Editing Explorator Secutor Pattern A. Realtzon

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
 +
[[File:magosrobertsonportraitb.jpg]]
  
Back to [[Dark_Machinations|the main page]]
+
Name: Explorator Secutor Pattern A. Realtzon
  
== Background ==
+
Stats:
[[File:magosrobertsonportraitb.jpg]]<br>
+
WS: 42
Explorator Secutor Pattern A. Realtzon is of an unorthodox origin, even by the increasingly strange standards of those in the Imperium. He was born in the bowels of one of the many Forge Worlds of the Adeptus Mechanicus, though the name of which has been deleted out of his memory as irrelevant information. Despite being born a mutant, his reverence to the Machine God and the spark of genuine intelligence allowed him acceptance into the Adeptus Mechanicus by those of a slightly more radical bent, specifically those of the Mechanicus Secutor, the Siege Enginseers. Into their ranks, the flesh that was became the glory of the Machine.
+
BS: 43
 
+
S: 49
Those of the Machine are cogs, and a cog is not to question it's place in the Machine, but Pattern A. Realtzon was not fully of the Machine. He still felt emotion, most particularly a hate filled rage against those who defiled technology, often discarding the sacred technology and machine spirit of a rifle or pistol for the more primitive, visceral of an ax, if only to ensure that such heresy against the Machine God is not repeated.
+
T: 47
 
+
Ag: 34
His fanaticism, as well as his mutation, did not win him many allies in the Adeptus Mechanicus and, in a ploy to remove such a vile mark as he out of their sight, he was given the title Explorator and assigned to a ship that served as a perceived dead end. How wrong the techpriests were. How wrong the humans of the Machine were.
+
Int: 44
 
+
Per: 36
== Stats ==
+
WP: 37
{| class="wikitable" border="0" style="text-align:center"
+
Fel: 35
! Character Name !! Player Name !! Career Path !! Ship's Role !! Rank !! Experience
 
|-
 
| Explorator Secutor Pattern A. Realtzon || Raiu || Explorator || Omnissaic Congregator || 1 || 7000
 
|-
 
|
 
|-
 
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage
 
|-
 
| Forge World|| Scape Grace || Tainted (Mutant)|| Hand of War || Fortune || none
 
|}
 
{| class="wikitable" border="0" style="text-align:center"
 
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption
 
|-http://wiki.rpg.net/skins/common/images/button_bold.png
 
| 42 || 43 || 49 || 47 || 34 || 44 || 36 || 37 || 35 || 12 || 3/3 || 5 || 0
 
|}
 
 
 
== Skills ==
 
Untrained Basic skills
 
    Awareness(Per):
 
    Barter(Fel):
 
    Carouse(T):
 
    Charm(Fel):
 
    Climb(S):
 
    Command(Fel):
 
    Concealment(Ag):
 
    Contortionist(Ag):
 
    Deceive(Fel):
 
    Disguise(Fel):
 
    Dodge(Ag):
 
    Evaluate(Int):
 
    Gamble(Int):
 
    Inquiry(Fel):
 
    Intimidate(S):
 
    Scrutiny(Per):
 
    Search(Per):
 
    Silent Move(Ag):
 
    Swim(S):
 
    Command(Fel):
 
    Charm(Fel):
 
    Evaluate(int):
 
    Dodge(Ag):
 
 
 
 
 
Trained skills
 
    Common Lore(Machine Cult)(Int):
 
    Common Lore(Tech)(Int):
 
    Forbidden Lore(Archeotech)(Int):
 
    Forbidden Lore(Adeptus Mechanicus(Int)):
 
    Literacy(Int):
 
    Logic(Int):
 
    Speak Language(Explorator Binary)(Int):
 
    Speak Language(Low Gothic)(Int):
 
    Speak Language(Techna-lingua)(Int):
 
    Tech-Use(Int):
 
    Trade(Technomat)(Int):
 
    Trade (Armorer):
 
    Sleight of Hand(Ag):
 
    Awareness(Per):
 
 
 
== Talents ==
 
* Melee Weapon Training (Universal)
 
** Gains use in all melee weapons, except exotic
 
 
 
* Basic Weapon Training (Universal)
 
** Gains use in all basic weapons, except exotic
 
 
 
* Technical Knock
 
** Un-jam a gun as Half Action.
 
 
 
* Logis Implant
 
** +10 bonus on WS and BS on successful Tech-Use Test.
 
 
 
* Leap Up
 
** Stand up as a Free Action
 
 
 
* Mechadentride use (utility)
 
** The Explorer can use a type of Mechadendrite. Utility
 
  
* Autosangunie
+
Homeworld: Forge World
** Heal 2 damage/day, always Lightly Wounded.
+
- 5 WS
 +
+5 INT
 +
Credo Omnissiah
 +
Fit For Purpose: Characteristic of his choice by +3.
 +
Stranger to the Cult
  
*Hatred: Chaos (KAYOSSSS) Worshipers
+
Wounds: 12
** -10 to Fel interactions with Chaos Worshipers
+
Fate: 3
  
*Pistol weapon training
+
Birthright: Scape Grace
** Gains use of all pistol weapons
+
Sleight of Hand as a trained Basic
 +
Skill, plus a bonus of +3 to your choice of Intelligence or
 +
Perception. You suffer your choice of 1d5 Corruption Points
 +
or 1d5 Insanity Points.
  
