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[https://wiki.rpg.net/index.php/Into_the_Storm Back to main page] == Rank == *Necromancer 6 *XP: 45000/90000 *Alignment Neutral *Full PC == Attributes == *STR 13 (+1) *INT 9 *WIS 18 (+3) *DEX 9 *CON 13 (+1) *CHA 10 == Skills == *Languages: **Common **Mrtyu *General Skills: **Healing (WIS Skilled) Can heal 1D3 on a success. Once per day per person. **Sense Motive (WIS Skilled) APO p18 **Tracking (WIS Proficient) APO p19 *Class Abilities **Channel Divinity 4 uses/day, 3D6 **Song of Banishment **Song of Binding **Song of Compulsion **Song of Gentle Repose **Song of Speaking *Knacks **Cantrip: Can make small magical effects (light, wind, noise, illusion) with a range of 45β and duration of 1 hour. Can cast minor offensive spells, doing 1D4 damage at 25β or 1D2 damage at 60β. APO p.218 **Self-improvement, primary: Increase INT by 2. APO p.219 == Combat == *AC 7 (leather armor) *HP 25 *Movement Rate 60β (20β) *Initiative Modifier 0 *Attacks **Primary Melee Attack: Spear 1D6 damage (do I add +1 to hit from my STR?) **Primary Ranged Attack: Bone Spear 1D6 (5-20β/21-40β/41-60β) *Saves: **Petrification & Paralysis 11 **Poison & Death 11 **Blast & Breath 14 **Staves & Wands 12 **Spells +3 == Spells == *First Level: 2 Spells Per Day **Darkness Globe **Wither *Second Level: 1 Spell Per Day **Cure Light Wounds *Third Level: 1 Spell Per Day **Vampiric Pulse *Channel Divinity: 4 per day == Equipment == *Gear, Armor, Weapons: **Leather Armor (covered in humanoid rib bones) **Spear (carved from large femur) **Spellbook **Necroflute (carved from a human humerus) **Iron Rations (7) **Torches (6) **Waterskin **Tinder box **Potion of ESP **Ring of Djinni Summoning **Pipes of the Sewers **Horseshoes of Speed **Scroll of Continual Light ==Mounts== *Riding horse **Speed 240β(80β) **Carry 3000 (300 in bags) **Saddle, bridle, saddlebags
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