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==Player Characters== | ==Player Characters== | ||
− | *[[Azarax the Seeker]]--Magic-user | + | *[[Azarax the Seeker]]--Magic-user 4/4 |
*[[Elesseran the Forsaken]]--Elf | *[[Elesseran the Forsaken]]--Elf | ||
− | *[[ | + | *[[Erathis]]--Elf |
− | *[[ | + | *<del>[[Kyzmoth the Brute]]--Magic-user 4/4</del> '''NPC''' |
+ | *[[Miro Bucketton]]--Halfling | ||
+ | *[[Petra]]--Fighter 7/7 | ||
+ | *[[Vaskar]]--Thief 3/3 | ||
*[[Olin Roffencrag]] -- Dwarf | *[[Olin Roffencrag]] -- Dwarf | ||
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*[[Blank Character Sheet]] | *[[Blank Character Sheet]] | ||
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==Encumbrance Ape== | ==Encumbrance Ape== | ||
*Azarax the Seeker | *Azarax the Seeker | ||
− | **Kit: | + | **Kit: 253 |
− | **Treasure: | + | **Treasure: 534 |
− | **Total: | + | **Total: 787 |
**Move: 30' | **Move: 30' | ||
− | *Elesseran the | + | *Elesseran the Foresaken |
− | **Kit: | + | **Kit: 495 |
− | **Treasure: | + | **Treasure: |
− | **Total: | + | **Total: 495 |
**Move: 30' | **Move: 30' | ||
*Erathis | *Erathis | ||
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**Total: 507 | **Total: 507 | ||
**Move: 30' | **Move: 30' | ||
− | * | + | *Miro |
− | **Kit: | + | **Kit: 526 |
− | **Treasure: | + | **Treasure: 0 |
− | **Total: | + | **Total: 526 |
+ | **Move: 30' | ||
+ | *Petra | ||
+ | **Kit: 687 | ||
+ | **Treasure: | ||
+ | **Total: 387 | ||
**Move: 30' | **Move: 30' | ||
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*Vaskar | *Vaskar | ||
**Kit: 393 | **Kit: 393 | ||
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**Total: 470 | **Total: 470 | ||
**Move: 40'/round up to 3,000 cn, 20'/round up to 6,000 cn | **Move: 40'/round up to 3,000 cn, 20'/round up to 6,000 cn | ||
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==House Rules== | ==House Rules== | ||
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*XP Reserve. Characters may spend excess funds on ridiculous or egotistical purchases that have no in-game purpose. Doing so gives the character a number of XP equal to 90% of the gp cost. If said character dies, a new character can be created using this XP reserve, and will begin play with given amount of XP. | *XP Reserve. Characters may spend excess funds on ridiculous or egotistical purchases that have no in-game purpose. Doing so gives the character a number of XP equal to 90% of the gp cost. If said character dies, a new character can be created using this XP reserve, and will begin play with given amount of XP. | ||
*[[Hirelings, Henchmen, and Retainers]]. | *[[Hirelings, Henchmen, and Retainers]]. | ||
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==Plot Hooks== | ==Plot Hooks== | ||
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*[[Hexmap 1: Around Threhold]] | *[[Hexmap 1: Around Threhold]] | ||
*[[Old Mill]] | *[[Old Mill]] | ||
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==Background/Campaign Fluff== | ==Background/Campaign Fluff== | ||
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===[[The Shearing]]: A Karameikan Rite of Passage=== | ===[[The Shearing]]: A Karameikan Rite of Passage=== | ||
− | + | ===Laws in Threshold=== | |
− | + | *No wizard magic can be cast within town limits. | |
− | + | *Only daggers, swords, short bows and staves may be carried within town limites without special permission. | |
+ | *There is no law against wearing armor within the town; doing so, however, is a good way to be questions often and repeatedly by the city guards. | ||
+ | *Houses must be spaced a min. of 50' apart (note that this does not apply to Fogors Isle). | ||
===[[Dwarves]]=== | ===[[Dwarves]]=== | ||
===[[Elves]]=== | ===[[Elves]]=== |