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{{MMChar|
 
{{MMChar|
CrewPosition=Josephine Gabrielle Arseneaux|
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CrewPosition=Josephine Gabrielle Arseneau|
Image=[[Image:JGArszd02.jpg]]|
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Image=[[Image:JGArs.jpg]]|
 
First=Session 1|
 
First=Session 1|
 
Theme= [http://www.youtube.com/watch?v=NZ9QPql0iT8 (Something That Drives Her)]|
 
Theme= [http://www.youtube.com/watch?v=NZ9QPql0iT8 (Something That Drives Her)]|
actor= Sophie Marceau|
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actor=Olga Kurylenko, actress|
 
Concept=Intinerant Information Specialist|
 
Concept=Intinerant Information Specialist|
 
Full Name= Josephine Gabrielle Arceneaux|                 
 
Full Name= Josephine Gabrielle Arceneaux|                 
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=='''Background'''==
 
=='''Background'''==
  
Josephine Gabrielle Arceneaux was born on 21 October 1839 to Frenchwoman Sophie Desirée Arceneaux and Englishman Jonathan Randolph Crane, in the city of Strasbourg, Alsace, France.  It was not uncommon for the French natives of Alsace (or Alsatia, as it is sometimes called) to speak fluent German and such was the case for Josephine's mother.  Josephine's father spoke English and Josephine grew up in a trilingual household on French soil learning French and German, with English as her native tongue. <br><br>  
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Josephine Gabrielle Arceneaux was born on 21 October 1839 to Frenchwoman Sophie Desirée Arceneaux and Englishman Jonathan Randolph Crane, in the city of Strasbourg, Alsace, France.  It was not uncommon for the French natives of Alsace (or Alsatia, as it is sometimes called) to speak fluent German and such was the case for Josephine's mother.  Josephine's father spoke English and Josephine grew up in a bilingual household on French soil without learning French as a native tongue. <br><br>  
  
 
(To learn more about Josephine's formative years, do go [[Josephine's Early Years | '''''here.''''']])<br><br>
 
(To learn more about Josephine's formative years, do go [[Josephine's Early Years | '''''here.''''']])<br><br>
  
 
=='''Physical Description'''==
 
=='''Physical Description'''==
In appearance, Josephine is somewhat tall for a woman.  Standing at five feet and nine inches in her stockinged feet, she is considerably leaner than the voluptous figure required of the day.  She is certainly more accustomed to physical action over cultivated weakness and she is tougher than she appears.  Her hair is a dark brown, catching red glints in the sunlight, and her brown eyes are bright and observant.  Her complexion is clear, her features even, and her fair skin is a sturdy type that tans well instead of burning.  Her hair is somewhat shorter than is the norm for a woman of her era and she wears it in a ballerina bun or a simple French twist for everyday wear. For combat,she puts it up in a Dutch braid circling her head.<br><br>   
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In appearance, Josephine is somewhat tall for a woman.  Standing at five feet and nine inches in her stockinged feet, she is considerably leaner than the voluptous figure required of the day.  She is certainly more accustomed to physical action over cultivated weakness and she is tougher than she appears.  Her hair is a dark brown, catching red glints in the sunlight, and her brown eyes are bright and observant.  Her complexion is clear, her features even, and her fair skin is a sturdy type that tans well instead of burning.  Her hair is somewhat shorter than is the norm for a woman of her era and she wears it in a ballerina bun or a simple French twist.<br><br>   
  
Her preferred clothing is likewise unconventional, leaning in a decidedly mannish direction of shirtwaists tucked into walking skirts or split riding skirts--even trousers on occasion--and her shoes are either ladies' leather ankle boots or men's town boots. Of corsets she has little use or liking and though she does possess one, her physical habits and figure are such that she can usually dispense with wearing it. Josephine prefers practicality over fashion, comfort over convention whenever possible and though this has led to some raised eyebrows and scandalized sensibilities, she feels the mobility, utility, and self-sufficiency thus gained more than compensates for any misconceptions about her character. Over the months of her nascent career, however, she has come to see conventional clothing as a useful disguise and will certainly use it to her advantage.<br><br>
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Her clothing is likewise unconventional, leaning in a decidedly mannish direction of shirtwaists tucked into walking skirts or split riding skirts--even trousers on occasion--and her shoes are either ladies' leather ankle boots or men's town boots. Of corsets she has little use or liking and though she does possess one, her physical habits and figure are such that she can usually dispense with wearing it. Josephine prefers practicality over fashion, comfort over convention whenever possible and though this has led to some raised eyebrows and scandalized sensibilities, she feels the mobility, utility, and self-sufficiency thus gained more than compensates for any misconceptions about her character.<br><br>
  
