Editing Emira Yasmin Miriam Alhazred

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Abilities: [32 pp]
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Back to the [[All_the_Stars_Against_Us|main page]]
  
STR 8
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==Pilot==
DEX 24
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===Abilities: [32 pp]===
CON 12
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STR 8 <br>
INT 12
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DEX 24 <br>
WIS 8
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CON 12 <br>
CHA 28
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INT 12 <br>
 +
WIS 8 <br>
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CHA 28 <br>
  
Skills: [14 pp]
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===Skills: [14 pp] <br>===
Diplomacy 11
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Diplomacy 11 <br>
Notice 11
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Notice 11 <br>
Perform 11
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Perform 11 <br>
Profession (schoolgirl) 4
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Profession (schoolgirl) 4 <br>
Sense Motive 11
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Sense Motive 11 <br>
Search 4
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Search 4 <br>
Swim 4
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Swim 4 <br>
  
Feats: [19 pp]
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===Feats: [19 pp] <br>===
Dodge Focus 6
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Dodge Focus 6 <br>
Elusive Target
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Elusive Target <br>
Evasion 2
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Evasion 2 <br>
Improved Initiative 1
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Improved Initiative 1 <br>
Instant Up
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Instant Up <br>
Redirect
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Redirect <br>
Set-Up
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Set-Up <br>
Skill Mastery (Acrobatics, Diplomacy, Notice, Sense Motive)
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Skill Mastery (Acrobatics, Diplomacy, Notice, Sense Motive) <br>
Uncanny Dodge (visual)
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Uncanny Dodge (visual) <br>
Bishoujo
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Bishoujo <br>
Kawaii
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Kawaii <br>
  
Kombat Stats: [0 pp]
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===Kombat Stats: [0 pp] <br>===
Toughness: +6 (+1 CON, +5 Defensive Roll)
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Toughness: +6 (+1 CON, +5 Defensive Roll) <br>
Reflex: +7 (+7 Dex
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Reflex: +7 (+7 Dex) <br>
Fortitude: +1 (+1 CON)
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Fortitude: +1 (+1 CON) <br>
Will: -1 (-1 WIS)
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Will: -1 (-1 WIS) <br>
Attack Bonus: +0
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Attack Bonus: +0 <br>
Defense Bonus: +6 (dodge bonus)
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Defense Bonus: +6 (dodge bonus) <br>
Initiative: +11
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Initiative: +11 <br>
  
  
Powers: [19 pp]
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===Powers: [19 pp] <br>===
Music of the Spheres
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'''Music of the Spheres''' <br>
Immunity 10 (to all mental effects)
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Immunity 10 (to all mental effects) <br>
  
Spawn of the Stars
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'''Spawn of the Stars''' <br>
Immunity 4 (vacuum, cold, suffocation) (4 PP)
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Immunity 4 (vacuum, cold, suffocation) (4 PP)  
  
Protection 5 (5 pp)
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'''Protection''' 5 (5 pp)  
  
Ai-Kun 150/150 MP
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==Ai-Kun 150/150 MP ==
  
 
Hard To Lose Device 30 (120 PP, 150 MP granted)
 
Hard To Lose Device 30 (120 PP, 150 MP granted)
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Base Frame (13 MP)
 
Base Frame (13 MP)
  
Size: Large (13 mp)
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Size: Large (13 mp) <br>
 
Speed: 35 feet
 
Speed: 35 feet
  
STR: 18
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STR: 18 <br>
 
DEX: 12 (2 mp)
 
DEX: 12 (2 mp)
  
Handling modifier: -1 +1 (Dex) = 0
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Handling modifier: -1 +1 (Dex) = 0 <br>
 
Toughness= +14 (14 Impervious)
 
Toughness= +14 (14 Impervious)
  
Feats [15 mp]
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===Feats [15 mp] <br>===
Attack Specialisation 7 (Blasphemous Limb Rearrangement)
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Attack Specialisation 7 (Blasphemous Limb Rearrangement) <br>
 
