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Free From the Yokai Wolves
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{| class="wikitable" |+ | [[Free From The Yokai|Main Page]] |} =Iron Wolves= '''Reach:''' -1 '''Grasp:''' +2 '''Sleight:''' 0 '''Favour:''' -1 ===RESOURCES=== '''Surplus:''' Horses (Warbikes, surplus held in The Grand Garage), Land (Dispersed), Soldiers (Surplus held in The Fortress of the Khanate) '''Need:''' Livestock, Scouts ==ASSETS== {| class="wikitable" style="font-weight:bold;" |- | Warbikes | style="font-weight:normal;" | (Transport: mount, hulking, mighty) |- | Roving Bands of Bikers | style="font-weight:normal;" | (Followers: hardy, astute) |- | Iron Wolf Warbands | style="font-weight:normal;" | (Outfit: tough, heraldry; Weapon: melee, brutal) |} ==DOCTRINE== '''Ride Fast to Any Summons:''' When Iron Wolves ride to pursue or escape, no-one can outpace them. If anyone anywhere sends them a message by rider or bird, a small band will arrive by the dawn of the next day. ==LIFESTYLE== '''Nomadic Remnants:''' Although the House now has an urban centre, the surrounding steppes host many nomad kin-clans. At the start of each Season, get Surplus: Scouts, and they’ll know if invaders enter the steppe. ==INHERITANCE== All characters can add 1 to Might or Bravery, and always know how to ride and live off the land. In addition, whenever they look for their mount, it is always somewhere nearby. ==MOVES== '''Hit and Run:''' When your forces charge in and assault a target, gain Advantage on Claim by Force. When you declare a retreat in Pitched Battle, your opponent doesn’t get another turn before the battle ends. '''Endure:''' Your people have been hardened by the struggles of the steppe. Gain advantage on Hold Together, and your Characters have an additional Light Wound slot. ==Rites and Rituals==
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