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Undead Seneschal Level: 1 Flesh Wounds: 4 Save vs. Illusion and Confusion: 2 Save vs. Poison, Paralysis, and Transmogrification: 4 Virility: 3 Cerebrality: 4 Discernment: 4 Adroitness: 2 Wherewithal: 5 Sociality: 3 Main Ability: Already Dead 3 (Shrug off ghastly wounds that aren't to the head, go without provisions for decades at a time) Secondary Abilities: Castle Inventory 2 (Keep track of food stores, ensure that troops are properly equipped, balance the budget) Knowledge of the Castle 2 (Have a decent idea of the layout of the place, know where the good booze is kept) Zombie-Type Attacks 2 (Shamble Menacingly, eat brains) Scholar of the Old Ways 1 (Woefully ignorant of recent events, but has vivid memories of life "back in the day") Wealth: 3 Provisions: 5 Ivory Dentures (Small, Sharp) DR1 Rotted Finery DR1 Moth-Eaten Ledger (Castle Inventory) 3 [http://wiki.rpg.net/index.php/Donjon_Have_Fun_Storming_The_Castle Back to the main page]
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