Editing Isidore Redbeard
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[[Sailing_the_Silver_Seas]] | [[Sailing_the_Silver_Seas]] | ||
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== Rank == | == Rank == | ||
*Race: Human Scout 6 | *Race: Human Scout 6 | ||
− | *XP: | + | *XP: 40,000/65,000 (+5% Bonus) |
*Alignment: Neutral | *Alignment: Neutral | ||
*Full PC played by Koren | *Full PC played by Koren | ||
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== Attributes == | == Attributes == | ||
*STR: 15 (+1 To Hit/Damage, 3-in-6 Open Doors) | *STR: 15 (+1 To Hit/Damage, 3-in-6 Open Doors) | ||
− | *INT: 8 (Basic literacy, no additional languages) | + | *INT: 8 (Basic literacy, no additional languages)) |
*WIS: 11 (No magic save modifier) | *WIS: 11 (No magic save modifier) | ||
− | *DEX: 15 | + | *DEX: 15 |
− | *CON: 14 | + | *CON: 14 |
− | *CHA: 9 (No Reaction modifier, MAX 4 Retainers, 7 Loyalty) | + | *CHA: 9 (No Reaction modifier, MAX 4 Retainers, 7 Loyalty) |
== Skills == | == Skills == | ||
*Languages | *Languages | ||
− | **Common | + | ** Common |
+ | ** | ||
+ | ** | ||
*General Skills | *General Skills | ||
− | ** | + | **(please give a very short summary of what your skills do, if they have mechanical effects, if it's not too much effort. Elsewise, a page number is nice.) |
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*Class Abilities | *Class Abilities | ||
− | ** | + | ** |
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*Knacks: | *Knacks: | ||
**Nature's Ally. The character gains the ability to cast druidic spells (as per OSE Druid & Illusionist Spells.) | **Nature's Ally. The character gains the ability to cast druidic spells (as per OSE Druid & Illusionist Spells.) | ||
− | ** | + | **Linguist. The scout can speak an additional two languages and, given an hour or so, can figure out the rudiments of communication with most intelligent races to allow for the exchange of basic concepts. |
== Combat == | == Combat == | ||
*AC 3 (Chain +1, cannot sneak) | *AC 3 (Chain +1, cannot sneak) | ||
*HP: 27 | *HP: 27 | ||
− | *Movement Rate | + | *Movement Rate |
*Initiative Modifier: +1 | *Initiative Modifier: +1 | ||
− | *Attacks | + | *Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats." |
− | **Primary Melee Attack: | + | **Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.) |
− | **Secondary Melee Attack: | + | **Secondary Melee Attack: |
− | **Primary Ranged Attack: | + | **Primary Ranged Attack: |
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*Saves: | *Saves: | ||
**Petrification & Paralysis: 9 | **Petrification & Paralysis: 9 | ||
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== Equipment == | == Equipment == | ||
− | *Total Encumbrance: | + | *Total Encumbrance: |
*Armor: | *Armor: | ||
− | ** | + | **Chain Armor +1 (Base AC 4) |
*Weapons: | *Weapons: | ||
− | ** | + | **Those things |
− | + | *Gear: | |
− | + | ** | |
− | + | **Helm of Reading Languages: A fragile helmet that grants the wearer the ability to read writing of all kinds. Text in any language can be understood. Each time the wearer is hit, there is a 1-in-10 chance of the helm being destroyed. If the wearer is killed, the helm is destroyed. | |
− | + | **Shield +2 (Cannot use, to be traded) | |
− | *Gear: | ||
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*Personal Treasure: | *Personal Treasure: | ||
− | + | **GP: 10,000 | |
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