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Back to [[The_Old_New_World]] [[Category:The Old New World]] Name: Julian Tier '''High Concept: Reckless Beat Cop''' *Sample Invoke: Using his badge to get a gun into a party. *Sample Compel: Doing something honroable but stupid that would jeopardize his job '''Trouble: Can't Let Sleeping Dogs Lie''' *Sample Invoke: Searching through files on a suspect's computer. *Sample Compel: Offend something nasty out in the Never-never in order to take care of a perp. Take an unnecessary risk to get that computer file. '''Background: You Never Forget the Gutter''' *Sample Invoke: Navigate the streets and people to locate the black market *Sample Compel: Some maffioso from his past decides to look up his old friend Jule to get those drug charges cleared up. '''Rising Action: A Long Disciplinary Record''' *Sample Invoke: All those charges were for a reason, he can get a lot out of a suspect. *Sample Compel: A splash on the local news gets a whole bunch of local police breathing down his neck. '''The Story: There's Something in the Shadows, Isn't There?''' *Sample Invoke: Spot some unseen nasty waiting in the alleyway *Sample Compel: Get jumpy and pull a weapon on the local police chief out for a peaceful nightime stroll. '''Guest Starring: Dancing on the Edge of a Knife''' *Sample Invoke: Weave his way out of a tense negotiation. *Sample Compel: Who knew this floor was under construction, guess ill have to balance this girder to chase this bloodsucker. '''Guest Starring Redux: No Need for the Cuffs, I'm not on the Clock''' *Sample Invoke: Specifically breaking the law. *Sample Compel: Forget some piece of important police gear or missing key information, Tier isn't used to operating without support. Skills: *Superb: Guns, Intimidation *Great: Alertness, Contacts *Good: Athletics, Deceit *Fair: Conviction, Endurance *Average: Burglary, Investigation Stunts: *Athletics - Beat Cop Parkour: Borders clearable by jumping are reduced by 1, +1 athletics when sprinting. *Endurance - No Pain, No Gain: One additional mild physical consequence. *Deceit - Takes One to Know One: Deceit instead of Empathy to Detect a Lie. *Intimidation - Interrogator: Successful Intimidation attacks, can set aside stress and treat instead as a successful Empathy 'read' attempt. *Guns - Gun Nut: Able to make Knowledge rolls with Guns instead of Scholarship Base Refresh: 5 Stress: Physical 3 Mental 3 Social 2 Consequences: Mild, Any, -2 Mild, Physical, -2 Moderate, Any, -4 Severe, Any, -6 Extreme, Any, -8
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