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'''[[Land_of_Xel|Land of Xel Home]]'''
 
 
'''[[Land_of_Xel:Magic|Magic]]'''
 
 
= '''Battle Magic''' =
 
= '''Battle Magic''' =
 
== '''Battle Cry''' ==
 
== '''Battle Cry''' ==
 
''Difficulty-'' 13
 
''Difficulty-'' 13
 
 
''Cost-'' 1 Action
 
''Cost-'' 1 Action
 
 
''Range-'' Self  
 
''Range-'' Self  
 
+
''Duration-'' 1 round per caster level  
''Duration-'' 1 round per caster level
 
 
 
''Damage-'' N/A  
 
''Damage-'' N/A  
 
 
''Effect-'' All allies in 30’ area of caster receive a +2 moral bonus to against intimidation, fear, mind effecting spells, strike bonus and damage bonus. All enemies in the area with the ability to hear sound must make spell resistance roll vs. the casting roll or suffer a -4 penalty against intimidation, fear, and mind effecting spells.  
 
''Effect-'' All allies in 30’ area of caster receive a +2 moral bonus to against intimidation, fear, mind effecting spells, strike bonus and damage bonus. All enemies in the area with the ability to hear sound must make spell resistance roll vs. the casting roll or suffer a -4 penalty against intimidation, fear, and mind effecting spells.  
 
== '''Disintegrate''' ==
 
== '''Disintegrate''' ==
 
''Difficulty-'' 30
 
''Difficulty-'' 30
 
 
''Cost-'' 3 Actions
 
''Cost-'' 3 Actions
 
 
''Range-'' 100’ + 10’ per level of caster
 
''Range-'' 100’ + 10’ per level of caster
 
 
''Duration-'' Instant
 
''Duration-'' Instant
 
 
''Damage-'' 200 +5 per caster level
 
''Damage-'' 200 +5 per caster level
 
 
''Effect-'' The target of this spell begins the painful process of disintegration. The target is allowed a spell resistance roll vs. the casting roll and to soak all damage possible. After that if all life points are taken the target is completely disintegrated and may not be brought back to life without the use of a wish or miracle spell.  
 
''Effect-'' The target of this spell begins the painful process of disintegration. The target is allowed a spell resistance roll vs. the casting roll and to soak all damage possible. After that if all life points are taken the target is completely disintegrated and may not be brought back to life without the use of a wish or miracle spell.  
 
== '''Dread Gaze''' ==
 
== '''Dread Gaze''' ==
 
''Difficulty-'' 10
 
''Difficulty-'' 10
 
 
''Cost-'' 1 Action
 
''Cost-'' 1 Action
 
 
''Duration-'' Instant
 
''Duration-'' Instant
 
 
''Damage-'' N/A
 
''Damage-'' N/A
 
 
''Effect-'' Target eyes glow fiery red adding +1 to intimidate per level of caster or recipient which ever is lower.
 
''Effect-'' Target eyes glow fiery red adding +1 to intimidate per level of caster or recipient which ever is lower.
 
== '''Enchant Weapon''' ==
 
== '''Enchant Weapon''' ==
 
''Difficulty-'' 13
 
''Difficulty-'' 13
 
 
''Cost-'' 1 Action
 
''Cost-'' 1 Action
 
 
''Range-'' 10’   
 
''Range-'' 10’   
 
 
''Duration-'' 1 round per caster level
 
''Duration-'' 1 round per caster level
 
 
''Damage-'' Adds +2 to hit and 1D8 to damage dice of enchanted weapon.
 
''Damage-'' Adds +2 to hit and 1D8 to damage dice of enchanted weapon.
 
 
''Effect-'' Places a magical enchantment on a non-magical weapon.
 
''Effect-'' Places a magical enchantment on a non-magical weapon.
 
