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===You say this game runs as a television series. Where can I watch it?===
 
===You say this game runs as a television series. Where can I watch it?===
 
Well, you probably can't unless you are one of the game's players. If you are, head to this [https://pastebin.com/Hn1N1pKs link]. The password is the real first names of the season 2 players. Alphabetical order, no caps, and yes I put hyphen in Phiscus' name.
 
Well, you probably can't unless you are one of the game's players. If you are, head to this [https://pastebin.com/Hn1N1pKs link]. The password is the real first names of the season 2 players. Alphabetical order, no caps, and yes I put hyphen in Phiscus' name.
===What is one coin?===
 
The book gives a coin as roughly a week’s wages. One example of a coin is a full pouch of silver, but to truly understand you must watch John Wick
 
 
===What power level is the game running at?===
 
===What power level is the game running at?===
 
Season 2  began with less attention to tier and skill level so we could acclimate to the game. From season 3 onwards you won't be easily contending with those above your weight class. Expect high tier politicians to see through your plans and powerful foes to have clocks for their defences. Expect more clocks for obstacles in general. <br>
 
Season 2  began with less attention to tier and skill level so we could acclimate to the game. From season 3 onwards you won't be easily contending with those above your weight class. Expect high tier politicians to see through your plans and powerful foes to have clocks for their defences. Expect more clocks for obstacles in general. <br>
Although we have guns, they act more as optimised hand-cannons than anything else. Most jackets are tipped with a standard musket shot in conventional weaponry. Rifles exist in bulk for the military but almost nowhere else due to intense government intervention. Real guns, with conical bullet heads and rotating barrels, are all bespoke items acquired from a narrow group of master craftsmen. All of this means that guns, while delivering an immensely destructive shot in close range, rarely bring in spirit wardens at reasonable distances. <br>
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Although we have guns, they act more as optimised hand-cannons than anything else. Most jackets are tipped with a standard musket shot in conventional weaponry. Rifles exist in bulk for the military but almost nowhere else due to intense government intervention. Real guns, with conical bullet heads and rotating barrels, are all bespoke items acquired from a narrow group of master craftsmen. All of this means that guns, from a distance at least, will rarely bring in spirit wardens. <br>
 
Beyond that the humans of the Dusk far exceed those of real life. Bullets can be parried by the best of the best and certain artifacts or supplements can release men from their frail mortality.
 
Beyond that the humans of the Dusk far exceed those of real life. Bullets can be parried by the best of the best and certain artifacts or supplements can release men from their frail mortality.
 
===What's beyond Doskvol?===
 
===What's beyond Doskvol?===

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