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Husbaleve: May 1, 1297
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- [[Husbaleve: May 1297]] * 7:00 am meeting with council * 8:00 am enter No Man's Land ** Turn 1: Enter Building A - clear main floor ** Turn 2: Building A - clear second floor ** Turn 3: Building B - clear main floor ** Turn 4: Building B - clear second floor ** Turn 5: Clear surrounding area ** Turn 6: Rest * 9:00 amL ** Turn 1: Clear area around Buildings C & D ** Turn 2: Building C - clear main floor ** Turn 3: Building C - clear second floor ** Turn 4: Building D - clear main floor ** Turn 5: Building D - clear second floor ** Turn 6: Rest * 10:00 am ** Turn 1: Clear are around Buildings E&F ** Turn 2: Building E - clear half main floor ** Turn 3: Building E - clear half main floor ** Turn 4: Building F - encounter 8 goblins ** Turn 5: Building F - scout and plan for spiders ** Turn 6: Building F - encounter spiders * 11:00 am ** Turn 1: Building F - encounter spiders ** Turn 2: Building F - encounter spiders ** Turn 3: Building F - encounter spiders ** Turn 4: Building F - encounter spiders ** Turn 5: Rest ** Turn 6: Rest * 12:00 pm ** Turn 1: Clear area around Buildings G & H ** Turn 2: Building G - clear main floor ** Turn 3: Building G - clear second floor ** Turn 4: Building H - clear main floor ** Turn 5: Building H - clear second floor ** Turn 6: Rest/Lunch * 1:00 pm ** Turn 1: Clear area around Buildings I & J ** Turn 2: Building I - giant rats on main floor ** Turn 3: Building I - more main floor ** Turn 4: Building I - second floor ** Turn 5: Building I - second floor ** Turn 6: Rest * 2:00 pm ** Turn 1: Building I - upper floor ** Turn 2: Building I - upper floor ** Turn 3: Building J - lower floor centipedes and giant rats ** Turn 4: Building J - lower floor ** Turn 5: Building J - second floor giant rats ** Turn 6: Rest * 3:00 pm ** Turn 1: Building J - second floor ** Turn 2: Building J - upper floor ** Turn 3: Building J - upper floor ** Turn 4: Building K - lower floor ** Turn 5: Building K - lower floor giant rats ** Turn 6: Rest * 4:00 pm ** Turn 1: Building K - second floor giant rats ** Turn 2: Building K - second floor ** Turn 3: Building K - upper floor ruined and impossible to walk on ** Turn 4: Building K - outside search area/return ** Turn 5: Building L - contact humans Evening with guards in 1st floor of J
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