== '''Empower Weapon''' ==
 
== '''Empower Weapon''' ==
 
''Difficulty-'' 23
 
''Difficulty-'' 23
 
 
''Cost-'' 1 Action
 
''Cost-'' 1 Action
 
 
''Range-'' 10’   
 
''Range-'' 10’   
 
 
''Duration-'' 1round per caster level
 
''Duration-'' 1round per caster level
 
+
''Damage-'' Adds +6 to hit and 3d8 to damage dice of enchanted weapon.
''Damage-'' Adds +6 to hit and 3d8 to damage dice of enchanted on weapon.
 
 
 
 
''Effect-'' Places a magical enchantment on a non-magical or minor magical weapon.
 
''Effect-'' Places a magical enchantment on a non-magical or minor magical weapon.
 
== '''Endow Weapon''' ==
 
== '''Endow Weapon''' ==
 
''Difficulty-'' 28
 
''Difficulty-'' 28
 
 
''Cost-'' 1 Action
 
''Cost-'' 1 Action
 
 
''Range-'' 10’   
 
''Range-'' 10’   
 
 
''Duration-'' 1round per caster level
 
''Duration-'' 1round per caster level
 
+
''Damage-'' Adds +8 to hit and 4d8 to damage dice of enchanted weapon.
''Damage-'' Adds +8 to hit and 4d8 to damage dice of enchanted on weapon.
 
 
 
 
''Effect-'' Places a magical enchantment on any non-greater magic weapon.
 
''Effect-'' Places a magical enchantment on any non-greater magic weapon.
 
== '''Enhance Attribute ''' ==
 
== '''Enhance Attribute ''' ==
 
''Difficulty-'' 15
 
''Difficulty-'' 15
 
 
''Cost-'' 1 Action
 
''Cost-'' 1 Action
 
 
''Range-'' Self or Touch
 
''Range-'' Self or Touch
 
 
''Damage-''  N/A
 
''Damage-''  N/A
 
 
''Duration-'' 1 round per caster level
 
''Duration-'' 1 round per caster level
 
 
''Effect-'' Adds one point per caster level to attribute of casters choice. This spell can be cast on the same person more than once however it must a different attribute.
 
''Effect-'' Adds one point per caster level to attribute of casters choice. This spell can be cast on the same person more than once however it must a different attribute.
 
== '''Enhance Weapon''' ==
 
== '''Enhance Weapon''' ==
 
''Difficulty-'' 18
 
''Difficulty-'' 18
 
 
''Cost-'' 1 Action
 
''Cost-'' 1 Action
 
 
''Range-'' 10’   
 
''Range-'' 10’   
 
 
''Duration-'' 1round per caster level
 
''Duration-'' 1round per caster level
 
+
''Damage-'' Adds +4 to hit and 2d8 to damage dice of enchanted weapon.
''Damage-'' Adds +4 to hit and 2d8 to damage dice of enchanted on weapon.
 
 
 
 
''Effect-'' Places a magical enchantment on a non-magical or minor magical weapon.
 
''Effect-'' Places a magical enchantment on a non-magical or minor magical weapon.
 
== '''Liquefy Brain''' ==
 
== '''Liquefy Brain''' ==
 
''Difficulty-'' 35
 
''Difficulty-'' 35
 
 
''Cost-'' 4 Action
 
''Cost-'' 4 Action
 
 
''Range-'' 30’ + 10’ per level of caster
 
''Range-'' 30’ + 10’ per level of caster
 
 
''Duration-'' 1 round per level
 
''Duration-'' 1 round per level
 
 
''Damage-'' See below
 
''Damage-'' See below
 
 
''Effect-'' This spell causes the targets brain the turn in to a liquid. The target losses 1 point from INT, WIS and MEC per round. If INT, or WIS become 0 target goes into a vegetative state. If all attributes reach 0 target dies. The attributes can be restored by magical means or 1 point per day to one attribute of targets choice.  
 
