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As a roleplaying game, '''Kingdoms''' is designed with a ''one-GM / four-player'' format in mind, with each ''Game of Succession'' typically lasting 3-4 sessions of a few hours each. It is heavily structured, and explicitly a player versus player game. It is designed to be most rewarding for players and GMs with strong imagination and the ability to roleplay and maintain multiple roles and characters, but also rewards smart strategic and tactical thinking. | As a roleplaying game, '''Kingdoms''' is designed with a ''one-GM / four-player'' format in mind, with each ''Game of Succession'' typically lasting 3-4 sessions of a few hours each. It is heavily structured, and explicitly a player versus player game. It is designed to be most rewarding for players and GMs with strong imagination and the ability to roleplay and maintain multiple roles and characters, but also rewards smart strategic and tactical thinking. | ||
− | This is, however, a game of narrow focus and finite length, probably most enjoyable | + | This is, however, a game of narrow focus and finite length, probably most enjoyable the first two or three times you run through it! Also, it is unashamedly different from most rpgs in that the goal here is to ''win'' and to ''defeat the enemy players''. As such, its not for everybody and probably not something you'll play forever. Still, I hope you decide to give it a go! |
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=Premise= | =Premise= | ||
− | For one thousand years the ''High King'' rules over ''Arcadia'', just as his father did before him, and his father's father before | + | For one thousand years the ''High King'' rules over ''Arcadia'', just as his father did before him, and his father's father before. |
− | Now though, the millennium draws to an end and | + | Now though, the millennium draws to an end and the ''High King'' is sacrificed on the ''Altar of Seasons'', as tradition demands. At the very moment the ''High King'' dies, his ''Queen'' bears him two twin sons. |
+ | Watch now as the sons grow in the adulthood. As has always been, one turns to Light and the other to Darkness. The ''Seelie Prince of the White Domain'' becomes a man of honour and nobility, beloved by his subjects. The ''Unseelie Prince of the Black Domain'' rules his thralls through fear and strength. | ||
− | + | Now they reach their eighteenth birthday, and as is traditional each receive a bride from the opposite court - a sorceress who balances light with darkness and darkness with light. | |
− | + | As they take their Queens they change from being ''Princes'' to ''Kings'', and a ''Court'' assembles around them. | |
− | + | But there cannot be two Kings in Arcadia, so each raises ''Eight Armies'', and war is declared. This war is dubbed the ''Game of Succession'', and like each generation before them the two Kings must battle - brother against brother - till only one is left standing and only one remains to rule for the next millennium. | |
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− | This war | ||
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=Rules of Engagement= | =Rules of Engagement= | ||
This section provides all the information you need to play the game. | This section provides all the information you need to play the game. | ||
− | * [[Kingdoms: Overview of the Game System|Overview of the Game System]] | + | * [[Kingdoms: Overview of the Game System|Overview of the Game System]] |
− | * [[Kingdoms: Creating the Court|Creating the Court]] | + | * [[Kingdoms: Creating the Court|Creating the Court]] |
* [[Kingdoms: Springtime - Growth|Springtime - Growth]] | * [[Kingdoms: Springtime - Growth|Springtime - Growth]] | ||
* [[Kingdoms: Summer - War|Summer - War]] | * [[Kingdoms: Summer - War|Summer - War]] | ||
* [[Kingdoms: Autumn - Harvest|Autumn - Harvest]] | * [[Kingdoms: Autumn - Harvest|Autumn - Harvest]] | ||
* [[Kingdoms: Winter - Intrigue|Winter - Intrigue]] | * [[Kingdoms: Winter - Intrigue|Winter - Intrigue]] | ||
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=The Court= | =The Court= | ||
− | This section explores the different Pieces in more detail | + | This section explores the different Pieces in more detail. |
* [[Kingdoms: King - The Lord and Liege|King - The Lord and Liege]] | * [[Kingdoms: King - The Lord and Liege|King - The Lord and Liege]] | ||
* [[Kingdoms: Queen - The Sorceress|Queen - The Sorceress]] | * [[Kingdoms: Queen - The Sorceress|Queen - The Sorceress]] | ||
− | * [[Kingdoms: Rooks - The | + | * [[Kingdoms: Rooks - The Ministers|Rooks - The Ministers]] |
* [[Kingdoms: Knights - The Warmasters|Knights - The Warmasters]] | * [[Kingdoms: Knights - The Warmasters|Knights - The Warmasters]] | ||
− | * [[Kingdoms: Bishops - The Manipulators| | + | * [[Kingdoms: Bishops - The Manipulators|Rook - The Manipulators]] |
* [[Kingdoms: Pawns - The Eight Armies|Pawns - The Eight Armies]] | * [[Kingdoms: Pawns - The Eight Armies|Pawns - The Eight Armies]] | ||
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=The Realm= | =The Realm= | ||
− | This section is | + | This section is background information on the world and the game setting, and also includes additional resources for players and GMs. |
+ | * [[Kingdoms: Arcadia|Arcadia]] | ||
* [[Kingdoms: Events|Events]] | * [[Kingdoms: Events|Events]] | ||
* [[Kingdoms: Neutrals and Outsiders|Neutrals and Outsiders]] | * [[Kingdoms: Neutrals and Outsiders|Neutrals and Outsiders]] | ||
* [[Kingdoms: Playing The Adjudicator|Playing The Adjudicator]] | * [[Kingdoms: Playing The Adjudicator|Playing The Adjudicator]] | ||
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More by Asklepios: | More by Asklepios: | ||
* [[Xia:_Main_Page|Xia]] | * [[Xia:_Main_Page|Xia]] | ||
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* [[Age_Of_Dragons:_Main_Page|Age of Dragons]] | * [[Age_Of_Dragons:_Main_Page|Age of Dragons]] | ||
* [[Do Not Go Gentle: Main Page|Do Not Go Gentle]] | * [[Do Not Go Gentle: Main Page|Do Not Go Gentle]] |