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<div style="display:flex;flex-direction:row;justify-content:space-between;width:100%">
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[[File:WWN_Wiki_art.jpg|500px]]
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'''Sulldawga's WWN game'''
 
'''Sulldawga's WWN game'''
  
 
'''Game Thread Links''': [https://forum.rpg.net/index.php?threads/closed-recruitment-gateway-to-the-west.907300 Recruitment Thread]
 
'''Game Thread Links''': [https://forum.rpg.net/index.php?threads/closed-recruitment-gateway-to-the-west.907300 Recruitment Thread]
 
__TOC__
 
</div>
 
[[File:WWN_Wiki_art.jpg|500px]]
 
</div>
 
  
 
==Player Characters==
 
==Player Characters==
  
 
* '''[[G2W: Character Sheet Starter|Character Sheet Starter]]'''
 
* '''[[G2W: Character Sheet Starter|Character Sheet Starter]]'''
* '''[[G2W: Metuta|Metuta]]''' (Hituro) HP: 7/7 | System Strain 0/14 | AC 11 | Bow to hit d20+2, d8+1 dmg
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* '''[[G2W: Metuta|Metuta]]''' - played by Hituro
* '''[[G2W: Giorgios|Giorgios]]''' (Monster Mash) HP: 6/6 | System Strain 0/11 | AC 14 | Short sword to hit d20+1, d6+1 dmg, Shock 2<16
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* '''[[G2W: Giorgios|Giorgios]]''' - played by Monster Mash
* '''[[G2W: Osborn|Osborn]]''' (Koren n'Rhys) HP: 7/7 | System Strain 0/11 | AC 14 | Small bow to hit 1d20+2, 1d6+1 dmg, No Shock
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* '''[[G2W: Arthan|Arthan]]''' - played by Koren n'Rhys
* '''[[G2W: Timbeo Tam|Timbeo Tam]]''' (thirdkingdom) HP: 8/8 | System Strain 0/9 | AC 15 | Short sword to hit d20+3, d6+3 dmg, Shock 2<16
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* '''[[G2W: Timbeo Tam|Timbeo Tam]]''' - played by thirdkingdom
* '''[[G2W: Shal Rocca|Shal Rocca]]''' (Marc G.) HP: 14/14 | System Strain 0/9 | AC 13 | Heavy spear to hit d20+3, d10+1 dmg, Shock 3<15
 
* '''[[G2W: Eughan|Eughan]]''' (Hedonismbot) HP: 10/10 | System Strain 0/16 | AC 13 | Heavy Spear to hit 1d20+3, d10+0 dmg, Shock 2<15.
 
 
 
===Combat Tracker===
 
 
 
{| class="wikitable"
 
|-
 
!Char !! HP !! Strain !! Spells !! Effort
 
|-
 
| Metuta    || 7/7 || 0/14 || 0/1 || 0/4
 
|-
 
| Giorgios  || 6/6 || 0/11 || ||
 
|-
 
| Osborn    || 7/7 || 0/11 ||  ||
 
|-
 
| Timbeo Tam || 8/8 || 0/9  ||  ||
 
|-
 
| Shal Rocca || 14/14 || 0/9  ||  ||
 
|-
 
| Eughan || 10/10 || 0/16  ||  || 0/2
 
|}
 
 
 
===Quick Skill Reference===
 
 
 
{| class="wikitable"
 
|-
 
!Char !! Skills
 
|-
 
| Metuta    || Heal, '''Magic 1''', Ride, Shoot, Survive
 
|-
 
| Giorgios  || Connect, Craft (smith), Notice, Sneak, Stab, Survive
 
|-
 
| Osborn    || Connect, '''Notice 1''', '''Shoot 1''', '''Sneak 1''', Stab
 
|-
 
| Timbeo Tam || Lead, Notice, Shoot, '''Stab 1'''
 
|-
 
| Shal Rocca || Connect, Convince, '''Craft 1''', Exert, Heal, Know, Ride, '''Stab 1''', Trade
 
|-
 
| Eughan || Convince, '''Exert 1''', Notice, '''Punch 1''', '''Sneak 1''', Survive, Trade
 
|}
 
 
 
==Encumbrance Ape==
 
 
 
'''Metuta'''
 
{{:G2W:_Metuta}}
 
*Movement: 30
 
 
 
'''Giorgios'''
 
*Readied Items:
 
*Stowed Gear:
 
*Treasure:
 
*Total Stowed:
 
*Movement:
 
 
 
'''Osborn'''
 
* Readied: (5/6)
 
** Short Sword (Str/Dex, 1d6 dmg, Shock 2/AC 15, Enc 1)
 
** Bow, Small (Dex, 1d6 dmg, No Shock, Rng 50/300, Enc 1)
 
** Dagger (Str/Dex, 1d4 dmg, Shock 1/AC 15, Rng 30/60, Enc 1)
 
** Linothorax - Base AC 13 (1 enc)
 
** Arrows, 20 (Enc 1)
 
** Backpack
 
 
 
* Stowed: (12/13)
 
** One man tent (1 enc)
 
** Bedroll (1 enc)
 
** Rations, 7 days (4 enc)
 
** Waterskin (1 enc)
 
** Tinder Box (-)
 
** Torches, 3 (1 enc)
 
** Sacks, 2 (2 enc)
 
** Rope, 50' (2 enc)
 
 
 
* Money: 88 sp, 4 cp
 
*Treasure:
 
*Movement: 30'
 
 
 
'''Timbeo'''
 
* Readied (6/8)
 
