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! Name !! Level !! Cast Time !! Range !! Area !! Comps !! Dur !! Sv/Atk !! Damage !! Type !! Notes
 
! Name !! Level !! Cast Time !! Range !! Area !! Comps !! Dur !! Sv/Atk !! Damage !! Type !! Notes
 
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| Bless || 1 || 1 Action || 30 feet || 3 targets || V, S, M || Concentration, up to 1 minute || - || - || Enchantment || Targets add d4 to all attack rolls and saving throws.
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| Command || 1 || 1 action || 60 feet || 1 target || V || 1 round || WIS save || - || Enchantment || Failure means target follows a one-word command you give it on its next turn.
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| Shield of Faith || 1 || 1 bonus action || 60 feet || 1 target || V, S, M || Concentration, up to 10 minutes || - || - || Abjuration || Target has +2 bonus to AC.
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| Wrathful Smite || 1 || 1 bonus action || Self || Self || V || Concentration, up to 1 minute || - || - || Evocation || The next time you hit with a melee weapon attack, your attack deals an extra 1d6 damage.  Additionally, the target must make a WIS save or be frightened of you until the spell ends.
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| Bane || 1 || 1 Action || 30 feet || 3 targets || V, S, M || Concentration, up to 1 minute || CHA save || - || Enchantment || Failure means target subtracts d4 from all attack rolls and saving throws.
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| Hunter's Mark || 1 || 1 bonus action || 90 feet || 1 target || V || Concentration, up to 1 hour || - || - || Divination || Until the spell ends, you deal an extra 1d6 damage to the target whenever you hit it with a weapon attack and have advantage on any check you make to find it.
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=Links=
 
=Links=

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