Editing Infinity: Quantronic Heat: Lottie:Lifepath

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{| class="wikitable"
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DECISION ONE
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| [[Infinity:_For_Whom_the_StormWeeps:_Lottie|Lottie's Main Page]]
 
|}
 
  
DECISION ONE: BIRTH HOST
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* -1 Brawn|Willpower, +1 Agility|Coordination
4 = human.
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* Human
* -1 Brawn, Willpower
 
* +1 Coordination, Intelligence
 
  
DECISION TWO: FACTION AND HERITAGE
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DECISION TWO
(faction) 11 = corporation
 
* +1 Expertise: Lifestyle, Persuade
 
* Signature Skill = Lifestyle: +1 focus: Talent: Socialite
 
(heritage) 6 = Nomads
 
  
DECISION THREE: HOMEWORLD/HOMELAND
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* Defection (Minor Nation > ALEPH)
13 = Tunguska
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* Faction Skills: +1 Expertise (Analysis|Education),
* +1 Agility, Intelligence
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* First Signature Skill: Analysis +1 Focus, Talent
* +1 Expertise: Lifestyle
 
* Languages: English, Russian
 
  
DECISION FOUR: STATUS
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DECISION THREE
5 = Demogrant
 
* +1 Personality
 
2 = Violent Home
 
* +1 Brawn
 
* +1 Expertise: Acrobatics
 
NOTE: Aleph faction overrides default status and gets you to Elite after character creation, raising earnings to 5.
 
  
DECISION FIVE: YOUTH EVENT
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* Earth: +1 Intelligence|Awareness, +1 Expertise (Lifestyle), Languages (English|Yujingyu)
8, 1 = Involved in a suicide.
 
  
DECISION SIX: EDUCATION
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DECISION FOUR
7 = White Collar
 
* +2 Awareness
 
* +1 Personality
 
* -1 Brawn
 
* Mandatory skills: +1 Education, Lifestyle, Observation, Persuade, Stealth
 
* Optional Skills: +1 Stealth, Thievery
 
* Signature Skill = Stealth: +1 Focus, Talent: Scout
 
  
DECISION SEVEN: ADOLESCENT EVENT
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* Status: Elite (+1 Personality, +5 Earnings)
-1 Lifepoint: selecting event (A-7)
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* Environment: Violent (+1 Brawn, +1 Acrobatics)
* “The personality of your geist radically shifted overnight. You gradually became aware that it has become an Aspect of AELPH.”
 
* Optional: you may switch your faction to ALEPH at this time. You may also choose the Bureau Toth career freely for any of your career phases.
 
  
DECISION EIGHT: CAREERS
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DECISION FIVE
  
==Career 1!==
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* Mentor (Haqqislam)
Hazarding:  Dasyu
 
* -1 Lifepoint: reduce hazarding difficulty
 
* Testing Stealth: 6, 16 (success)  
 
  
* +2 Agility, Awareness, Coordination, Intelligence, Will
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DECISION SIX
* Mandatory: +1 Acrobatics, Observation, Stealth
 
* Optional: +1 Ballistics, Hacking
 
* Signature: +1 Hacking, Talent: Hacker
 
  
Earnings roll: 3
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White Collar Education
Gear: Thermo-Optic Camouflage, MULTI Sniper Rifle (with 2 Vel Ammo), B&E skit, Second Skin (1 dose)
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* +2 Awareness, +1 Personality, -1 Brawn
 +
* +1 Expertise (Education|Lifestyle|Observation|Persuade|Stealth)
 +
* +1 Expertise (Stealth|Thievery)
 +
* Second signature skill: +1 Focus (Stealth), Talent (Stealth)
 +
* Neural Comlog, Stims, 1 Asset
  
Career Event
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DECISION SEVEN
2, 10 (sharp eyes and quick thinking saved someone important = +1 Observation)
 
  
 +
* +1 Expertise (Analysis), Character Trait (Cryptophobia?)
  
==Career 2!==
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DECISION EIGHT
Repeating: Dasyu
 
* Mandatory: +1 Acrobatics, Observation, Stealth
 
* Optional: +1 Ballistics, Hacking
 
  
Earnings roll: 1
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Career 1: Dasyu
 +
* +2 (Agility|Awareness|Coordination|Intelligence|Willpower)
 +
* +1 (Acrobatics|Observation|Stealth)
 +
* +1 (Ballistics|Hacking)
 +
* Third signature skill: +1 Focus (Hacking)
 +
* Thermo-Optic Camouflage, Assault Hacking Device, B&E kit, Second Skin (1 dose)
 +
* ALEPH career event 6 (+1 Psychology, Phantom Memories)
  
Career Event
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Career 2: Dasyu
3, 17 (AI decided you’re best used in a different position and opened doors accordingly – hazard next career no matter the faction or prerequisites. Hazard difficulty -1)
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* +1 (Acrobatics|Observation|Stealth)
 +
* +1 (Ballistics|Hacking)
 +
* Career Event C7 (+1 Thievery)
  
==Career 3!==
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Career 3: Dasyu
-1 Lifepoint to continue.
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* +1 (Acrobatics|Observation|Stealth)
 +
* +1 (Ballistics|Hacking)
 +
* ALEPH career event 13 (+1 Psychology)
  
Hazarding: Posthuman Savant  
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Career 4: Posthuman Savant
* Testing Observation: 11, 5 (success)  
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* +1 (Education|Discipline|Observation)
 +
* +1 (Hacking|Lifestyle)
 +
* Cube 2.0, Multithreaded Consciousness Adaptation, Bodhisattva Lhost
 +
* ALEPH career event 7 (IQ-doppelganger)
  
* Mandatory: +1 Education, Discipline, Observation
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DECISION NINE
* Optional: Analysis, Hacking
 
  
Earnings:  3, 5, 2
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Final Tweaks
Gear: Cube 2.0, Multithreaded Consciousness Adaptation, Proxy Mk.0 i-Lhosts x2
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* +1 (Coordination|Personality)
 +
* +1 Expertise (Resistance)
 +
* +1 Focus (Ballistics)
 +
* +1 Talent
  
Career Event:
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Life point spend:
3, 19: KIA and resurrected
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* +2 Infinity Points
 
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* +1 Expertise (Lifestyle)
==Career 4!==
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* +1 Resistance
-1 Lifepoint to continue.
+
* +1 Persuade
Repeating: Posthuman Savant
 
 
 
* Mandatory: +1 Education, Discipline, Observation
 
* Optional: Analysis, Hacking
 
 
 
Earnings:  1, 2, 3
 
 
 
Career Event:
 
5, 19: KIA and resurrected
 
 
 
DECISION NINE: FINAL CUSTOMISATION
 
* Infinity Points = 2
 
* +1 Agility, Coordination
 
* +1 Expertise: Tech
 
* +1 Focus: Thievery
 
* Talent: Tricks of the Trade
 
* Assets: 9
 
 
 
Life Points remaining: 1
 
* +1 Infinity refresh
 

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