Dodge Focus 8
 
Dodge Focus 8
  
Systems (11 MP)
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===Systems (11 MP) <br>===
Enviro Seal 10 (10 MP)
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Enviro Seal 10 (10 MP) <br>
EM Seal 4 (Insubstantial shit (0.8 MP)
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EM Seal 4 (Insubstantial shit (0.8 MP) <br>
 
Imp. Control Interface (0.2 MP)
 
Imp. Control Interface (0.2 MP)
  
Movement Systems (22 MP)
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===Movement Systems (22 MP) <br>===
Teleport 5 (Easy and Turnabout teleport) (12 MP)  
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Teleport 5 (Easy and Turnabout teleport) (12 MP) <br>
Flight 5 (10 MP)
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Flight 5 (10 MP) <br>
 
Space Travel 1 (1 MP)
 
Space Travel 1 (1 MP)
  
Sensors/Comms (4.4 MP)
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===Sensors/Comms (4.4 MP) <br>===
Base Comms 5 (1 MP)
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Base Comms 5 (1 MP) <br>
 
Base Sensors Awareness (Mythos shit, 1) + Blindsight - Mythos Sensing Shit (4) + Accurate (2) + Acute (1) + Extended Blindsight 8 (8) + Danger Sense (Blindsight) (1) (total 3.4 MP)
 
Base Sensors Awareness (Mythos shit, 1) + Blindsight - Mythos Sensing Shit (4) + Accurate (2) + Acute (1) + Extended Blindsight 8 (8) + Danger Sense (Blindsight) (1) (total 3.4 MP)
  
Defence / Countermeasures (43.6 MP)
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===Defence / Countermeasures (43.6 MP)===<br>
 +
Impervious Protection 14 (28 MP) <br>
 +
Regeneration 10 (12 MP) <br>
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- +5 Recovery Bonus (mecha can make recovery checks at +2) <br>
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- +3 Recovery Rate (bruised or staggered; recovers from Bruised every round) <br>
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- +4 Recovery Rate (injured or staggered; recovers from Injured every round) <br>
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Reactive Armor (3 Lazers 3 Missiles) (3.6 MP) <br>
  
Impervious Protection 14 (28 MP)
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===Targeting System (0.2 MP) <br>===
Regeneration 10 (12 MP)
 
- +5 Recovery Bonus (mecha can make recovery checks at +2)
 
- +3 Recovery Rate (bruised or staggered; recovers from Bruised every round)
 
- +4 Recovery Rate (injured or staggered; recovers from Injured every round)
 
Reactive Armor (3 Lazers 3 Missiles) (3.6 MP)
 
 
 
Targeting System (0.2 MP)
 
 
IFF System (0.2 MP)
 
IFF System (0.2 MP)
  
Weapons (45 MP)
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===Weapons (45 MP)===
 
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Mental Weapon 14 (42 + 3 MP <br>
Mental Weapon 14 (42 + 3 MP
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Mental Weapon -2 MP/rank <br>
Mental Weapon -2 MP/rank
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Poisonous +1 MP/rank <br>
Poisonous +1 MP/rank
 
 
AP x3 +3 MO
 
AP x3 +3 MO
  
Strike 14 (42 MP)
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Strike 14 (42 MP) <br>
Vampiric +1 MP/rank
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Vampiric +1 MP/rank <br>
 
Penetrating +1 MP/rank
 
Penetrating +1 MP/rank
  
Snare 10 (40 MP)
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Snare 10 (40 MP) <br>
FUll Action -1 MP/rank
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FUll Action -1 MP/rank <br>
Perception +1 MP/rank
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Perception +1 MP/rank <br>
Regen +1 MP/rank
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Regen +1 MP/rank <br>
 
Shapable +1 MP/rank
 
Shapable +1 MP/rank
  
Blast 10 (40 MP)
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Blast 10 (40 MP) <br>
Perception +1 MP/rank
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Perception +1 MP/rank <br>
 
Penetrating +1 MP/rank
 
Penetrating +1 MP/rank

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