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== Introduction ==
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==Introduction==
  
 
''For over a hundred years, the Sorcerer King has ruled the city of Saragon. His green-mailed enforcers patrol the streets by day; by night, unearthly horrors prowl the rooftops. But on this night, of all nights, fate compels a motley band of companions to broach the walls of his citadel. Whether to seize, to slay, or to liberate, they pit their will against a man who has defied time and death itself. Will the generations to come know of their daring?''
 
''For over a hundred years, the Sorcerer King has ruled the city of Saragon. His green-mailed enforcers patrol the streets by day; by night, unearthly horrors prowl the rooftops. But on this night, of all nights, fate compels a motley band of companions to broach the walls of his citadel. Whether to seize, to slay, or to liberate, they pit their will against a man who has defied time and death itself. Will the generations to come know of their daring?''
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By "modern sensibilities", I mean no naked princesses chained to altars or wide-eyed black savages. Everyone can play!
 
By "modern sensibilities", I mean no naked princesses chained to altars or wide-eyed black savages. Everyone can play!
  
== Relevant Links ==
 
  
[http://forum.rpg.net/showthread.php?726892-FATE-Core-Citadel-of-the-Sorcerer-King IC Thread]
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==Relevant Links==
 +
 
 +
IC Thread:
  
 
[http://forum.rpg.net/showthread.php?725608-FATE-Core-Citadel-of-the-Sorcerer-King OOC Thread]
 
[http://forum.rpg.net/showthread.php?725608-FATE-Core-Citadel-of-the-Sorcerer-King OOC Thread]
  
== Characters ==
 
 
=== Meraine Tiachorne (Stormraven) ===
 
 
Fate Points: 3
 
 
Refresh: 3
 
 
; Aspects
 
: The Princess of the Damota Fencing School
 
: In Love with the Sorceror King's Daughter
 
: The Captain of the Guard is my Brother
 
: To Fight is the Last Choice, not the first
 
: The eyes can lie
 
 
; Skills
 
: Great (+4): Fight
 
: Good (+3): Athletics, Physique
 
: Fair (+2): Deceive, Notice, Resources
 
: Average (+1): Contacts, Lore, Provoke, Will
 
 
; Stunts
 
: Blade Barrier: May use Fight to defend against Thrown or Muscle-powered Ranged attacks.
 
: Quick Draw: May use Fight instead of Notice for determining turn order when in close combat.
 
: Riposte: When you succeed with style on a defend action against a Fight attack, you may inflict 1 Stress instead of gaining a Boost.
 
 
; Stress & Consequences
 
: Physical Stress _ _ _ _
 
: Mental Stress _ _ _
 
: Mild:
 
: Moderate:
 
: Severe:
 
  
----
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==Characters==
  
=== Rahn, the Glass-Eyed Man (Brontes) ===
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===Meraine Tiachorne (Stormraven)===
  
Fate Points: 2
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The Princess of the Damota Fencing School
  
Refresh: 2
+
In Love with the Sorceror King's Daughter
  
; Aspects
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The Captain of the Guard is my Brother
: The Sorcerer Who Saw Too Much
 
: Marked by Strange and Distant Gods
 
: No One Listens to the Sorceror
 
: Always Repay your Debts
 
: A New Face in the Gathering of Masks
 
  
; Skills
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To Fight is the Last Choice, not the first
: Great (+4): Lore
 
: Good (+3): Crafts, Will
 
: Fair (+2): Rapport, Investigation, Empathy
 
: Average (+1): Notice, Shoot, Provoke, Athletics
 
  
; Stunts
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The eyes can lie
: Inscrutable/Poker Face: Use Will instead of Deceive to Defend against attempts to discern tells or motivations.
 
: Seal Ritual: Can use Lore on Overcome and Defend rolls versus rituals.
 
: Combat Engineer: +2 to Create Advantages with Crafts when manipulating objects in the scene.
 
: Gaze of Alien Glass: +2 to Create Advantages with Provoke to intimidate.
 
  
; Stress & Consequences
 
: Physical Stress _ _
 
: Mental Stress _ _ _ _
 
: Mild:
 
: Moderate:
 
: Severe:
 
  
----
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===Rahn, the Glass-Eyed Man (Brontes)===
  
=== Chavaryn (Civil Savage) ===
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The Sorcerer who Saw Too Much
  
Fate Points: 4
+
Marked by Strange and Distant Gods
  
Refresh: 3
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Nobody Listens to the Expert
  
; Aspects
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A Tenuous Alliance
: Bandit of the Dragon Road
 
: Gimme the good life
 
: Reputation is Everything
 
: All In
 
: People Are Just Pawns
 
  
; Skills
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New Face in the Gathering of Masks
: Great (+4): Deceive
 
: Good (+3): Shoot, Notice
 
: Fair (+2): Athletics, Provoke, Fight
 
: Average (+1): Burglary, Contacts, Rapport, Stealth
 
  
; Stunts
 
: Eye for Terrain: Once per scene, you get one free invoke on a Scene Aspect you create based on the lay of the battlefield.
 
