Editing FATE Core Citadel Sorcerer King
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== Relevant Links == | == Relevant Links == | ||
− | + | IC Thread: | |
[http://forum.rpg.net/showthread.php?725608-FATE-Core-Citadel-of-the-Sorcerer-King OOC Thread] | [http://forum.rpg.net/showthread.php?725608-FATE-Core-Citadel-of-the-Sorcerer-King OOC Thread] | ||
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; Skills | ; Skills | ||
− | : Great (+4) | + | : Great (+4); Fight |
− | : Good (+3) | + | : Good (+3); Athletics; Physique |
− | : Fair (+2) | + | : Fair (+2); Deceive; Notice; Resources |
− | : Average (+1) | + | : Average (+1) Contacts; Lore; Provoke; Will |
; Stunts | ; Stunts | ||
− | : Blade Barrier | + | : Blade Barrier - May use Fight to defend against Thrown or Muscle-powered Ranged attacks. |
− | : Quick Draw | + | : Quick Draw - May use Fight instead of Notice for determining turn order when in close combat. |
− | : Riposte | + | : Riposte - When you succeed with style on a defend action against a Fight attack, you may inflict 1 Stress instead of gaining a Boost. |
; Stress & Consequences | ; Stress & Consequences | ||
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; Aspects | ; Aspects | ||
− | : The Sorcerer | + | : The Sorcerer who Saw Too Much |
: Marked by Strange and Distant Gods | : Marked by Strange and Distant Gods | ||
− | : | + | : Nobody Listens to the Expert |
− | : | + | : A Tenuous Alliance |
− | : | + | : New Face in the Gathering of Masks |
; Skills | ; Skills | ||
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; Stunts | ; Stunts | ||
− | : Inscrutable/Poker Face | + | : Inscrutable/Poker Face - Use Will instead of Deceive to Defend against attempts to discern tells or motivations. |
− | : Seal Ritual | + | : Seal Ritual - Can use Lore on Overcome and Defend rolls versus rituals. |
− | : | + | : Strip Protections - Can use Craft on Overcome attempts to successfully remove (or temporarily abate) curses or protections on objects. |
− | : Gaze of Alien Glass | + | : Gaze of Alien Glass - +2 to Create Advantages with Provoke to intimidate. |
; Stress & Consequences | ; Stress & Consequences | ||
: Physical Stress _ _ | : Physical Stress _ _ | ||
− | : Mental Stress | + | : Mental Stress _ _ |
: Mild: | : Mild: | ||
: Moderate: | : Moderate: | ||
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=== Chavaryn (Civil Savage) === | === Chavaryn (Civil Savage) === | ||
− | Fate Points: | + | Fate Points: 3 |
Refresh: 3 | Refresh: 3 | ||
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: All In | : All In | ||
: People Are Just Pawns | : People Are Just Pawns | ||
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; Stress & Consequences | ; Stress & Consequences | ||
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; Skills | ; Skills | ||
− | : | + | : +4 Great: Fight |
− | : | + | : +3 Good: Physique, Will |
− | : | + | : +2 Fair: Athletics, Notice, Stealth |
− | : | + | : +1 Average: Empathy, Provoke, Rapport, Shoot |
; Stunts | ; Stunts | ||
− | : Danger Sense | + | : Danger Sense - Ignore sensory impairments to Notice in dangerous situations. |
− | : | + | : Indomitable - Defend against intimidation and fear at +2. |
− | : Sprinter | + | : Sprinter - Move two zones for free. |
; Stress & Consequences | ; Stress & Consequences | ||
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---- | ---- | ||
− | === | + | === Enoch (Sabermane) === |
Fate Points: 3 | Fate Points: 3 | ||
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; Aspects | ; Aspects | ||
− | : | + | : Loud-Mouthed Out of Work Bodyguard |
− | : | + | : Sole survivor and Witness |
− | : | + | : Son of a Bitch must pay! |
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; Stress & Consequences | ; Stress & Consequences | ||
: Physical Stress _ _ | : Physical Stress _ _ | ||
− | : Mental Stress | + | : Mental Stress _ _ |
: Mild: | : Mild: | ||
: Moderate: | : Moderate: | ||
− | : Severe: | + | : Severe: |
− | + | ---- | |
− | === | + | === Meridion (Spectator) === |
− | + | Fate Points: 3 | |
− | + | Refresh: 3 | |
− | + | ; Aspects | |
+ | : Stubborn Assassin With a Heart | ||
+ | : No One Leaves the White Hand! | ||
+ | : Find a Cure, or Die Trying | ||
+ | : Everyone Pays | ||
+ | : No Such Thing As a Fair Fight | ||
− | + | ; Stress & Consequences | |
+ | : Physical Stress _ _ | ||
+ | : Mental Stress _ _ | ||
+ | : Mild: | ||
+ | : Moderate: | ||
+ | : Severe: |