*Electro Graft Use
+
Lure of the Void: Tainted (Mutant: Chosen (200) Hulking
**+10 bonus to Inquiry, Tech-Use, Common Knowledge.
+
Size: Hulking
 +
Strength + 10
  
== Traits ==
+
Trials and Travail: Hand of war
* "Size: Hulking" - +10 to strength, Movement: Agility Bonus +1, Attacks to hit get +1
+
Hatred: Chaos Worshipers
* "Mechanicus Implants" - Gains Mechanicus Implants, must take associated talent to use.
+
Pistol weapon training
 +
-10 to all Fel tests with Chaos Worshipers
  
==Combat Stats==
+
Motivation: Fortune
 +
+1 Fate Point
  
{| class="wikitable" border="0" style="text-align:center"
+
Insanity: 5
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity
+
Corruption: 0
|-
 
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname
 
|}
 
{| class="wikitable" border="0" style="text-align:center"
 
  
* '''Initiative Bonus:'''
+
Career: Explorator
* '''Movement:'''
 
* '''Wounds:'''
 
* '''TB:'''
 
* '''Armor:'''
 
* '''Dodge:'''
 
* '''Parry:'''
 
  
== Equipment ==
 
=== Bionics ===
 
* '''Equipment name'''
 
** ''Equipment description''
 
*** Flavor text
 
  
=== Weapons ===
+
Skills:
* '''Weapon Name'''
+
Common Lore (Machine Cult, Tech) (Int), Forbidden Lore (Archeotech, Adeptus Mechanicus) (Int), Literacy (Int),
** Notes about weapon (upgrades, quirks, etc.)
+
Logic (Int), Speak Language (Explorator Binary, Low Gothic, Techna-lingua) (Int), Tech-Use (Int), Trade (Technomat) (Int), Sleight of hand (Ag), Awareness (Per)
** Weapon Statline
 
*** Flavor text
 
  
* Good-Craftsmanship Hellgun
+
Traits:
** Un-upgraded
 
** Hellgun (Lucius) Basic 110m S/3/– 1d10+4 E 7 30 2 Full 6 Rare
 
*** Being Realtzon's standby for when he simply can not hit something with his axe, this weapon does not see as much use as it should. One of the projects in the works is attaching the Hellgun to his own generator, so that he will not be required to use the damned backpack again.
 
  
* Good-Craftsmanship Power Axe
+
Size(Hulking)
** Un-upgraded
+
Mechanicus Implants
** Power Axe (Mezoa) Melee — 1d10+7 E 7 Power Field, Unbalanced 6 Very Rare
 
*** The Power Axe is the one weapon that Realtzon uses most often. If one wishes to deal with tech-heresy, then the only way to do it is to be DAMN WELL SURE IT IS DEAD!!
 
  
=== Armour ===
+
Talents:
* '''Armor Name'''
 
** Fun and exciting subsystems
 
** Other notes
 
** Power requirements, if any
 
** Amount of AP provided
 
*** Flavor text
 
  
* Enforcer light carapace
+
Melee Weapon Training (Universal)
** Advanced Helmet Systems
+
Basic Weapon Training (Universal)
** May soon be integrated with the Rock Hound Void Suit
+
Technical Knock
** No power requirements
+
Logis Implant
** 5
+
Leap Up
*** Serving as what little can fit the giant size of Realtzon's body, most people only ever see the Explorator Secutor in the armor, covered by a set of red robes. A helmet that completely encloses his head tops off the armor with a vox caster, heightened sight, and night vision all installed.
+
Mechadentride use
 +
Autosangunie
  
=== Force Field ===
+
Gear:
* '''Field Name'''
+
Servo-skull familiar
** Field type
+
good-Craftsmanship hellgun
** Protection Rating
+
good-Craftsmanship power axe
** Fails only on a (insert number here)
+
Enforcer light carapace
*** Flavor text
+
multikey
 +
void suit (Rock hound)
 +
injector
 +
sacred unguents
 +
micro-bead
 +
combi-tool
 +
dataslate
  
=== Other Equipment ===
+
XP SPENDING: 1500
* '''Equipment name'''
 
** Equipment type
 
** Equipment description
 
*** Flavor text
 
  
== Experience Spent ==
 
 
200 for chosing mutation
 
200 for chosing mutation
 
500 for Mechadentride use
 
500 for Mechadentride use
100 for 1st toughness advance  
+
100 for toughness advance 1
 
200 for Autosangune
 
200 for Autosangune
 
100 for Awareness
 
100 for Awareness
 
400 for Sound Constitution (2x)
 
400 for Sound Constitution (2x)
  
200 for Electro Graft Use
+
Spoiler: BACKGROUND
200 for Medicade
+
 
100 for Trade (Armorer)
+
 
 +
Explorator Secutor Pattern A. Realtzon is of an unorthodox origin, even by the increasingly strange standards of those in the Imperium. He was born in the bowels of one of the many Forge Worlds of the Adeptus Mechanicus, though the name of which has been deleted out of his memory as irrelevant information. Despite being born a mutant, his reverence to the Machine God and the spark of genuine intelligence allowed him acceptance into the Adeptus Mechanicus by those of a slightly more radical bent, specifically those of the Mechanicus Secutor, the Siege Enginseers. Into their ranks, the flesh that was became the glory of the Machine.
 +
 
 +
Those of the Machine are cogs, and a cog is not to question it's place in the Machine, but Pattern A. Realtzon was not fully of the Machine. He still felt emotion, most particularly a hate filled rage against those who defiled technology, often discarding the sacred technology and machine spirit of a rifle or pistol for the more primitive, visceral of an ax, if only to ensure that such heresy against the Machine God is not repeated.
 +
 
 +
His fanaticism, as well as his mutation, did not win him many allies in the Adeptus Mechanicus and, in a ploy to remove such a vile mark as he out of their sight, he was given the title Explorator and assigned to a ship that served as a perceived dead end. How wrong the techpriests were. How wrong the humans of the Machine were.

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)