''Effect-'' This spell causes the targets brain the turn in to a liquid. The target losses 1 point from INT, WIS and MEC per round. If INT, or WIS become 0 target goes into a vegetative state. If all attributes reach 0 target dies. The attributes can be restored by magical means or 1 point per day to one attribute of targets choice.  
 
== '''Mage Bolt''' ==
 
== '''Mage Bolt''' ==
 
''Difficulty-'' 10
 
''Difficulty-'' 10
 
 
''Cost-'' 1 Action
 
''Cost-'' 1 Action
 
 
''Range-'' 100’ + 10’ per level of caster  
 
''Range-'' 100’ + 10’ per level of caster  
 
 
''Duration-'' Instant
 
''Duration-'' Instant
 
 
''Damage-'' 1d4 per three caster levels up to a maximum of 5d4  
 
''Damage-'' 1d4 per three caster levels up to a maximum of 5d4  
 
 
''Effect-'' Sends a bolt of magical force that always hits the target. The cast must be able to see the target though not all of him. This spell bypasses normal armor soak, however a magical armor can soak the blast.
 
''Effect-'' Sends a bolt of magical force that always hits the target. The cast must be able to see the target though not all of him. This spell bypasses normal armor soak, however a magical armor can soak the blast.
 
== '''Mage Bolt, Enhanced ''' ==
 
== '''Mage Bolt, Enhanced ''' ==
 
''Difficulty-'' 15
 
''Difficulty-'' 15
 
 
''Cost-'' 1 Action
 
''Cost-'' 1 Action
 
 
''Range-'' 100’ + 10’ per level of caster  
 
''Range-'' 100’ + 10’ per level of caster  
 
 
''Duration-'' Instant
 
''Duration-'' Instant
 
+
''Damage-'' 1d6 per three caster levels up to a maximum of 5d6  
''Damage-'' 1d6 per three caster levels up to a maximum  
 
of 5d6  
 
 
 
 
''Effect-'' Sends a bolt of magical force that always hits the target. The cast must be able to see the target though not all of him. This spell bypasses normal armor soak, however a magical armor can soak the blast.  
 
''Effect-'' Sends a bolt of magical force that always hits the target. The cast must be able to see the target though not all of him. This spell bypasses normal armor soak, however a magical armor can soak the blast.  
 
== '''Mage Bolt, Greater''' ==
 
== '''Mage Bolt, Greater''' ==
 
''Difficulty-'' 20
 
''Difficulty-'' 20
 
 
''Cost-'' 1 Action
 
''Cost-'' 1 Action
 
 
''Range-'' 100’ + 10’ per level of caster  
 
''Range-'' 100’ + 10’ per level of caster  
 
 
''Duration-'' Instant
 
''Duration-'' Instant
 
 
''Damage-'' 1d8 per three caster levels up to a maximum of 5d8  
 
''Damage-'' 1d8 per three caster levels up to a maximum of 5d8  
 
 
''Effect-'' Sends a small bolt of magical force that always hits the target. The cast must be able to see the target though not all of him. This spell bypasses normal armor soak, however a magical armor can soak the blast.
 
''Effect-'' Sends a small bolt of magical force that always hits the target. The cast must be able to see the target though not all of him. This spell bypasses normal armor soak, however a magical armor can soak the blast.
 
== '''Mage Bolt, Ultimate ''' ==
 
== '''Mage Bolt, Ultimate ''' ==
 
''Difficulty-'' 30
 
''Difficulty-'' 30
 
 
''Cost-'' 1 Action
 
''Cost-'' 1 Action
 
 
''Range-'' 100’ + 10’ per level of caster  
 
''Range-'' 100’ + 10’ per level of caster  
 
 
''Duration-'' Instant
 
''Duration-'' Instant
 
 
''Damage-'' 1d10 per three caster levels up to a maximum of 5d10  
 
''Damage-'' 1d10 per three caster levels up to a maximum of 5d10  
 
 
''Effect-'' Sends a small bolt of magical force that always hits the target. The cast must be able to see the target though not all of him. Only a magical barrier can soak the blast all other damage is done directly to targets Life points.  
 
