Editing
Last Emperor: Merit: Sabotage
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Sabotage (2 dots)=== ====Prerequistes: Wits: *** (3), Crafts: ***(3)==== This merit allows the charcter to break or cause a failure in any machine in a very short period of time. With this merit, the character may make a Wits + Crafts + equipment roll to cause a device to jam, malfunction, shutdown or otherwise not work anymore. This takes only one round (about 3 seconds) to perform. If the device is not one the character is familiar with, they must make a Intelligence + Crafts roll to figure out where the important bits are. If the device is being carried by someone else, the character must first make a Dexterity + Brawl roll (usually at a penalty, see Specific Targets, core book p. 165) to grab the device long enough to break it. [[Category: Last Emperor]]
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information