 
=='''Psychological Profile'''==
 
=='''Psychological Profile'''==
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=='''Character Sheet'''==
 
=='''Character Sheet'''==
 
   
 
   
All her character statistics are listed below. <br><br>
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All her character statistics ––– characteristics, skills, talents and contacts ––– are listed below. <br><br>
  
 
{| border="1"
 
{| border="1"
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|Race || Human || Build || 5'-9" 165 lbs. || Personality || Seeker
 
|Race || Human || Build || 5'-9" 165 lbs. || Personality || Seeker
 
|-
 
|-
| Rank || 8 || Hair/Eyes || Dark Brown on Brown || Social Ethics || Her own
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| Rank || 7 || Hair/Eyes || Dark Brown on Brown || Social Ethics || Her own
 
|-
 
|-
 
|}
 
|}
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! Attribute !! Level !! Attribute !! Level
 
! Attribute !! Level !! Attribute !! Level
 
|-  
 
|-  
| Strength || 4 || Presence || 6
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| Strength || 1 || Presence || 2
 
|-
 
|-
| Dexterity || 7 || Wits || 7
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| Dexterity || 2 || Wits || 2
 
|-
 
|-
| Fortitude || 4 || Resolve || 6
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| Fortitude || 1 || Resolve || 2
 
|-
 
|-
| Attribute Advance = 4 x new level || Attribute Cap || Now reworked, previously 4
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| Attribute Advance = 4 x new level
 
|-
 
|-
 
|}
 
|}
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! --- !! --- !! --- !! --- !! --- !!---  
 
! --- !! --- !! --- !! --- !! --- !!---  
 
|-
 
|-
| Experience Points || 45/156 (19 May)|| Rank || 9 (need to adj skills) || Ranking Points || 26(19 May)
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| Experience Points || 28 || Rank || 7 || Ranking Points || 16
 
|-
 
|-
| Health (5 dice) || 10 pts : O O O O O O O O O O || Fate Points || 12 (of 14; 2.5 dice) || Mana || 6 (normal lifeforce)
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| Health (4 dice) || 8 pts (4 dmg) || Fate Points || 14 (2.5 dice) || Mana || 0
 
|-
 
|-
| Sanity ||85 (50 = [5 x Pres] + 5 pts bonus) || Skill Cap || 6 || Talent Cap || 7  
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| Sanity ||75 (50 = [5 x Pres] + 5 pts bonus) || Talent Cap || 7  
 
|-
 
|-
 
|}
 
|}
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! Action !! Attributes !! Result !! Action !! Attribute !! Result
 
! Action !! Attributes !! Result !! Action !! Attribute !! Result
 
|-  
 
|-  
| Initiative || Dex + Wis + Per  || 18 || Movement || 5 + Dex in yds/rnd || 15
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| Initiative || Dex + Wis + Per  || 7 || Movement || 5 + Dex in yds/rnd || 7
 
|-
 
|-
| Sneak || (5 + Dex/2) || 8 || Run || (5 + Dex) x 3 || 36
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| Sneak || (5 + Dex/2) || 3.5 || Run || (5 + Dex) x 3 || 18
 
|-
 
|-
| Swim || (5 + Dex) || 12 || Leap Horizontal || (1 + Dex) || 8
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| Swim || (5 + Dex) || 7 || Leap Horizontal || (1 + Dex) || 3
 
|-
 
|-
|  || || || Jump Vertical || (0.5 x H. Leap) || 4
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|  || || || Jump Vertical || (0.5 x H. Leap) || 1.5
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
|- style="background:#00006F; color:#FFFFFF"
 
|- style="background:#00006F; color:#FFFFFF"
! Skill !! Attribute !! Level !! Total Dice Pool !! Skill !! Attribute !! Level !! Total Dice Pool
+
! Skill !! Attribute !! Level !! Skill !! Attribute !! Level
 
|-
 
|-
| Act || (Prs) || 2 || 8 || Firearms || (Dex) || 3 || 10
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| Act || (Prs) || 2 || Firearms || (Dex) || 3
 
|-
 
|-
| Athletics || (Dex) || 6 || 13 || Fisticuffs || (Dex) || 3 || 10
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| Athletics || (Dex) || 3 || Fisticuffs || (Dex) || 3
 