''Effect-'' Sends a small bolt of magical force that always hits the target. The cast must be able to see the target though not all of him. Only a magical barrier can soak the blast all other damage is done directly to targets Life points.  
 
== '''Magic Armor''' ==
 
== '''Magic Armor''' ==
 
''Difficulty-'' 13
 
''Difficulty-'' 13
 
 
''Cost-'' 1 Action
 
''Cost-'' 1 Action
 
 
''Range-'' Self or Touch   
 
''Range-'' Self or Touch   
 
 
''Duration-'' 1 round per caster level
 
''Duration-'' 1 round per caster level
 
 
''Damage-'' Adds a +2 deflection bonus to dodge and 8 to damage soak of target.
 
''Damage-'' Adds a +2 deflection bonus to dodge and 8 to damage soak of target.
 
 
''Effect-'' Places a magical field around target
 
''Effect-'' Places a magical field around target
 
== '''Magic Armor, Enhanced''' ==  
 
== '''Magic Armor, Enhanced''' ==  
 
''Difficulty-'' 18
 
''Difficulty-'' 18
 
 
''Cost-'' 1 Action
 
''Cost-'' 1 Action
 
 
''Range-'' Self or Touch   
 
''Range-'' Self or Touch   
 
 
''Duration-'' 1 round per caster level
 
''Duration-'' 1 round per caster level
 
 
''Damage-'' Adds a +4 deflection bonus to dodge and 16 to damage soak of target.
 
''Damage-'' Adds a +4 deflection bonus to dodge and 16 to damage soak of target.
 
 
''Effect-'' Places a magical field around target
 
''Effect-'' Places a magical field around target
 
== '''Magic Armor, Greater''' ==  
 
== '''Magic Armor, Greater''' ==  
 
''Difficulty-'' 23
 
''Difficulty-'' 23
 
 
''Cost-'' 1 Action
 
''Cost-'' 1 Action
 
 
''Range-'' Self or Touch   
 
''Range-'' Self or Touch   
 
 
''Duration-'' 1 round per caster level
 
''Duration-'' 1 round per caster level
 
 
''Damage-'' Adds a +6 deflection bonus to dodge and 24 to damage soak of target.
 
''Damage-'' Adds a +6 deflection bonus to dodge and 24 to damage soak of target.
 
 
''Effect-'' Places a magical field around target
 
''Effect-'' Places a magical field around target
 
== '''Magic Armor, Ultimate''' ==  
 
== '''Magic Armor, Ultimate''' ==  
 
''Difficulty-'' 28
 
''Difficulty-'' 28
 
 
''Cost- 1'' Action
 
''Cost- 1'' Action
 
 
''Range-'' Self or Touch   
 
''Range-'' Self or Touch   
 
 
''Duration-'' 1 round per caster level
 
''Duration-'' 1 round per caster level
 
 
''Damage-'' Adds a +8 deflection bonus to dodge and 32 to damage soak of target.
 
''Damage-'' Adds a +8 deflection bonus to dodge and 32 to damage soak of target.
 
 
''Effect-'' Places a magical field around target
 
''Effect-'' Places a magical field around target
 
== '''Magic Blast''' ==
 
== '''Magic Blast''' ==
 
''Difficulty-'' 16
 
''Difficulty-'' 16
 
 
''Cost-'' 2 Action
 
''Cost-'' 2 Action
 
 
''Range-'' 200’ + 10’ per level of caster  
 
''Range-'' 200’ + 10’ per level of caster  
 
 
''Duration-'' Instant
 
''Duration-'' Instant
 
 
''Damage-'' 1d6 per caster level up to a maximum of 10d6  
 
''Damage-'' 1d6 per caster level up to a maximum of 10d6  
 
 
''Effect-'' Sends a ball of magical force that explodes in a 40’ blast where the caster designates. The cast must be able to see the location he wishes to target. Everyone in the area including the caster and allies take damage. Any one within 5’ of the perimeter can make a full dodge action, (if allowed) to take half damage and move out of the blast radius.  
 
