Editing Delbert the Exterminator
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http://dungeonworldsrd.com/classes/thief/ | http://dungeonworldsrd.com/classes/thief/ | ||
− | + | Human Thief: When you spout lore or discern realities about criminal activities, take +1 | |
'''Trap Expert''' | '''Trap Expert''' | ||
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When you spend a moment to survey a dangerous area, roll+DEX. | When you spend a moment to survey a dangerous area, roll+DEX. | ||
− | + | ✴ On a 10+, hold 3. | |
+ | |||
+ | ✴ On a 7–9, hold 1. Spend your hold as you walk through the area to ask these questions: | ||
+ | |||
− | |||
**Is there a trap here and if so, what activates it? | **Is there a trap here and if so, what activates it? | ||
**What does the trap do when activated? | **What does the trap do when activated? | ||
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When you pick locks or pockets or disable traps, roll+DEX. | When you pick locks or pockets or disable traps, roll+DEX. | ||
− | + | ||
− | + | ✴ On a 10+, you do it, no problem. | |
+ | |||
+ | ✴ On a 7–9, you still do it, but the GM will offer you two options between suspicion, danger, or cost. | ||
'''Backstab''' | '''Backstab''' | ||
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When you attack a surprised or defenseless enemy with a melee weapon, you can choose to deal your damage or roll+DEX. | When you attack a surprised or defenseless enemy with a melee weapon, you can choose to deal your damage or roll+DEX. | ||
− | + | ✴ On a 10+ choose two. | |
− | + | ||
+ | ✴ On a 7–9 choose one. | ||
+ | |||
**You don’t get into melee with them | **You don’t get into melee with them | ||
**You deal your damage+1d6 | **You deal your damage+1d6 | ||
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*Oil of Tagit (applied): The target falls into a light sleep | *Oil of Tagit (applied): The target falls into a light sleep | ||
− | + | '''*Bloodweed (touch): The target deals -1d4 damage ongoing until cured''' | |
*Goldenroot (applied): The target treats the next creature they see as a trusted ally, until proved otherwise | *Goldenroot (applied): The target treats the next creature they see as a trusted ally, until proved otherwise | ||
*Serpent’s Tears (touch): Anyone dealing damage to the target rolls twice and takes the better result. | *Serpent’s Tears (touch): Anyone dealing damage to the target rolls twice and takes the better result. | ||
+ | |||
=== Gear === | === Gear === |