Editing Firefly: 2UW - Ship Distinctions & SFX
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
− | |||
− | |||
==Distinctions [[file:d8a.png|32px|d8]]== | ==Distinctions [[file:d8a.png|32px|d8]]== | ||
===Kingfisher Class=== | ===Kingfisher Class=== | ||
− | ''A surprisingly agile vessel with more than one trick up her proverbial sleeve.'' The Kingfisher is a long range scout ship, | + | ''A surprisingly agile vessel with more than one trick up her proverbial sleeve.'' The Kingfisher is a long range scout ship built entirely to independent specs using exclusively independent tech. Ain't nothing of the Alliance about her. This has the double edged effect of making it harder for the alliance to properly guess the function of all her systems, but sometimes making it harder to affect repairs, especially in the core worlds. |
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] | :[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] | ||
− | :: ''' | + | :: '''Unfamiliar Design''' ''Hide in plain sight.'' Spend 1 PP to reroll a pool containing Systems against any attempt to identify the ship or any of its individual design functions |
:: '''Quadratic Stabilizers:''' ''Nobody expects a ship to perform like this.'' While attempting to evade another ship, the pilot may spend 1 PP to create a [[file:d10a.png|24px|d10]] ''Slipstream'' Asset. Each time you include ''Slipstream'' in a dice pool, step it back one after you roll. | :: '''Quadratic Stabilizers:''' ''Nobody expects a ship to perform like this.'' While attempting to evade another ship, the pilot may spend 1 PP to create a [[file:d10a.png|24px|d10]] ''Slipstream'' Asset. Each time you include ''Slipstream'' in a dice pool, step it back one after you roll. | ||
− | + | [[Firefly:_Reavers of the Rim | < < < Return to Main Page]] | |
− | [[Firefly: | ||
===Ghost in the Machine=== | ===Ghost in the Machine=== | ||
''Some ships have eyes. Yours has a brain.'' Your ship’s systems are augmented by an experimental artificial intelligence, and you can control many aspects of the ship like the helm, airlocks and doors by voice command. It listens. Most of the time. | ''Some ships have eyes. Yours has a brain.'' Your ship’s systems are augmented by an experimental artificial intelligence, and you can control many aspects of the ship like the helm, airlocks and doors by voice command. It listens. Most of the time. | ||
− | |||
− | |||
− | |||
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] | :[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] | ||
− | :: '''Fly By Voice:''' ''You've always got a crew member onboard.'' Spend 1 PP to fly the ship without a pilot at the helm by voice or radio. Use ''' | + | :: '''Fly By Voice:''' ''You've always got a crew member onboard.'' Spend 1 PP to fly the ship without a pilot at the helm by voice or radio. Use '''Leadership''' instead of '''Operate''' for rolls while piloting the ship via this method. |
:: '''Intrusion Countermeasures:''' ''A ship with a brain is faster on the draw against electronic shenanigans than its crew.'' Spend 1 PP to step up or double Systems when your ship’s computers are being attacked by hackers, viruses, or Trojan horses. | :: '''Intrusion Countermeasures:''' ''A ship with a brain is faster on the draw against electronic shenanigans than its crew.'' Spend 1 PP to step up or double Systems when your ship’s computers are being attacked by hackers, viruses, or Trojan horses. | ||
− | [[Firefly: | + | [[Firefly:_Reavers of the Rim | < < < Return to Main Page]] |
+ | |||
+ | ===Interdiction Mods=== | ||
+ | ''Lots of ships get pressed into service in war - yours was specially outfitted for it.'' Your ship has been equipped with EMP weapons, specialized gravity drive maneuvering compensators, and tractor beams. These modifications allow your ship to be more maneuverable in capturing smaller, more agile ships. However, the armor plating on your ship had to be pared back. | ||
− | |||
− | |||
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] | :[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] | ||
− | :: ''' | + | : ☐ Gannosuke Clutch: ''Alliance don't classify this gear as weapons, but it's military grade from the height of the war, and it's no joke.'' The ship’s pilot may spend 1 PP to automatically '''Take Out''' a ship that is inflicted with a [[file:d12a.png|24px|d12]] Complication associated with being grabbed by a tractor beam. |
− | :: ''' | + | : ☐ Thin Skinned: ''Your ship's physical defenses are most kindly described as '''low density'''.'' The pilot may step back the ship’s Hull for the rest of the scene to step up Engines for one Action. |
− | ==[[Firefly: | + | ==[[Firefly:_Reavers of the Rim | Return to Main Page]]== |