Editing Keas Forgetender

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=====3rd level=====
 
=====3rd level=====
*'''Blink:''' Roll a d20 at the end of each of my turns for the duration of the spell. On a roll of 11 or higher, I vanish from my current plane of existence and appear in the Ethereal Plane (the spell fails and the casting is wasted if I was already on that plane). At the start of my next turn, and when the spell ends, if I am on the Ethereal Plane, I return to an unoccupied space of my choice that I can see within 10 feet of the space I vanished from. If no unoccupied space is available within that range, I appear in the nearest unoccupied space (chosen at random if more than one space is equally near). I can dismiss this spell as an action. While on the Ethereal Plane, I can see and hear the plane I originated from, which is cast in shades of gray, and I can't see anything there more than 60 feet away. I can only affect and be affected by other creatures on the Ethereal Plane. Creatures that aren't there can't perceive me or interact with me, unless they have the ability to do so. Duration: 1 minute. V S
 
 
*'''Counterspell:''' I attempt to interrupt a creature in the process of casting a spell. If the creature is casting a spell of 5th level or lower, its spell fails and has no effect. If it is casting a spell of 6th level or higher, make an ability check using my spellcasting ability. The DC equals 10 + the spell's level. On a success, the creature's spell fails and has no effect. Reaction Spell. Range: 60'. S
 
*'''Counterspell:''' I attempt to interrupt a creature in the process of casting a spell. If the creature is casting a spell of 5th level or lower, its spell fails and has no effect. If it is casting a spell of 6th level or higher, make an ability check using my spellcasting ability. The DC equals 10 + the spell's level. On a success, the creature's spell fails and has no effect. Reaction Spell. Range: 60'. S
 
*'''Dispel Magic:''' Choose one creature, object, or magical effect within range. Any spell of 5th level or lower on the target ends. For each spell of 6th level or higher on the target, make an ability check using my spellcasting ability. The DC equals 10 + the spell's level. On a successful check, the spell ends. Range: 120'. V S
 
*'''Dispel Magic:''' Choose one creature, object, or magical effect within range. Any spell of 5th level or lower on the target ends. For each spell of 6th level or higher on the target, make an ability check using my spellcasting ability. The DC equals 10 + the spell's level. On a successful check, the spell ends. Range: 120'. V S
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=====5th level=====
 
=====5th level=====
 
*'''Intellect Fortress:''' I create a faintly shimmering barrier of protective psychic power around me. For the duration, I have advantage on all saving throws. When another creature that I can see within 30 feet of me fails a saving throw, I can use my reaction to allow them to reroll the save. They must use the new roll. Concentration. Duration: 10 minutes. V S
 
*'''Intellect Fortress:''' I create a faintly shimmering barrier of protective psychic power around me. For the duration, I have advantage on all saving throws. When another creature that I can see within 30 feet of me fails a saving throw, I can use my reaction to allow them to reroll the save. They must use the new roll. Concentration. Duration: 10 minutes. V S
*'''Scrying:''' I can see and hear a particular creature I choose that is on the same plane of existence as me. The target must make a Wisdom saving throw, which is modified by how well I know the target and the sort of physical connection I have to it. If a target knows I'm casting this spell, it can fail the saving throw voluntarily if it wants to be observed. On a successful save, the target isn't affected, and I can't use this spell against it again for 24 hours. On a failed save, the spell creates an invisible sensor within 10 feet of the target. I can see and hear through the sensor as if I were there. The sensor moves with the target, remaining within 10 feet of it for the duration. A creature that can see invisible objects sees the sensor as a luminous orb about the size of my fist. Instead of targeting a creature, I can choose a location I have seen before as the target of this spell. When I do, the sensor appears at that location and doesn't move. Knowledge: secondhand (have heard of target) +5, firsthand (have met target) +0, familiar (know well) -5. Connection: likeness or picture -2, possession or garment -4, body part/lock of hair/bit of nail/etc. -10. Concentration. Duration: 10 minutes. V S M*
+
*X
  
 
==Equipment==
 
==Equipment==
 
*traveler's clothes
 
*traveler's clothes
*scale mail (disadvantage stealth) [45 lb]
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*chain shirt
*shield [6 lb]
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*shield
*silvered handaxe [2 lb]
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*battleaxe
 +
*silvered handaxe
 +
*simple weapon
 +
*2 daggers
 
*component pouch
 
*component pouch
 
*scholar's pack
 
*scholar's pack
*cartographer's tools [6 lb]
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*cartographer's tools
 
*maker's mark chisel (smithing)
 
*maker's mark chisel (smithing)
*340 +15 gold sovereigns + 17 gold
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*330 +15 gold sovereigns
  
 
==Notes==
 
==Notes==
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====Old material====
 
====Old material====
 
*'''Witch Bolt:''' A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between me and the target. Make a ranged spell attack against that creature. On a hit, the target takes 1d12 lightning damage, and on each of my turns for the duration, I can use my action to deal 1d12 lightning damage to the target automatically. The spell ends if I use my action to do anything else. The spell also ends if the target is ever outside the spell’s range or if it has total cover from me. When I cast this spell using a spell slot of 2nd level or higher, the initial damage increases by 1d12 for each slot level above 1st (total 5d12, then 1d12 therafter). Concentration. Duration: 1 minute. Range: 30'. V S M
 
*'''Witch Bolt:''' A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between me and the target. Make a ranged spell attack against that creature. On a hit, the target takes 1d12 lightning damage, and on each of my turns for the duration, I can use my action to deal 1d12 lightning damage to the target automatically. The spell ends if I use my action to do anything else. The spell also ends if the target is ever outside the spell’s range or if it has total cover from me. When I cast this spell using a spell slot of 2nd level or higher, the initial damage increases by 1d12 for each slot level above 1st (total 5d12, then 1d12 therafter). Concentration. Duration: 1 minute. Range: 30'. V S M
*'''Invisibility:'''A creature I touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on the target's person. The spell ends for a target that attacks or casts a spell. With 5th spell slot, target 4 total individuals. Concentration. Duration: 1 hour. V S M
 

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