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| ==Jube Laago== | | ==Jube Laago== |
− | *Career: Diplomat | + | *Career: |
− | *Specialization: Ambassador, Trader
| + | *Description: |
− | *Description: | + | *Background: |
− | *Background: | + | *Duty: |
− | *Duty: Tech Procurement | + | *Motivation: |
− | *Obligation: Addiction (expensive artwork) | + | |
− | *Motivation: Connection (Family)
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| == Attributes == | | == Attributes == |
− | *Brawn: 1 | + | *Brawn: |
− | *Agility: 2 | + | *Agility: |
− | *Intellect: 3 | + | *Intellect: |
− | *Cunning: 4 | + | *Cunning: |
− | *Willpower: 1 | + | *Willpower: |
− | *Presence: 4 | + | *Presence: |
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| == Attacks == | | == Attacks == |
− | * ELG-3A Blaster Pistol, Damage 6, Critical 4, Dice Pool: YG (''Stun Setting, Concealable: add 2 Setback dice to Perception to detect when concealed'') | + | *Weapon, Damage X, Special Effects, Dice Pool: |
− | * Needle Glove, Damage -, confers anesthetic/neurotoxin, Dice Pool: G (''Concealable: add 3 Setback dice to detect needle delivery system'')
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| == Skills == | | == Skills == |
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| === Career Skills === | | === Career Skills === |
| *General Skills | | *General Skills |
− | **Discipline 1, Y ''(Confidence Talent reduces difficulty of Fear checks by 1)'' | + | ** |
| + | ** |
| + | ** |
| + | ** |
| *Social Skills | | *Social Skills |
− | **Charm 1, YGGG ''(Kill with Kindness: remove one Setback die)'' | + | ** |
− | **Deception 2, YYGG ''(Convincing Demeanor: remove one Setback die)'' | + | ** |
− | **Leadership 1, YGGG ''(Kill with Kindness: remove one Setback die)'' | + | ** |
− | **Negotiation 1, YGGG | + | ** |
| *Knowledge Skills | | *Knowledge Skills |
− | **Core Worlds 1, YGG | + | ** |
− | **Lore GGG | + | ** |
− | **Outer Rim GGG | + | ** |
− | **Underworld GGG | + | ** |
− | **Xenology 1, YGG
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| *Combat Skills | | *Combat Skills |
| + | ** |
| + | ** |
| + | ** |
| + | ** |
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| === Non-Career Skills === | | === Non-Career Skills === |
| *General Skills | | *General Skills |
− | **Astrogation GGG | + | ** |
− | **Athletics G | + | ** |
− | **Computers GGG | + | ** |
− | **Cool GGGG | + | ** |
− | **Coordination GG
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− | **Mechanics GGG
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− | **Medicine GGG
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− | **Perception GGGG
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− | **Piloting (Planetary) GG
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− | **Piloting (Space) GG
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− | **Resilience G
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− | **Skullduggery GGGG ''(Convincing Demeanor: remove one Setback die)''
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− | **Stealth GG
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− | **Streetwise GGGG
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− | **Survival GGGG
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− | **Vigilance G
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| *Social Skills | | *Social Skills |
− | **Coercion G | + | ** |
| + | ** |
| + | ** |
| + | ** |
| *Knowledge Skills | | *Knowledge Skills |
− | **Education GGG | + | ** |
− | **Warfare GGG | + | ** |
| + | ** |
| + | ** |
| *Combat Skills | | *Combat Skills |
− | **Brawl G | + | ** |
− | **Gunnery GG | + | ** |
− | **Melee G | + | ** |
− | **Ranged (Light) 1, YG | + | ** |
− | **Ranged (Heavy), GG
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| == Equipment == | | == Equipment == |
− | *Credits: 95 | + | *Credits: |
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| === Carried === | | === Carried === |
− | *Encumbrance: 6/11 | + | *Encumbrance: X/Y |
− | **ELG-3A Blaster Pistol (concealed) | + | ** |
− | **Needle Glove | + | ** |
− | **Diplomat's Robes (''add 1 Boost die to social checks related to claiming diplomatic authority, accessing classified data, and using organizational status to bypass normal protocol'') | + | ** |
− | **Backpack (+4 encumbrance) | + | ** |
− | ***Security Sweeper | + | ** |
− | ***Respirator
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− | ***3 doses of anesthetic for needle glove
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− | ** Utility Belt (+1 encumbrance)
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− | ***False Credentials (identifying him as Taya Lun, vice executive of the powerful Tolymara Corporation; ? encumbrance)
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− | ***Datapad
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| === Owned === | | === Owned === |
| *On the Ship | | *On the Ship |
| + | ** |
| + | ** |
| + | ** |
| + | ** |
| + | ** |
| ** | | ** |
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| *Somewhere Else: | | *Somewhere Else: |
| + | ** |
| + | ** |
| + | ** |
| ** | | ** |
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| ==Specializations and Talent Trees== | | ==Specializations and Talent Trees== |
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− | ===Diplomat/Ambassador=== | + | === Specialization 1=== |
− | *'''Kill with Kindness:''' Remove one Setback die per rank of Kill with Kindness from all Charm and Leadership checks.
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− | *'''Nobody's Fool:''' May upgrade difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody’s Fool.
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− | *'''Confidence:''' May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence.
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− | *'''Dodge:''' When targeted in combat, may perform a Dodge incidental. Suffer strain no greater than ranks in Dodge to upgrade the difficulty of the attack by that number.
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− | [[File:Ambassador tree Jube.png]]
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− | ===Explorer/Trader===
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− | *'''Convincing Demeanor:''' Remove one Setback die per rank of Convincing Demeanor from Deception or Skulduggery checks.
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− | *'''Smooth Talker:''' When first acquired, choose Charm, Coercion, '''Deception''', or Negotiation. When making checks with that skill, spend Triumph to gain additional Successes equal to ranks in Smooth Talker.
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| + | ===Specialization 2=== |
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− | [[File:Trader tree Jube.png]]
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| ==Background Questions== | | ==Background Questions== |
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| ==XP Spent== | | ==XP Spent== |
− | *Starting XP: 90+20
| + | Species: |
− | **Cunning to 4: 40 | + | *Starting XP: |
− | **Presence to 3: 30
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− | **Presence to 4: 40
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− | *Bonus XP: 50
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− | **Class Skill: Xenology to 1: 5
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− | **Non-Class Skill: Ranged Weapons (Light) to 1: 10
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− | **Talent: Kill with Kindness: 5
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− | **Talent: Nobody's Fool: 5
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− | **Talent: Confidence: 5
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− | **Talent: Dodge: 10
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− | **Convincing Demeanor: 5
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− | **Smooth Talker: 5
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