''Effect-'' Sends a ball of magical force that explodes in a 40’ blast where the caster designates. The cast must be able to see the location he wishes to target. Everyone in the area including the caster and allies take damage. Any one within 5’ of the perimeter can make a full dodge action, (if allowed) to take half damage and move out of the blast radius.  
 
== '''Magic Blast, Enhanced''' ==
 
== '''Magic Blast, Enhanced''' ==
 
''Difficulty-'' 22
 
''Difficulty-'' 22
 
 
''Cost-'' 2 Action
 
''Cost-'' 2 Action
 
 
''Range-'' 200’ + 10’ per level of caster  
 
''Range-'' 200’ + 10’ per level of caster  
 
''Duration-'' Instant
 
 
 
''Damage-'' 1d8 per caster level up to a maximum of 15d8  
 
''Damage-'' 1d8 per caster level up to a maximum of 15d8  
 
 
''Effect-'' Sends a ball of magical force that explodes in a 40’ blast where the caster designates. The cast must be able to see the location he wishes to target. Everyone in the area including the caster and allies take damage. Any one within 5’ of the perimeter can make a full dodge action, (if allowed) to take half damage and move out of the blast radius.  
 
''Effect-'' Sends a ball of magical force that explodes in a 40’ blast where the caster designates. The cast must be able to see the location he wishes to target. Everyone in the area including the caster and allies take damage. Any one within 5’ of the perimeter can make a full dodge action, (if allowed) to take half damage and move out of the blast radius.  
 
== '''Magic Blast, Greater''' ==
 
== '''Magic Blast, Greater''' ==
 
''Difficulty-'' 28
 
''Difficulty-'' 28
 
 
''Cost-'' 2 Action
 
''Cost-'' 2 Action
 
 
''Range-'' 200’ + 10’ per level of caster  
 
''Range-'' 200’ + 10’ per level of caster  
 
 
''Duration-'' Instant
 
''Duration-'' Instant
 
 
''Damage-'' 1d10 per caster level up to a maximum of 20d10  
 
''Damage-'' 1d10 per caster level up to a maximum of 20d10  
 
 
''Effect-'' Sends a ball of magical force that explodes in a 40’ blast where the caster designates. The cast must be able to see the location he wishes to target. Everyone in the area including the caster and allies take damage. Any one within 5’ of the perimeter can make a full dodge action, (if allowed) to take half damage and move out of the blast radius.  
 
''Effect-'' Sends a ball of magical force that explodes in a 40’ blast where the caster designates. The cast must be able to see the location he wishes to target. Everyone in the area including the caster and allies take damage. Any one within 5’ of the perimeter can make a full dodge action, (if allowed) to take half damage and move out of the blast radius.  
 
== '''Magic Blast, Ultimate''' ==  
 
== '''Magic Blast, Ultimate''' ==  
 
''Difficulty-'' 34
 
''Difficulty-'' 34
 
 
''Cost-'' 1 Action
 
''Cost-'' 1 Action
 
 
''Range-'' 200’ + 10’ per level of caster  
 
''Range-'' 200’ + 10’ per level of caster  
 
 
''Duration-'' Instant
 
''Duration-'' Instant
 
 
''Damage-'' 1d12 per caster level up to a maximum of 30d12  
 
''Damage-'' 1d12 per caster level up to a maximum of 30d12  
 
 
''Effect-'' Sends a ball of magical force that explodes in a 40’ blast where the caster designates. The cast must be able to see the location he wishes to target. Everyone in the area including the caster and allies take damage. Any one within 5’ of the perimeter can make a full dodge action, (if allowed) to take half damage and move out of the blast radius.  
 
