Editing
ELS Elixir
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Affiliations== Solo d6 , Buddy d10 , Team d8 ==Powers== Biokinesis: Superhuman Stamina d10 Biomanipulation d10 Healing d12 *SFX: Genetic Reset- When Elixir is either physically stressed out or takes physical trauma he enters a coma and when he wakes up (after a transition scene) all physical stress and trauma is gone *SFX: Support- Spend a PP to borrow the highest die from the Doom Pool as an asset for your next action. Step back the die and return to the Doom Pool *SFX: Healer: Able to treat physical Trauma as stress for the purposes of reducing it. *SFX: Pushed to the Limit- Step up or double Biokinesis power for an action and then step up physical stress. *SFX: Affliction- Add a d6 and step up effect die by +1 when using Biomanipulation to inflict a complication on Target. *Limit: Mutant *Limit: Touch- Biokinesis powers only work when Josh is touching his target. *Limit: Turn to Black- When you use Biomanipulation to cause stress or add a complication take or step up emotional stress. *Limit: Organics- Powers only work on organic beings (powers will not work on robots or other non-organic forms of life). ==Specialties== *Medical Master d10 *Combat Expert d8 *Science Master d10 *Menace Expert d8 ==Distinctions== *Omega Class Healer *Potential Savior of Mutant Kind *Scourge of the Purifiers ==Milestones== ===Black or Gold=== *1xp when Josh uses his Healing Power. *3xp when Josh uses Biomanipulation to cause harm to another. *10xp when Josh either refuses to use his powers for harm another or kills with them ===Getting Over Rahne=== *1 XP when you first express attraction in a potential romantic interest who seems hostile toward you during a scene. *3 XP when you take physical or emotional stress resulting from your romantic interest. *10 XP when you break things off completely with your romantic interest or choose to defy risk and convention to stay with her.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information