: Tactician: You gain a +2 when using Notice to assess weaknesses (i.e., discover an aspect, or place an Advantage such as 'Open on his left side').
 
: Can't Fool the Fool: You can use Deceive in place of Empathy to defend against Deceive attempts.
 
  
; Stress & Consequences
+
===Chavaryn (Civil Savage)===
: Physical Stress _ _
 
: Mental Stress _ _
 
: Mild:
 
: Moderate:
 
: Severe:
 
  
----
+
Bandit of the Dragon Road
  
=== Odalus (Seeker of Shadowlight) ===
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Gimme the good life
  
Fate Points: 3
+
Reputation is Everything
  
Refresh: 3
+
All In
  
; Aspects
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People Are Just Pawns
: Dashing Rogue with a bag full of swagger
 
: Sucker for the ladies
 
: Knows A Guy
 
: I Know Many Ill-Kept Secrets
 
: I Can Be Oh So Very Persuasive
 
  
; Stress & Consequences
 
: Physical Stress _ _
 
: Mental Stress _ _
 
: Mild:
 
: Moderate:
 
: Severe:
 
  
----
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===Odalus (Seeker of Shadowlight)===
  
=== Wulf Moonchild (Max) ===
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Dashing Rogue with a bag full of swagger
  
Fate Points: 3
+
Sucker for the ladies
  
Refresh: 3
+
Knows A Guy
  
; Aspects
+
I Know Many Ill-Kept Secrets
: Wayward Sellsword from the North
 
: Headlong Bravado
 
: The Mysterious Temptress
 
: I Know a Guy Who Knows a Guy
 
: Eyes of a Wolf
 
  
; Skills
+
I Can Be Oh So Very Persuasive
: Great (+4): Fight
 
: Good (+3): Physique, Will
 
: Fair (+2): Athletics, Notice, Stealth
 
: Average (+1): Empathy, Provoke, Rapport, Shoot
 
  
; Stunts
 
: Danger Sense: Ignore sensory impairments to Notice in dangerous situations.
 
: Quick to Strike: Use Fight to determine turn order when engaging in physical violence.
 
: Sprinter: Move two zones for free.
 
  
; Stress & Consequences
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===Wulf Moonchild (Max)===
: Physical Stress _ _ _ _
 
: Mental Stress _ _ _ _
 
: Mild:
 
: Moderate:
 
: Severe:
 
  
----
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'''Aspects'''
 +
* High Concept: Wayward Sellsword from the North
 +
* Trouble: Headlong Bravado
 +
* To Brave the Citadel: The Mysterious Temptress
 +
* Meridion: I Know a Guy Who Knows a Guy
 +
* Odalus: Eyes of a Wolf
  
=== Meridion (Spectator) ===
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'''Skills'''
 +
* +4 Great: Fight
 +
* +3 Good: Physique, Will
 +
* +2 Fair: Athletics, Notice, Stealth
 +
* +1 Average: Empathy, Provoke, Rapport, Shoot
  
Fate Points: 3
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'''Stunts
 +
* Danger Sense (Ignore sensory impairments to Notice in dangerous situations.)
 +
* Indomitable (Defend against intimidation and fear at +2.)
 +
* Sprinter (Move two zones for free.)
  
Refresh: 3
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'''Stress & Consequences'''
 +
* Physical:
 +
* Mental:  
  
; Aspects
 
: Spirited Assassin Gone Rogue
 
: No One Leaves the White Hand!
 
: Find a Cure, or Die Trying
 
: Always Have a Plan
 
: Sometimes It Is Personal
 
  
; Skills
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===Enoch (Sabermane)===
: Great (+4): Stealth
 
: Good (+3): Deceive, Notice
 
: Fair (+2): Fight, Burglary, Athletics
 
: Average (+1): Contacts, Will, Resources, Lore
 
  
; Stunts
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Loud-Mouthed Out of Work Bodyguard
: Fear the Shadows: Use Stealth to inflict Mental stress, as long as you are obscured from your target in some way.
 
: The Poisoned Blade: +2 to Fight when creating a poison-related advantage on an opponent.
 
  
; Stress & Consequences
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Sole survivor and Witness
: Physical Stress _ _
 
: Mental Stress _ _ _
 
: Mild:
 
: Moderate:
 
: Severe:
 
  
== Locations ==
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Son of a Bitch must pay!
  
=== The Yellow Merlon ===
 
  
[http://wiki.rpg.net/images/thumb/9/90/Yellow-merlon.jpg/800px-Yellow-merlon.jpg]
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===Meridion (Spectator)===
  
== People ==
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Stubborn Assassin With a Heart
  
=== Inaatan, Daughter of the Sorcerer King ===
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No One Leaves the White Hand!
  
[http://images.askmen.com/2011_top_99/galleries/39-padma-lakshmi-1295652375.jpg]
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Find a Cure, or Die Trying

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