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==Character==
 
==Character==
*Karas Fal
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Karas Fal, Valenar Elf
*6th level Elven Swordsage  
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6th level Swordsage (pg. 15 Tome of Battle)
*Alignment: Chaotic Good.
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==Ability Scores==
 
==Ability Scores==
*St-19
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St-19
*Dex-18
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Dex-18
*Con-10
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Con-10
*Int-10
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Int-10
*Wis-16
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Wis-16
*Cha-8
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Cha-8
  
==Stats==
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==Stats=
*HD: 6d8+6 (54 hp)
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HD: 6d8+6 (54 hp)
*Speed: 30 ft
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Speed: 30 ft
*AC: 22 (+4 Dex, +3 Wisdom, +5 Chain Shirt), 17 touch, 15 flat-footed
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AC: 22 (+4 Dex, +3 Wisdom, +5 Chain Shirt)
*Initiative +6 (+4 Dex, +2 Quick to Act)
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Initiative +6 (+4 Dex, +2 Quick to Act)
*Attack: +8 Melee (1d6+7, Double-Scimitar), +8 Melee (1d6+4, Off hand)
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Attack: +8 Melee (1d6+7, Double-Scimitar), +8 Melee (1d6+4, Off hand)
*Ranged Attack: +9 Ranged (1d8, longbow)
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Ranged Attack: +9 Ranged (1d8, longbow)
*Saves: Fort +3, Will +9 Ref+10
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Saves: Fort +3, Will +9 Ref+10
*SA: Insightful Strike (+3 to damage for Desert Wind Strikes)
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SA: Insightful Strike (+3 to damage for Desert Wind Strikes)
  
 
==Feats==
 
==Feats==
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Bold maneuvers are the ones readied by default.
 
Bold maneuvers are the ones readied by default.
  
*'''Burning Blade (Desert Wind/Boost) adds 1d6+level fire damage (pg. 52 ToB)'''
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'''Burning Blade (Desert Wind/Boost) adds 1d6+level fire damage (pg. 52 ToB)'''
*Insightful Strike (Diamond Mind/Strike) Make a concentration check in place of damage. (pg. 63)
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Insightful Strike (Diamond Mind/Strike) Make a concentration check in place of damage. (pg. 63)
*Shadow Blade Technique (Shadow Hand/Strike) Make 2 attacks, lowest roll may deal bonus cold damage. (pg. 78)
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Shadow Blade Technique (Shadow Hand/Strike) Make 2 attacks, lowest roll may deal bonus cold damage. (pg. 78)
*'''Claw at the Moon (Tiger Claw/Strike) Jump roll for +2d6 damage. (pg. 86)'''
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'''Claw at the Moon (Tiger Claw/Strike) Jump roll for +2d6 damage. (pg. 86)'''
*'''Wolf Fang Strike (Tiger Claw/Strike) Attack with two weapons'''
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'''Wolf Fang Strike (Tiger Claw/Strike) Attack with two weapons'''
*Sudden Leap (Tiger Claw/Boost) Make a jump as a free action (pg. 89)
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Sudden Leap (Tiger Claw/Boost) Make a jump as a free action (pg. 89)
*Wind Stride (Desert Wind/Boost) add +10 to speed. (pg. 56)
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Wind Stride (Desert Wind/Boost) add +10 to speed. (pg. 56)
*'''Flashing Sun (Desert Wind/Strike): full attack with an extra attack, all attacks take -2. (pg. 54)'''
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'''Flashing Sun (Desert Wind/Strike): full attack with an extra attack, all attacks take -2. (pg. 54)'''
*'''Emerald Razor (Diamond Mind/Strike) Make a melee attack as a touch attack. (pg.63)'''
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'''Emerald Razor (Diamond Mind/Strike) Make a melee attack as a touch attack. (pg.63)'''
*'''Fan The Flames (Desert Wind/Strike) 6d6 fire damage as a ranged touch attack. (pg. 53)'''
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'''Fan The Flames (Desert Wind/Strike) 6d6 fire damage as a ranged touch attack. (pg. 53)'''
*'''Soaring Raptor Strike (Tiger Claw/Strike) +6d6 damage against larger foe. (pg. 89)'''
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'''Soaring Raptor Strike (Tiger Claw/Strike) +6d6 damage against larger foe. (pg. 89)'''
  
  
*'''Flame's Blessing (Desert Wind)- grants fire resistance 10 (pg. 53)'''
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'''Flame's Blessing (Desert Wind)- grants fire resistance 10 (pg. 53)'''
*Child of Shadow (Shadow Hand)- grants concealment while moving (pg. 76)
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Child of Shadow (Shadow Hand)- grants concealment while moving (pg. 76)
*Leaping Dragon Stance (Tiger Claw)- +10 to jump and always considered running. (pg 88)
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Leaping Dragon Stance (Tiger Claw)- +10 to jump and always considered running. (pg 88)
  
 
==Possessions==
 
==Possessions==
*+1/+1 Double Scimitar (counting both ends as one magic item)
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+1/+1 Double Scimitar (counting both ends as one magic item)
*+1 Chain Shirt
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*+1 Cloak of Resistance
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+1 Chain Shirt
*Cloak of the Desert Wind (Zephyr Dance)
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*Gloves of Dexterity +2
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+1 Cloak of Resistance, can I use the leftover gp for potions and such?
*Masterwork Mighty (+4) Composite Longbow, w/20 arrows
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Cloak of the Desert Wind (Zephyr Dance)
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Gloves of Dexterity +2
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 +
Masterwork Mighty (+4) Composite Longbow, w/20 arrows

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