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==Player Characters== | ==Player Characters== | ||
− | *[[Azarax the Seeker]]--Magic-user | + | *[[Azarax the Seeker]]--Magic-user 4/4 |
*[[Elesseran the Forsaken]]--Elf | *[[Elesseran the Forsaken]]--Elf | ||
− | *[[ | + | *[[Erathis]]--Elf |
− | *[[ | + | *<del>[[Kyzmoth the Brute]]--Magic-user 4/4</del> '''NPC''' |
+ | *[[Miro Bucketton]]--Halfling | ||
+ | *[[Petra]]--Fighter 7/7 | ||
+ | *[[Vaskar]]--Thief 3/3 | ||
*[[Olin Roffencrag]] -- Dwarf | *[[Olin Roffencrag]] -- Dwarf | ||
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*[[Blank Character Sheet]] | *[[Blank Character Sheet]] | ||
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==Encumbrance Ape== | ==Encumbrance Ape== | ||
*Azarax the Seeker | *Azarax the Seeker | ||
− | **Kit: | + | **Kit: 339 |
− | **Treasure: | + | **Treasure: |
− | **Total: | + | **Total: 339 |
− | **Move: | + | **Move: 40' |
− | *Elesseran the | + | *Elesseran the Foresaken |
− | **Kit: | + | **Kit: 395 |
− | **Treasure: | + | **Treasure: |
− | **Total: | + | **Total: 395 |
− | **Move: | + | **Move: 40' |
*Erathis | *Erathis | ||
**Kit: 507 | **Kit: 507 | ||
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**Total: 507 | **Total: 507 | ||
**Move: 30' | **Move: 30' | ||
− | * | + | *Miro |
− | **Kit: | + | **Kit: 526 |
− | **Treasure: | + | **Treasure: 0 |
− | **Total: | + | **Total: 526 |
+ | **Move: 30' | ||
+ | *Petra | ||
+ | **Kit: 687 | ||
+ | **Treasure: | ||
+ | **Total: 387 | ||
**Move: 30' | **Move: 30' | ||
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*Vaskar | *Vaskar | ||
**Kit: 393 | **Kit: 393 | ||
**Treasure: | **Treasure: | ||
**Total: 393 | **Total: 393 | ||
− | **Move: | + | **Move: |
*Olin | *Olin | ||
**Kit: 605 | **Kit: 605 | ||
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**Total: 470 | **Total: 470 | ||
**Move: 40'/round up to 3,000 cn, 20'/round up to 6,000 cn | **Move: 40'/round up to 3,000 cn, 20'/round up to 6,000 cn | ||
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==House Rules== | ==House Rules== | ||
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*Cost of Living. Characters will pay 50 gp per month to meet lodging, food and incidental expenses. Play begins with the first 50 gp already having been spent. This cost of living will increase by some to be determined amount roughly every 3 levels to reflect the characters' growing wealth and prestige. | *Cost of Living. Characters will pay 50 gp per month to meet lodging, food and incidental expenses. Play begins with the first 50 gp already having been spent. This cost of living will increase by some to be determined amount roughly every 3 levels to reflect the characters' growing wealth and prestige. | ||
*XP Reserve. Characters may spend excess funds on ridiculous or egotistical purchases that have no in-game purpose. Doing so gives the character a number of XP equal to 90% of the gp cost. If said character dies, a new character can be created using this XP reserve, and will begin play with given amount of XP. | *XP Reserve. Characters may spend excess funds on ridiculous or egotistical purchases that have no in-game purpose. Doing so gives the character a number of XP equal to 90% of the gp cost. If said character dies, a new character can be created using this XP reserve, and will begin play with given amount of XP. | ||
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==Plot Hooks== | ==Plot Hooks== | ||
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==Maps== | ==Maps== | ||
*[[Threshold Proper]] | *[[Threshold Proper]] | ||
*[[Hexmap 1: Around Threhold]] | *[[Hexmap 1: Around Threhold]] | ||
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==Background/Campaign Fluff== | ==Background/Campaign Fluff== | ||
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===[[The Shearing]]: A Karameikan Rite of Passage=== | ===[[The Shearing]]: A Karameikan Rite of Passage=== | ||
− | + | ===Laws in Threshold=== | |
− | + | *No wizard magic can be cast within town limits. | |
− | + | *Only daggers, swords, short bows and staves may be carried within town limites without special permission. | |
+ | *There is no law against wearing armor within the town; doing so, however, is a good way to be questions often and repeatedly by the city guards. | ||
+ | *Houses must be spaced a min. of 50' apart (note that this does not apply to Fogors Isle). | ||
===[[Dwarves]]=== | ===[[Dwarves]]=== | ||
===[[Elves]]=== | ===[[Elves]]=== | ||
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===[[New Spells]]=== | ===[[New Spells]]=== | ||
===[[Religion in Karameikos]]=== | ===[[Religion in Karameikos]]=== | ||
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