Editing Firefly Prime: Ship Advancement
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[[Firefly_Prime:_I_Aim_to_Misbehave | < < < Return to Main Page]] | [[Firefly_Prime:_I_Aim_to_Misbehave | < < < Return to Main Page]] | ||
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− | Like characters, the ship earns experience that can be spent on advancements. Ships earn | + | Like characters, the ship earns experience that can be spent on advancements. Ships earn 1 xp per episode. Players are permitted to donate character experience to ship advancement spends. |
− | Ship advancement may require more fictional support than character advancement due to the labor and materials required to justify | + | Ship advancement may require more fictional support than character advancement due to the labor and materials required to justify upgrades. |
==Tier 0== | ==Tier 0== | ||
− | Tier 0 changes | + | Tier 0 changes will be considered on a case by case basis and require consensus from the group, but as a general rule the ship is the ship. |
[[Firefly_Prime:_I_Aim_to_Misbehave | < < < Return to Main Page]] | [[Firefly_Prime:_I_Aim_to_Misbehave | < < < Return to Main Page]] | ||
==Tier 1== | ==Tier 1== | ||
− | *Add a [[file:d6a.png|24px|d6]] Upgrade to the ship: '''1 Experience''' ''Firefly Class can support a maximum of | + | *Add a [[file:d6a.png|24px|d6]] Upgrade to the ship: '''1 Experience''' ''Firefly Class can support a maximum of 10 Upgrades''. |
*Add a [[file:d6a.png|24px|d6]] Signature Asset: '''1 Experience''' | *Add a [[file:d6a.png|24px|d6]] Signature Asset: '''1 Experience''' | ||
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==Tier 2== | ==Tier 2== | ||
*Step up a [[file:d6a.png|24px|d6]] Upgrade to [[file:d8a.png|24px|d8]]: '''2 Experience''' | *Step up a [[file:d6a.png|24px|d6]] Upgrade to [[file:d8a.png|24px|d8]]: '''2 Experience''' | ||
− | + | *Add a custom SFX to a Signature Asset: '''2 Experience''' ''[[file:d6a.png|24px|d6]] Signature Assets can have a maximum of one (1) SFX [[file:d8a.png|24px|d8]] Signature Assets can have two (2).'' | |
− | *Add a custom SFX to a Signature Asset: '''2 Experience''' ''[[file:d6a.png|24px|d6]] Signature Assets can have a maximum of one (1) SFX | + | |
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[[Firefly_Prime:_I_Aim_to_Misbehave | < < < Return to Main Page]] | [[Firefly_Prime:_I_Aim_to_Misbehave | < < < Return to Main Page]] | ||
==Tier 3== | ==Tier 3== | ||
− | * | + | *Add a new Attribute SFX |
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+ | [[Firefly_Prime:_I_Aim_to_Misbehave | < < < Return to Main Page]] | ||
+ | ==Tier 4== | ||
+ | *Step up one (1) Ship Attribute [Hull|Engine|Systems] by one die type: '''4 Experience''' ''No Attribute may be stepped up beyond'' [[file:d12a.png|24px|d12]] ''Only one (1) Attribute may be set at [[file:d12a.png|24px|d12]] | ||
[[Firefly_Prime:_I_Aim_to_Misbehave | < < < Return to Main Page]] | [[Firefly_Prime:_I_Aim_to_Misbehave | < < < Return to Main Page]] | ||
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