|-  
 
|-  
| Blunt Weapon || (Dex) || 0 || 7 || General Knowledge || (Wit) || 2 || 9
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| Blunt Weapon || (Dex) || 2 || General Knowledge || (Wit) || 2
 
|-
 
|-
| Bull || (Prs) || 3 || 9 || Hide & Sneak || (Dex) || 6 || 13
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| Bull || (Prs) || 2 || Hide & Sneak || (Dex) || 3
 
|-
 
|-
| Charm || (Prs) || 3 || 9 || Horse Riding || (Dex) || 2 || 9
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| Charm || (Prs) || 2 || Horse Riding || (Dex) || 3
 
|-
 
|-
| Conceal || (Wit) || 3 || 10 || Improvised Weapon || (Dex) || 2 || 9
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| Conceal || (Wit) || 2 || Improvised Weapon || (Dex) || 3
 
|-
 
|-
| Concentration || (Res) || 3 || 9 || Intimidate || (Prs) or (Str) || 0 || 6 or 4
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| Concentration || (Res) || 2 || Intimidate || (Prs) || 0
 
|-
 
|-
| Dance* || (Dex) || 1 || 8 || Might || (Str) || 0 || 4
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| Dance* || (Dex) || 0 || Might || (Str) || 1
 
|-
 
|-
| Dodge || (Dex) || 6 || 13 || Perception || (Wit) || 6 || 13
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| Dodge || (Dex) || 2 || Perception || (Wit) || 3
 
|-
 
|-
| Drive Carriage || (Wit) || 0 || 7|| Streetwise* || (Prs) || 2  || 8
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| Drive Carriage || (Wit) || 1 || Streetwise* || (Prs) || 3
 
|-
 
|-
| Empathy || (Prs) || 0 || 6 || Swordplay || (Dex) || 6 || 13
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| Empathy || (Prs) || 1 || Swordplay || (Dex) || 4
 
|-
 
|-
| Etiquette* || (Wit) || 2 || 9 || Throwing || (Dex) || 6 || 13
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| Etiquette* || (Wit) || 0 || Throwing || (Dex) || 3
 
|-  
 
|-  
| Skill Advance = 1 x new level
+
| Skill Advance = 1 x new level || &nbsp;* Special Class modifier usually applies
|-
 
|&nbsp;* Special Class modifier usually applies || Skill Cap || 6
 
 
 
 
|-  
 
|-  
 
|}
 
|}
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|-
 
|-
 
|- style="background:#00006F; color:#FFFFFF"
 
|- style="background:#00006F; color:#FFFFFF"
! Specialties !! Attribute !! Level !! Total Dice Pool !! Talents !! (Cost)/Total Spent !! Level !! Benefits
+
! Specialties !! Attribute !! Level !! Talents !! (Cost)!! Benefits
|-
 
| Animal Handling || (Wit) || 1 || 5 || Acute Sense*: Hearing || (3)/3 || 1 || +2 dice hearing perception
 
 
|-
 
|-
| Conversation || (Wit) || 1|| 4 || Agility || (3)/3 || 0 || +2 anything assox. w/ acrobatics, climbing, running, stealth; NON CBT!
+
| Disguise || (Wit) || 3 || Acute Sense, Hearing || (3) || +2 dice hearing perception
 
|-
 
|-
| Forgery || (Wit) || 1 || 5 || Assassin's Lore || (3)/6 || 2 || Ea. Pt. spent adds +1 dmg to melle attacks w/edged weap. Can't take > than Swordplay skill points owned
+
| Pick Locks || (Wit) || 2 || Agility || (3) || +2 anything with stealth, acrobatics, running, climbing
 
|-
 
|-
| Language: French || (Wit) || 1 || 5 || Blind Fighting || (3)/3 || 0 || Ignore darkness pentalies in CBT; can't actually see in dark
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| Pick Pockets || (Dex) || 2 || Deduction || (2) || +1 to die roll
 
|-
 
|-
| Language: German || (Wit) || 1 || 5 || Contortionist* || (3)/3 || 1 || Ea. lvl. adds -1 dffclty to escape bonds/squeeze into tight places
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| Criminology || (Wit) || 2 || Polyglot || (3) Ger. Alsace
 
|-
 
|-
| Lore: European || (Wit) || 1 || 5 || Deduction* || (2) || 2 || Ea. lvl. adds +1 to dice pool to any Perception, Research, or Science rolls when investg. a crime or crime scene
+
| History || (Wit) || 2 || || (3) French
 
