Editing Lord-Pilot Gorey Conner

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====Traits====
 
====Traits====
 
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Bruised eyes, cool-headed, corvus & crucis, domineering presence, family, iron trained, life under a different code, orphan, savvy, scheming, vig, well-heeled
* Bruised eyes
 
* cool-headed -- figured into hesitation already
 
* corvus & crucis -- generally though not dotrinarily wearing a wig.
 
* domineering presence -- once per DoW, make an independant Point or Dismiss before opponent's roll.  Also if scripting a Point or Dismiss against an opponent's Point, character goes first (not simultainious).
 
* family -- reputation with the family
 
* iron trained
 
* life under a different code -- 4th belief
 
* orphan  
 
* savvy -- +1d to circles when implicitly threatening
 
* scheming -- persona point for schemes involving working with opposition or with a hateful/rival relationship
 
* vig -- loans get repaid on they imply a 1d infamous reputation and forced repayment.
 
* well-heeled
 
  
 
====Skills====
 
====Skills====
 
{| border="0"
 
{| border="0"
 
|-  
 
|-  
|width="180"| Skill
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|width="150"| Skill
|width="40"| Value
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|width="50"| Value
|width="120"|  
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|width="150"|  
|width="180"| Skill
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|width="120"| Skill
|width="40"| Value
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|width="50"| Value
 
|-
 
|-
 
| Barganing || 6 ||  || Iron-wise || 2
 
| Barganing || 6 ||  || Iron-wise || 2
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| Intimidation || 5 || || Young-girl-(...)-wise || 2
 
| Intimidation || 5 || || Young-girl-(...)-wise || 2
 
|}
 
|}
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====Resources====  
 
====Resources====  
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** 2d Sports & players in the Gentry
 
** 2d Sports & players in the Gentry
 
** 2d Leaders in the gangs of the Underneath
 
** 2d Leaders in the gangs of the Underneath
** 1d His 'family' in the Underneath
 
  
 
* ''Reputation''
 
* ''Reputation''
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====Instincts====
 
====Instincts====
1.  Always act appropriately to the situation and society, it puts people at ease.  (linked etiquette test for dow)
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*
 
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2.  Always keep a girl at my side
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*
 
 
3.  Be inconspicuous in anything illegal.
 
  
 
====Beliefs====
 
====Beliefs====
1.  Everyone deserves a chance, no matter their background.  Cleo deserves to be more than a second in command and I will set her up.
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*
 
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2.  Social conventions are a useful dog to control the sheep.  I can use them to get a favor from Marist.
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*
 
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3. I need another line of revenue.  I will set up a secret processing factory for space whales.
 
 
 
4. Everything and everyone is for sale given the right coin.  Leverage over the levitation grids is a strong currency and I will acquire it.
 
 
 
====Artha====
 
3 fate, 2 persona
 
 
 
====Advancement====
 
routine smuggling roll for phase disposition
 
routine etiquette roll at the strip club.
 

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