G2W: Shal Rocca
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- Name: Shal Rocca
- Class: Adventurer (Partial Warrior/Partial Expert)
- Level: 2
- XP: 4/6
- Age: 24
- Languages: Common
- Background: Soldier
- Description: The oldest son of a once prosperous merchant family, reduced to genteel poverty due to political upheaval. Briefly served in his town's militia before striking out on his own to earn back a fortune for his family.
Attributes:[edit]
- Strength 15 (+1)
- Dexterity 05 (-1)
- Constitution 09
- Intelligence 14 (+1)
- Wisdom 08
- Charisma 14 (+1)
Other Stats:[edit]
- Movement Rate: 30"
- HP: 14
- System Strain: 9
- AC: 13
- Attacks: Heavy Spear +4 to hit, 1d10+1 dmg, Shock 3/AC15
- Saves:
- Evasion: 15
- Mental: 14
- Physical: 14
Skills:[edit]
- Administer
- Connect
- Convince
- Craft +1
- Exert
- Heal
- Know
- Lead
- Magic
- Notice
- Perform
- Pray
- Punch
- Ride
- Sail
- Shoot
- Sneak
- Stab +1
- Survive
- Trade
- Work
Magic Powers:[edit]
Class Abilities:[edit]
Quick Learner - 1 extra skill point when advancing, must be spent on non-combat skills.
Foci:[edit]
- Dealmaker
- With a half-hour of effort in an inhabited area, find a buyer or seller for any reasonable good or service.
- Lucky
- Once per week, something that would've killed me doesn't happen.
- Roll twice take the best on any rolls related to games of chance
- Shocking Assault
- Deal shock damage as if enemy has AC 10
- Artisan
- Craft skill is one higher for making and maintaining mods. Mods take 1 less salvage (min 1). Can craft in any field.
Equipment[edit]
- Readied (6/7)
- Pieced Armor (AC 14)
- Heavy Spear (1d10+1 damage, Shock 2/AC 15)
- Dagger (1d4+1 damage, Shock 1/AC 15)
- Common clothes
- Backpack
- Stowed (12/15)
- 7 days food (4)
- Waterskin (1)
- Metal flask (crude spirits) (1)
- Tent (2)
- Bedroll (1)
- Blanket (1)
- Tinderbox (0)
- 6 Torches (2)
- Treasure:
- 24 sp, 8 cp