Editing Jacqueline Suzanne Carter

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=='''Background'''==
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<br><br>
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=='''Physical Description'''==
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<br><br>
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=='''Psychological Profile'''==
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<br><br>
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=='''''Of Light & Shadow'', a personal memoir'''==
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<br><br>
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=='''Allies & Adversaries'''==
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<br><br>
  
 
=='''Character Sheet'''==
 
=='''Character Sheet'''==
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| Fortitude || 2 || Resolve || 2
 
| Fortitude || 2 || Resolve || 2
 
|-
 
|-
| Attribute Advance : <br>4 x new level || Attribute Cap || 4
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| Attribute Advance = 4 x new level || Attribute Cap || 4
 
|-
 
|-
 
|}
 
|}
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! Specialties !! Attribute !! Level !! Total Dice Pool !! Talents !! (Cost)/Total Spent !! Level !! Benefits
 
! Specialties !! Attribute !! Level !! Total Dice Pool !! Talents !! (Cost)/Total Spent !! Level !! Benefits
 
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|-
| Art: Painting/Drawing || (Dex or Wits) || 2 || 5 or 5 || Iron Will* || 3 || --   
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| Art: Painting/Drawing || (Dex or Wits) || 2 || 5 or 5 || Iron Will || 3 || --   
 
|-
 
|-
 
| Sleight of Hand || (Dex) || 3 || 7 || Marksman* || 5 || --  
 
| Sleight of Hand || (Dex) || 3 || 7 || Marksman* || 5 || --  
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| Foreigner (3) || -- (--) || Income, Upper (A) p.152 || 2 || -- ||
 
| Foreigner (3) || -- (--) || Income, Upper (A) p.152 || 2 || -- ||
 
|-
 
|-
| -- || -- (--)  || Fashionable City Flat (A) p.151 || 2 || (1/2) || Half the cost, going halves with Maria
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| -- || -- (--)  || Fashionable City Flat (A) p.151 || 2 || (1/2) ||
|-
 
| -- || -- (--)  || Wardrobe (A) p.154 || 3 || -- || No matter what, I am impeccably turned out
 
 
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| -- || -- (--)  || Higher Station (P) p.147 || 3 || -- || I can pass for 1 class higher
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| -- || -- (--)  || Higher Station (P) p.147 || 3 || -- ||
 
|-
 
|-
| -- || -- (--)  || Society Friends (P) p.150 ||  || -- || I gain connections and invites to all the right parties; difficulties in Fashion Rolls 1 level less at GM's discretion
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| -- || -- (--)  || Society Friends (P) p.150 ||  || -- ||
 
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|-
 
|}
 
|}
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{| border="1"
 
{| border="1"
|+ '''Weapons and Armmor'''
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|+ '''Weapons'''
 
|-
 
|-
 
|- style="background:#00006F; color:#FFFFFF"
 
|- style="background:#00006F; color:#FFFFFF"
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| Rock, thrown || Y || Throwing (Dex) || 4 || 2 || 1 || 0 || 10 Yds || Special ATK: Throw
 
| Rock, thrown || Y || Throwing (Dex) || 4 || 2 || 1 || 0 || 10 Yds || Special ATK: Throw
 
|-
 
|-
|Off Hand Penalty – Difficulty Level +1 Level higher. P. 203
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|}
Unarmed vs. Armed = (p. 203) <br>
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Multiple Actions = Dice pool / # of Actions; rolled per action. i.e. If normally 6 dice pool but 2 actions, roll ea. Action with 3 dice pool.
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{| border="1"
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|+ '''Armor'''
 
|-
 
|-
 
|- style="background:#00006F; color:#FFFFFF"
 
|- style="background:#00006F; color:#FFFFFF"
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|-
 
|-
 
|}
 
|}
<br><br>
 
 
=='''Background'''==
 
<br><br>
 
 
=='''Physical Description'''==
 
<br><br>
 
 
=='''Psychological Profile'''==
 
<br><br>
 
 
=='''''Of Light & Shadow'', a personal memoir'''==
 
<br><br>
 
 
=='''Allies & Adversaries'''==
 
 
<br><br>
 
<br><br>
  
 
=='''Miscellanea'''==
 
=='''Miscellanea'''==
<br><br>
+
Off Hand Penalty – Difficulty Level +1 Level higher. P. 203<br>
 +
Unarmed vs. Armed = (p. 203) <br>
 +
Multiple Actions = Dice pool / # of Actions; rolled per action. i.e. If normally 6 dice pool but 2 actions, roll ea. Action with 3 dice pool.
 +
<br>
  
  

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