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- Main Page; [[Gateway to the West:Main_Page]] *Name: Shal Rocca *Class: Adventurer (Partial Warrior/Partial Expert) *Level: 2 *XP: 4/6 *Age: 24 *Languages: Common *Background: Soldier *Description: The oldest son of a once prosperous merchant family, reduced to genteel poverty due to political upheaval. Briefly served in his town's militia before striking out on his own to earn back a fortune for his family. ==Attributes:== *Strength 15 (+1) *Dexterity 05 (-1) *Constitution 09 *Intelligence 14 (+1) *Wisdom 08 *Charisma 14 (+1) ==Other Stats:== *Movement Rate: 30" * HP: 14 * System Strain: 9 * AC: 13 * Attacks: Heavy Spear +4 to hit, 1d10+1 dmg, Shock 3/AC15 * Saves: ** Evasion: 15 ** Mental: 14 ** Physical: 14 ==Skills:== * Administer * '''Connect''' * '''Convince''' * '''Craft +1''' * '''Exert''' * '''Heal''' * '''Know''' * Lead * Magic * Notice * Perform * Pray * Punch * '''Ride''' * Sail * Shoot * Sneak * '''Stab +1''' * Survive * '''Trade''' * Work ==Magic Powers:== ==Class Abilities:== Quick Learner - 1 extra skill point when advancing, must be spent on non-combat skills. ==Foci:== *Dealmaker **With a half-hour of effort in an inhabited area, find a buyer or seller for any reasonable good or service. *Lucky **Once per week, something that would've killed me doesn't happen. **Roll twice take the best on any rolls related to games of chance *Shocking Assault **Deal shock damage as if enemy has AC 10 *Artisan **Craft skill is one higher for making and maintaining mods. Mods take 1 less salvage (min 1). Can craft in any field. ==Equipment== * Readied (6/7) **Pieced Armor (AC 14) **Heavy Spear (1d10+1 damage, Shock 2/AC 15) **Dagger (1d4+1 damage, Shock 1/AC 15) **Common clothes **Backpack *Stowed (12/15) **7 days food (4) **Waterskin (1) **Metal flask (crude spirits) (1) **Tent (2) **Bedroll (1) **Blanket (1) **Tinderbox (0) **6 Torches (2) *Treasure: **24 sp, 8 cp
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