**Pieced Armor (AC 14)
 
**Large shield (+1 AC)
 
**Short Sword (1d6+2 damage, Shock 3/AC 15)
 
**Dagger (1d4+2 damage, Shock 2/AC 15)
 
**Backpack
 
 
 
* Stowed (9/16)
 
**Tinder box and (3) torches (1 enc)
 
** One man tent (1 enc)
 
** Blanket (1 enc)
 
** Bedroll (1 enc)
 
** Rations, 1 week (Enc 4)
 
** Waterskin (Enc 1)
 
* Money: 15 sp
 
*Treasure:
 
*Total Stowed:
 
*Movement: 30'
 
 
 
'''Shal'''
 
* Readied (6/7)
 
**Pieced Armor (AC 14)
 
**Heavy Spear (1d10+1 damage, Shock 2/AC 15)
 
**Dagger (1d4+1 damage, Shock 1/AC 15)
 
**Common clothes
 
**Backpack
 
*Stowed (13/15)
 
**6 days food (3)
 
**Waterskin (1)
 
**Metal flask (crude spirits) (1)
 
**Tent (2)
 
**Bedroll (1)
 
**Tinderbox (0)
 
**4 Torches (2)
 
**Bundle of new armor(3)
 
*Treasure:
 
**24 sp, 8 cp
 
*Movement: 30'
 
 
 
'''Eughan'''
 
* Readied (6/6)
 
** 3x Daggers (Enc 1)
 
**Spear, Heavy (Enc 2)
 
**Heavy Bow (Enc 2)
 
**Arrows, 20 (Enc 1)
 
* Stowed (12/12)
 
** 3x Daggers (Enc 1)
 
** Arrows, 40 (Enc 2)
 
** Tinder box (* enc)
 
** Rations, 1 week (Enc 4)
 
** Waterskin (Enc 1)
 
** Bedroll (Enc 1)
 
** 1 person tent (Enc 1)
 
*Treasure:
 
** sp: 94
 
 
 
'''Treasure to be distributed'''
 
* Tarnished bracelets / armlets (50 sp total)
 
* 904 sp (local)
 
* 122 sp (foreign - hand w/ arrows | crown )
 
* silver torc (50 sp)
 
* 3 silver armbands (75 sp each)
 
* silver and gem crown, orb, and scepter (4000 total)
 
* greatsword
 
* mail shirt
 
* treasure map
 
* special longsword
 
* special cuirass and greaves
 
  
 
==Character Generation Guidelines==
 
==Character Generation Guidelines==
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*Max HP at level 1
 
*Max HP at level 1
 
**Reroll all HP each time you level up; if you roll lower than the previous total, add one HP instead
 
**Reroll all HP each time you level up; if you roll lower than the previous total, add one HP instead
*Start with the maximum 180 sp
 
 
==Roll of the Departed==
 
* '''[[G2W: Arthan|Arthan]]''' (Koren n'Rhys)
 
  
 
==Setting==
 
==Setting==
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[https://forum.rpg.net/index.php?threads/closed-recruitment-gateway-to-the-west.907300/post-24692133 Religion]
 
[https://forum.rpg.net/index.php?threads/closed-recruitment-gateway-to-the-west.907300/post-24692133 Religion]
 
[[Regional Background]]
 
 
[[History of the Kingdom of Caral]]
 
 
[[Spring Festival]]
 
  
 
==Rumors==
 
==Rumors==
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==Custom Rules==
 
==Custom Rules==
[[Pointcrawl Rules]]
 
*Shelter and Weather
 
**The gist is, generally speaking, you're going to want tents. Blankets for sure, at least until the summer.
 
**Penalties here will follow the WWN rules for Starving, Thirsting and Freezing
 
*Disease and Illness
 
**The Heal skill will be valuable here
 
*Food, Gear, and Supplies
 
**Near the river, I will be handwaving the availability of water but food will be important
 
**This does not apply in mountain areas, nor swamps unless you want to make lots of disease checks
 
**The further away from the river you travel, the more likely that water will be a concern
 
***I will give you some in-game warnings of this
 
**If you want to hunt or fish for food, we're using the Foraging rules in WWN
 
*Traveling through a Hex
 
**Because this is a pointcrawl and not a hexcrawl, there's going to be a little more handwaving from me. I expect that you will be going off in random directions at first, but will soon default to known paths, discovered roads, following rivers and streams, etc
 
**I am tracking miles traveled but not studiously marking sub-hexes explored or anything like that
 
**I will allow the WWN rule of "to lightly explore a standard six-mile hex for points of interest takes a full day of scouting" but emphasis on "lightly"
 
**I will initially provide a hexmap that has hex type (e.g., Plains, Hills) but no more detail.
 
**I am going to roll for random encounters every six miles traveled (with allowances for extra checks if the party remains in one place for too long)
 
***My encounter table gives only a 1 in 6 chance of encountering any given "monster", with the other 5 in 6 representing tracks, spoor, etc.
 
*Upkeep
 
**Typical "upkeep rules" where you choose a level of comfort and pay that much up front each month.
 
**Use the amounts from the Services and Living Expenses table on p 34 of the rules.
 
*Wilderness Travel Gear
 
**One man tent - 20 sp (1 enc)
 
**Blanket - 1 sp (1 enc)
 
**Bedroll - 5 sp (1 enc)
 
**Wilderness Travel Gear bundle - 40 sp (5 enc)
 
***one man tent
 
***bedroll
 
***blanket
 
***cooking utensils
 
***small hammer
 
***shovel
 
***waterskin
 
***tinder box
 

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