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Dungeons & Detention:Kyla
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Back to the [[Dungeons_%26_Detention | game]] '''Kyla Mynah, Halfling Fighter''' '''Race''': (Halfling) When you defy danger and use your small size to your advantage, take +1. '''Look:''' Eager eyes, wild hair, tanned skin, lithe body '''Strength''': 13 (+1) '''Dexterity:''' 16 (+2) '''Constitution:''' 15 (+1) '''Intelligence''': 8 (-1) '''Wisdom:''' 9 (+0) '''Charisma''': 12 (+0) '''HP''': 25 '''Damage:''' 1d10 '''Moves:''' Bend bars, Lift Gates (Str) Armoured Signature Weapon (Fists. Range: Hand. Enhancements: Perfectly Weighted, Huge. Look: Unblemished) '''Alignment''': Neutral (Defeat a worthy opponent.) '''Gear:''' Max Load 25 Signature Weapon (2 weight) 5 dungeon rations (1 weight) Scale armour (2 armour, 3 weight) 22 coins (some spent!) Halfling pipeweed (6 uses, 0 weight) (5 coins spent) Poultices and herbs (2 uses, 1 weight, 10 coins spent) 7 coins remaining (6 Weight total) '''Bonds''' ''Asha'' is soft, but I will make her strong! (She's under so much pressure and really needs to get herself toughened up!) I worry about ''Mordecai's'' ability to survive in the dungeon. (He's such a nerd I'm afraid he'll just trip over stuff and hurt himself) I have sworn to protect ''Cimmora''. (I kinda bumped into her when I got here and there was falling and blood and I keep feeling funny around her so I guess I should make it up to her by keeping her safe.)
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