|-
 
|-
| Navigation || (Wit) || 1 || 5 || Point Shooter || (3)/3 || 0 || +2 dice to attack roll with pistol point blank or close range
+
| Culture* || (Wit) || 2  
 
|-
 
|-
| Pick Locks || (Wit) || 3 || 7 || Polyglot || (3) || 1 || May speak, read, & write an additional lang. as well as native tongue.
+
| Ad Hoc Repair || (Wit) || 2
 
|-
 
|-
| Pick Pockets || (Dex) || 3 || 7 ||  || ||  || Native language: French
+
| Survival || (Wit) || 2
 
|-
 
|-
| Sleight of Hand || (Dex) || 3 || 7 ||  || ||  || 1st Polyglot: English
+
| Animal Handling || (Wit) || 2
 
|-
 
|-
| Tracking || (Wit) || 1 || 5
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| Forgery || (Wit) || 2
 
|-
 
|-
| Specialty Advance || New: 4pts = 0, Old: 1 x new ||Talent Advance || 2x Char Pt cost  || Talent Cap || 7
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| Specialty Advance || New: 4pts = 0, Old: 1 x new ||Talent Adv || 2x Char Pt cost   
 
|-
 
|-
|&nbsp;* Can be taken more than once
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|&nbsp;* Specialty in European Folklore and Mythology
 
|-
 
|-
 
|}
 
|}
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{| border="1"
 
{| border="1"
|+ '''Complications and Contacts, Privileges and Assets'''
+
|+ '''Complications and Contacts'''
 
|-
 
|-
 
|- style="background:#00006F; color:#FFFFFF"
 
|- style="background:#00006F; color:#FFFFFF"
! Complications (Cost) !! Contacts (Cost) !! Privileges and Assets !! Cost !! Spent !! Description
+
! Complications (Cost) !! Contacts (Cost)
 
|-
 
|-
| Watched (5) || 1 Middle Class (1) || Rented Terrace House (Lower/Middle) || 3 || 3 || 2 floors; fully plumbed with W/C and sinks; kitchen with stove and hot water reservoir
+
| Watched (5) || 1 Middle Class (1)
 
|-
 
|-
| Enemy (3) || 1 Upper Class (2) || || ||  || 2 shed skylights on roof; timber post and beam construction, masonry/brick fill
+
| Enemy (3) || 1 Upper Class (2)
 
|-
 
|-
 
| Misunderstood Finances (2) ||  
 
| Misunderstood Finances (2) ||  
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{| border="1"
 
{| border="1"
|+ '''Weapons'''
+
|+ '''Weapons and Armor'''
 
|-
 
|-
 
|- style="background:#00006F; color:#FFFFFF"
 
|- style="background:#00006F; color:#FFFFFF"
! Weapon!! Owned? Y/N !! Skill !! Dmg Dice !! ROF !! Shots !! Reload !! Range !! Notes  
+
! Weapon!! Owned? Y/N !! Skill !! Dmg Dice !! ROF !! Shots !! Reload !! Range !! Notes !! Armor !! Owned? Y/N !! Armor Dice !! Notes
 
|-
 
|-
| Navy Colt Revolver || Y || Firearms (Dex) || 6 || 2 || 6 || 4 || 20 Yds || Navy Colt, provenance TBD   
+
| Navy Colt Revolver || Y || Firearms (Dex) || 6 || 2 || 6 || 4 || 20 Yds || Navy Colt, provenance TBD || Corset, boned || Y || 1 || --  
 
|-
 
|-
 
| Knife || Y || Swordplay (Dex) ||  4  
 
| Knife || Y || Swordplay (Dex) ||  4  
|-
 
| Throwing Knife || Y || Throwing (Dex) ||  4
 
|-
 
| Sword, Military, light || Y || Swordplay (Dex) ||  7
 
 
|-
 
|-
 
|}
 
|}
  
 
{| border="1"
 
|+ '''Armor'''
 
|-
 
|- style="background:#00006F; color:#FFFFFF"
 
!  Armor !! Owned? Y/N !! Armor Dice !! Notes
 
|-
 
| Corset, boned || Y || 1 || Steel boning; boning segmented to allow movement
 
|-
 
|}
 
 
<br><br>
 
<br><br>
  
 
=='''Miscellanea'''==
 
=='''Miscellanea'''==
'''''[[Josephine's Mews]]''''' - Little York Place, between Glouster Street and York Place (Upper Baker Street), London; Coordinates: 51°31′16″N 0°9′33″W
 
<br>
 
  
  

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