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**Abjure Enemy - Present your holy symbol and speak a prayer of denunciation. One creature within 60 feet must make a Wisdom saving throw unless it is immune to fear. Fiends and undead have disadvantage on this saving throw. On a failed save, the creature is frightened for 1 minute or until it takes damage. While frightened, the creature's speed is 0 and it can't benefit from any bonus to speed. On a successful save, the creature's speed is halved for 1 minute or until the creature takes damage. | **Abjure Enemy - Present your holy symbol and speak a prayer of denunciation. One creature within 60 feet must make a Wisdom saving throw unless it is immune to fear. Fiends and undead have disadvantage on this saving throw. On a failed save, the creature is frightened for 1 minute or until it takes damage. While frightened, the creature's speed is 0 and it can't benefit from any bonus to speed. On a successful save, the creature's speed is halved for 1 minute or until the creature takes damage. | ||
**Vow of Enmity - As a bonus action, you can utter a vow of enmity against a creature you can see within 10 feet of you. You gain advantage on attack rolls against the creature for 1 minute or until it drops to 0 hit points or falls unconscious. | **Vow of Enmity - As a bonus action, you can utter a vow of enmity against a creature you can see within 10 feet of you. You gain advantage on attack rolls against the creature for 1 minute or until it drops to 0 hit points or falls unconscious. | ||
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! Name !! Level !! Cast Time !! Range !! Area !! Comps !! Dur !! Sv/Atk !! Damage !! Type !! Notes | ! Name !! Level !! Cast Time !! Range !! Area !! Comps !! Dur !! Sv/Atk !! Damage !! Type !! Notes | ||
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=Links= | =Links= |