''Effect-'' Sends a ball of magical force that explodes in a 40’ blast where the caster designates. The cast must be able to see the location he wishes to target. Everyone in the area including the caster and allies take damage. Any one within 5’ of the perimeter can make a full dodge action, (if allowed) to take half damage and move out of the blast radius.  
 
== '''Mighty Blow''' ==
 
== '''Mighty Blow''' ==
 
''Difficulty-'' 10
 
''Difficulty-'' 10
 
 
''Cost-'' 1 Action
 
''Cost-'' 1 Action
 
 
''Range-'' Self or Touch  
 
''Range-'' Self or Touch  
 
 
''Duration-'' 1 round per caster level or until used
 
''Duration-'' 1 round per caster level or until used
 
 
''Damage-'' See below
 
''Damage-'' See below
 
 
''Effect-'' Within the duration of the spell the target can make one single attack that can stun, daze or knock out an opponent. If the hit is successful the victim makes an Endurance roll against the attack roll. Damage from the blow is dealt normally regardless of the opposed roll.
 
''Effect-'' Within the duration of the spell the target can make one single attack that can stun, daze or knock out an opponent. If the hit is successful the victim makes an Endurance roll against the attack roll. Damage from the blow is dealt normally regardless of the opposed roll.
 
  Victims roll = attack roll = Victim knocked  back 5’; +2 DC for 1 round
 
  Victims roll = attack roll = Victim knocked  back 5’; +2 DC for 1 round
Line 272: Line 158:
 
== '''Power Word: Kill''' ==
 
== '''Power Word: Kill''' ==
 
''Difficulty-'' 45
 
''Difficulty-'' 45
 
 
''Cost-'' 4 Action
 
''Cost-'' 4 Action
 
 
''Range-'' 100’   
 
''Range-'' 100’   
 
 
''Duration-'' Instant
 
''Duration-'' Instant
 
 
''Damage-'' See below
 
''Damage-'' See below
 
 
''Effect-'' Target of this spell dies. The target is allowed a spell resistance roll vs. the casting roll to resist.
 
''Effect-'' Target of this spell dies. The target is allowed a spell resistance roll vs. the casting roll to resist.
 
== '''Power Word: Pain''' ==
 
== '''Power Word: Pain''' ==
 
''Difficulty-'' 35
 
''Difficulty-'' 35
 
 
''Cost-'' 3 Action
 
''Cost-'' 3 Action
 
 
''Range-'' 100’   
 
''Range-'' 100’   
 
 
''Duration-'' 1 round per caster level
 
''Duration-'' 1 round per caster level
 
 
''Damage-'' See below
 
''Damage-'' See below
 
 
''Effect-'' Target of this spell becomes racked with excruciating pain all over there body. The target can take no action what so ever and take non soakable damage equal to the caster level of caster. The target is allowed a spell resistance roll vs. the casting roll to resist.
 
''Effect-'' Target of this spell becomes racked with excruciating pain all over there body. The target can take no action what so ever and take non soakable damage equal to the caster level of caster. The target is allowed a spell resistance roll vs. the casting roll to resist.
 
== '''Rage''' ==
 
== '''Rage''' ==
 
''Difficulty-'' 18
 
''Difficulty-'' 18
 
 
''Cost-'' 1 Action
 
''Cost-'' 1 Action
 
 
''Range-'' 10’   
 
''Range-'' 10’   
 
 
''Damage-'' N/A
 
''Damage-'' N/A
 
 
''Duration-'' 1 round per caster level
 
''Duration-'' 1 round per caster level
 
 
''Effect-'' Target adds half of caster levels to Strength and Endurance. Target also gains +6 bonus against intimidation, fear, and mind effecting spells. The target cannot use any non-combat skills, cast spell, or retreat during the duration.
 
''Effect-'' Target adds half of caster levels to Strength and Endurance. Target also gains +6 bonus against intimidation, fear, and mind effecting spells. The target cannot use any non-combat skills, cast spell, or retreat during the duration.
 
