Editing
Evert van Rypen
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
[[Category: Old World of Darkness, Canon Incompatible]] [[Category: Vampire: The Masquerade]] [[Category: VtM: Amsterdam by Night]] === Physical Description === The Nosferatu clan flaw manifested by making the skin transparent, so Evert looks as if he had been skinned alive. Short, rather thin figure, normally dresses in bland, nondescript clothes when going out in public (using Obfuscate 3, of course). Among other vampires often "dresses up" and delights in showcasing his disfigurement contrasted with expensive designer clothes. === Background === As far as the rest of the world is concerned, Evert van Rypen was embraced in 1895. A rich, vapid playboy, friend and part-time lover of Oscar Wilde (and according to rumors the inspiration behind "The Picture of Dorian Grey") and heir to several houses in the red-light district DeWallen, he attracted the attention of his sire mostly through his vanity and pride - the elder Nosferatu intended to teach him a lesson more than anything else. But when his sire was killed in a Lupine attack the year after, together with most of the other Nosferatu in Amsterdam, Evert turned out to be a rather capable leader and not only managed to rebuild the destroyed Warren, but also took firm control over the remaining sewer rats of the city. Since then, he has consolidated his hold over DeWallen, build up a veritable spy network that includes a reliable informer among the Sabbat, and has been undisputed Nosferatu Primogen for almost 70 years. GM Note: This character has a secret section. === Character Sheet === ''' This is Work in Progress: Points to pay: 1fb. Points to (re)distribute: Abilities.''' '''Note:''' Ability points can only be bought up to and including βββ without freebees. {| cellspacing="5" style="border: thin dotted grey; margin-right:5mm" align="left" | |- ! colspan="3" | Amsterdam by Night |- | colspan="3" | {| align="center" | |- | '''Name''' || Evert van Rypen || '''Player''' || Mandrion |- | '''Concept''' || Lord of DeWallen || '''Clan''' || Nosferatu |} |- | '''Nature''' Rogue || '''Demeanor''' Director || '''Generation''' 8th |- ! colspan="3" style="border-top: thin solid grey"| Attributes |- ! Physical (6) !! Social (4) !! Mental (8+5fb) |- | βββββ Strength || βββββ Charisma || βββββ Perception (social subtexts) |- | βββββ Dexterity || βββββ Manipulation (outright lies) || βββββ Intelligence (organizing) |- | βββββ Stamina || βββββ Appearance (Nosferatu) || βββββ Wits (Ambushes) |- ! colspan="3" style="border-top: thin solid grey"| Abilities |- ! Talents (12+2fb) !! Skills(8+8fb) !! Knowledge (14 of 20+4fb) |- | βββββ Alertness || βββββ Animal Ken || βββββ Academics |- | βββββ Brawl || βββββ Etiquette || βββββ Computer |- | βββββ Dodge || βββββ Melee || βββββ Finance |- | βββββ Expression || βββββ Security || βββββ Investigation |- | βββββ Intimidation || βββββ Stealth || βββββ Law |- | βββββ Streetwise || βββββ Survival || βββββ Linguitics |- | βββββ Subterfuge || || |- ! colspan="3" style="border-top: thin solid grey"| Advantages |- ! Virtues (7) !! Disciplines (5/2+14fb) !! Derived |- | βββββ Conscience || βββββ Animalism || Humanity βββββ βββββ |- | βββββ Self-Control || βββββ Obfuscate || Willpower βββββ βββββ |- | βββββ Courage || βββββ Potence || Blood Pool 10 + βββββ / 3 per Turn |- | || βββββ Auspex || |- ! colspan="3" style="border-top: thin solid grey"| Misceleous |- ! Backgrounds (4/15+8fb) || Merits (15fb) !! Flaws (-5fb) |- | βββββ Elder Generation || βββββ Childe, Loyal || βββββ Patricide |- | βββββ Age || βββββ Domain (De Wallen) || βββββ Sympathisizer |- | βββββ Status (Primogen) || βββββ Hidden Diablerie || |- | βββββ Resources || βββββ Holdings || |- | βββββ Allies || βββββ Inoffensive to Animals || |- | βββββ Contacts || βββββ Mole || |- | βββββ Herd || || |- | βββββ Influence: DeWallen || || |- | βββββ Retainers || || |} ==== Knowledge ==== ;Linguistics: English, German, Danish, French, Arabic, Morocan, Turkish, Italian) ==== Backgrounds ==== ;Allies: TBA ;Contacts: TBA ;Influence: Evert is practically undisputed ruler over DeWallen. Under various different guises, he controls all the major groups of pimps, has several corrupt police officials in his pocket, and outright owns many of the buildings. ;Herd: Easy access to both prostitutes and clients. ;Retainers: *[[Huygen De Klerk]]: a lawyer who takes care of most of Everts business activities, very discreet and asks few questions, NOT ghouled *Balthazar: A ghouled Mastiff that serves as bodyguard and companion. Never a pretty dog, now downright ugly due to the Nosferatu blood... ;Resources: Steady influence of cash from the rental properties in DeWallen. ==== Merits ==== ;Childe, Loyal: [[Klaas De Vries]] (alias Hellrazor), a young computer programmer / part-time hacker who has been embraced mostly for his skills with modern technology, but proved exceptionally loyal and useful, and is groomed for some office in the city ;Hidden Diablerie: See "The Secret". I'm not actually planning to use this in game, at this point - it mostly serves as a background justification. ;Inoffensive to Animals: Like many Nosferatu, especially those with the Animalism discipline, Everts presence is not as offensive to animals as that of many other vampire. ;Holdings: Two of the appartments in DeWallen, as well as two others in other parts of Amsterdam, have been turned into safehouses and are known to no other vampire (except for one in DeWallen that is the haven of Klaas de Vries) ;Mole: [[Fiorenza Bermani]], a Lasombra originally from Sicily. Claims to be tired of the Sabbat and thinking about switching sides, but actually hopes to recruit Evert - both of them know this, of course, and it has turned into a game between the two. She is a reliable informant nonetheless, most of the time. ==== Flaws ==== ;Patricide: See "The Secret" ;Sympathizer: [[Fiorenza Bermani]] attempts at recruiting Evert have started to pay off: While he still disapproves of the Sabbat, he has started to accept some of its rhetoric - especially regarding mortals and the masquerade. Sure, staying hidden is useful - but mortals are prey, and vampires are predators that should not fear the mortals... This in combination with his unusually good intelligence on sabbat activities has many others doubt his allegiance to the Camarilla...
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information