | | +CHA to Economy, Loyalty, or Stability (pick one)
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− | | +4 Unrest, can't build farms, settlements, or roads.
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− | |-
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− | | '''Consort'''
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− | | ...
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− | | +CHA/2 Loyalty, Can act as temporary Ruler to negate Vacancy
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− | | None
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− | |-
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− | | '''Councilor'''
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− | | [[Kyras Noor]]
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− | | +CHA or WIS to Loyalty
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− | | Loyalty -2, no benefit from Holiday edict, Unrest +1
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− | |-
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− | | '''General'''
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− | | [[Strom Heartseeker]]
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− | | +CHA or STR to Stability
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− | | Loyalty -4
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− | |-
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− | | '''Grand Diplomat'''
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− | | [[Alassa Creyr|Queen Alassa the First Creyr]]
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− | | +CHA or INT to Stability
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− | | Stability -2, no Diplomatic or Exploration Edicts
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− | |-
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− | | '''Heir'''
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− | | ...
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− | | +CHA/2 to Loyalty, Can act as temporary Ruler to negate Vacancy
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− | | None
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− | |-
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− | | '''High Priest'''
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− | | [[Strom Heartseeker]]
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− | | +CHA or WIS to Stability
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− | | Stability and Loyalty -2, Unrest +1
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− | |-
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− | | '''Magister'''
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− | | [[Caledor Hathalil]] (NPC)
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− | | +CHA or INT to Economy
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− | | Economy -4
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− | |-
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− | | '''Marshal'''
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− | | [[Ran Ranaab Aan Danang]]
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− | | +DEX or WIS to Economy
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− | | Economy -4
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− | |-
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− | | '''Royal Enforcer'''
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− | | [[Ran Ranaab Aan Danang]]
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− | | +DEX or STR to Loyalty, May attempt to decrease Unrest during Upkeep phase
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− | | None
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− | |-
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− | | '''Spymaster'''
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− | | [[Kyras Noor]]
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− | | +DEX or INT to one Kingdom attribute during Edict phase
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− | | Economy -4, Unrest +1
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− | |-
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− | | '''Treasurer'''
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− | | [[Hugo Dufresne]]
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− | | +INT or WIS to Economy
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− | | Economy -4, cannot collect taxes
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− | |-
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− | | '''Viceroy'''
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− | | Tafflemint Fizzlebum (NPC)
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− | | +INT or WIS to Economy, can lead vassal states
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− | | Vassal state considered Rulerless
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− | |-
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− | | '''Warden'''
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− | | [[Dawid Lusk]]
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− | | +CON or STR to Loyalty
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− | | Loyalty -2, Stability -2
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− | |}
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− | === Terrain Improvements === | + | ===Settlement: Dawnhaven (Capital)=== |
− | * '''Farm''' at Dawnhaven (-3 Consumption)
| + | [[File:Dawnhaven_districtgrid.png|thumb|Placeholder for the district grid of Dawnhaven.]] |
− | * '''Fishery''' at Dawnhaven (-2 Consumption)
| + | '''Districts:''' |
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− | == Settlements ==
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− | | |
− | === Dawnhaven (Capital) ===
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− | [[File:Dawnhaven_districtgrid.png|thumb|The district grid of Dawnhaven.]] | |
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− | '''Districts:''' 1 | |
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| '''Buildings''' | | '''Buildings''' |
− | * Houses D3 (Kingdom Unrest -1) | + | * 1st building: effects |
− | * Mill F6 (Kingdom Economy +1, Stability +1; Settlement Productivity +1) | + | * 2nd building: effects |
− | * Watchtower F1 (Defense +2, Unrest -2, Stability +1
| + | * etc. |
− | * Smithy F5 (Kingdom Economy +1, Stability +1)
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− | * SPECIAL: 2 sides protected by natural "moats" (Settlement Defense +2) | |
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− | '''Population:''' approx. 1000
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− | '''Base Value:''' 1,000gp
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− | '''Defense:''' +4 (+2 natural moats, +2 Watchtower)
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− | '''Productivity:''' +1 (+1 Mill) | + | '''Population:''' |
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− | == Kingdom Chronicle ==
| + | '''Base Value:''' |
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− | === Turn 1 ===
| + | '''Defense:''' |
− | ''The month of April in the year 1 AD (After Dawn)'' - The settlers arrive and meet with their local allies. The Iodanite mission leave to claim their territory in the south-east. The site of the future capital is explored and a rogue giant wolf slain. | |
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− | * 1 hex claimed
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− | * 1 hex prepared for settlement
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− | * the settlement of '''Dawnhaven''' founded!
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− | | |
− | === Turn 2 ===
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− | ''May, 1 AD'' - The first official gathering of the Dawnhaven government.
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− | | |
− | * Farm and Fishery built at Dawnhaven
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− | * House and Mill built in Dawnhaven
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− | * Murder in Dawnhaven!
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− | * Giant boars found north-west of Dawnhaven
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− | | |
− | === Turn 3 ===
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− | ''June, 1 AD'' - The second gathering
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− | * Watchtwoer built at Dawnhanven
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− | * Smithy built in Dawnhaven
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− | * Terandus Cult activity in Dawnhaven
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| == Deities and Domains == | | == Deities and Domains == |
| [[Dawnhaven Gods]] | | [[Dawnhaven Gods]] |
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− | == House Rules == | + | ==Links== |
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− | As Dawnhaven consisted of giant plants and animals, it also contains many wonders and resources. As such, many hexes are considered Special Terrain as per the standard rules.
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− | == External Links ==
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| [http://www.d20pfsrd.com Pathfinder SRD] | | [http://www.d20pfsrd.com Pathfinder SRD] |
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| [http://www.d20pfsrd.com/gamemastering/other-rules/kingdom-building Kingdom Building] | | [http://www.d20pfsrd.com/gamemastering/other-rules/kingdom-building Kingdom Building] |