Editing Explorator Secutor Pattern A. Realtzon
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Latest revision | Your text | ||
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Tech-Use(Int): | Tech-Use(Int): | ||
Trade(Technomat)(Int): | Trade(Technomat)(Int): | ||
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Sleight of Hand(Ag): | Sleight of Hand(Ag): | ||
Awareness(Per): | Awareness(Per): | ||
== Talents == | == Talents == | ||
+ | * '''Sample''' | ||
+ | ** Sample Effect | ||
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* Melee Weapon Training (Universal) | * Melee Weapon Training (Universal) | ||
** Gains use in all melee weapons, except exotic | ** Gains use in all melee weapons, except exotic | ||
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*Pistol weapon training | *Pistol weapon training | ||
** Gains use of all pistol weapons | ** Gains use of all pistol weapons | ||
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== Traits == | == Traits == | ||
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*** Flavor text | *** Flavor text | ||
− | * | + | * "good-Craftsmanship hellgun" |
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− | * Good-Craftsmanship Power Axe | + | * "Good-Craftsmanship Power Axe" |
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=== Armour === | === Armour === | ||
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** Amount of AP provided | ** Amount of AP provided | ||
*** Flavor text | *** Flavor text | ||
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=== Force Field === | === Force Field === |