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Jim Kane
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[https://wiki.rpg.net/index.php/Elite_And_Also_Dangerous Elite and Also Dangerous wiki] =Jim Kane= *Rank: 1 (Harmless) *Karma Points: 10 *Endurance Points: 20 *Defense (Dodge): 3 *Defense (Parry): 1 *Initiative: 2 ==Ranged Weapons== *Weapon: Autopistol *To Hit: Kinetic Weapons Check (+4) *Short: 6m (5) *Medium: 50m (8) *Long: 100m (14) *Damage: 1d10+Burst *Ammo: Two Autopistol Clips (6) *Notes: One Handed, Burst (2d10) ==Close Combat== *Weapon: Fighting *To Hit: Fighting Check (+2) *Finesse: 5 *Damage: D10 Halved *Notes: ==Karma Abilities== *Escape Death *Dive Aside *Duck! *Get Down! ==Spaceship== Sidewinder FD-4 ==Personal Equipment== *Autopistol *Two Autopistol clips *Flight Suit *Magboots *Remlok *Wrist com *Fragmentation Grenade ==Ship Equipment== *Spacesuit *Medikit *Spaceship Repair Kit ==Cash== 1000 cr ==Skills== ===Personal Combat=== *Dodge 30 *Energy Weapons 30 *Fighting 20 *Grenade 20 *Heavy Weapons 20 *Kinetic Weapons 40 *Melee Weapons 10 *Parry 19 ===Intelligence=== *Computer 10 *Culture and Law 20 *Cyber 10 *Medicine 20 *Planetary Knowledge 10 *Science 10 *Tactics 20 *Trading 38 ===Social Skills=== *Bargain 30 *Bluff 10 *Charm 10 *Diplomacy 20 *Gambling 10 *Insight 17 *Intimidate 10 *Streetwise 10 ===Vehicle Skills=== *Navigation 16 *Repair 15 *Spaceship Piloting 30 *Spaceship Weapons 30 *Systems 20 *Vehicle Piloting 14 *Vehicle Weapons 20 ===Espionage=== *Athletics 13 *Perception 20 *Security 10 *Sleight of Hand 10 *Stealth 12 *Survival 11 ==Backgrounds== *Army Trained *Minor Politician *Frontier Trader *Pilot Trained
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