== '''Sonic Blast''' ==
 
== '''Sonic Blast''' ==
 
''Difficulty-'' 16
 
''Difficulty-'' 16
 
 
''Cost-'' 1 Action
 
''Cost-'' 1 Action
 
 
''Range-'' 30’ + 10’ per level of caster  
 
''Range-'' 30’ + 10’ per level of caster  
 
 
''Duration-'' See below  
 
''Duration-'' See below  
 
 
''Damage-'' See Below  
 
''Damage-'' See Below  
 
 
''Effect-'' Caster creates a 30’ area of ear piercing, deafening sound. Every one in the area with the ability to hear sound must make an endurance roll against the casters difficulty roll, including the caster.  
 
''Effect-'' Caster creates a 30’ area of ear piercing, deafening sound. Every one in the area with the ability to hear sound must make an endurance roll against the casters difficulty roll, including the caster.  
 
  Victims roll = Casters skill  = Victim stunned remainder of round.
 
  Victims roll = Casters skill  = Victim stunned remainder of round.
Line 324: Line 190:
 
== '''Sonic Wave''' ==
 
== '''Sonic Wave''' ==
 
''Difficulty-'' 22
 
''Difficulty-'' 22
 
 
''Cost-'' 2 Action
 
''Cost-'' 2 Action
 
 
''Range-'' 100’ + 10’ per level of caster  
 
''Range-'' 100’ + 10’ per level of caster  
 
 
''Duration-'' See below
 
''Duration-'' See below
 
 
''Damage-'' See Below  
 
''Damage-'' See Below  
 
 
''Effect-'' Caster creates a 30’ wide wall of ear piercing, deafening sound that travels from caster up to max range. Every one in the area with the ability to hear sound must make an endurance roll against the casters Battle Magic skill.
 
''Effect-'' Caster creates a 30’ wide wall of ear piercing, deafening sound that travels from caster up to max range. Every one in the area with the ability to hear sound must make an endurance roll against the casters Battle Magic skill.
 
  Victims roll = Casters skill  = Victim stunned remainder of round.
 
  Victims roll = Casters skill  = Victim stunned remainder of round.
Line 340: Line 201:
 
== '''Vengeance''' ==
 
== '''Vengeance''' ==
 
''Difficulty-'' 22
 
''Difficulty-'' 22
 
 
''Cost-'' 1 Action
 
''Cost-'' 1 Action
 
 
''Range-'' Self  
 
''Range-'' Self  
 
 
''Duration-'' 1 round per caster level  
 
''Duration-'' 1 round per caster level  
 
 
''Damage-'' N/A  
 
''Damage-'' N/A  
 
 
''Effect-'' All melee attacks that deal damage to caster deals the half of that amount to the attacker rounded up.
 
''Effect-'' All melee attacks that deal damage to caster deals the half of that amount to the attacker rounded up.
 
== '''War Cry''' ==
 
== '''War Cry''' ==
 
''Difficulty-'' 18
 
''Difficulty-'' 18
 
 
''Cost-'' 2 Action
 
''Cost-'' 2 Action
 
 
''Range-'' Self  
 
''Range-'' Self  
 
 
''Duration-'' 1 round per caster level  
 
''Duration-'' 1 round per caster level  
 
 
''Damage-'' N/A  
 
''Damage-'' N/A  
 
 
''Effect-'' All allies in 30’ area of caster receive a +6 moral bonus to against intimidation, fear, and mind effecting spells, and to hit and damage. All enemies in the area with the ability to hear sound must make a roll against fear vs. the casters Battle Magic skill or suffer -8 penalty against intimidation, fear, and mind effecting spells and -4 to hit and damage.
 
''Effect-'' All allies in 30’ area of caster receive a +6 moral bonus to against intimidation, fear, and mind effecting spells, and to hit and damage. All enemies in the area with the ability to hear sound must make a roll against fear vs. the casters Battle Magic skill or suffer -8 penalty against intimidation, fear, and mind effecting spells and -4 to hit and damage.

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