Editing MTH:Character
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5. Apply Superhuman template. Record starting Power Level (3) and spend starting experiences. Note that the experiences spent at this point can be used to increase Attributes and Skills above 5 dots, in keeping with the limits of Power Level. | 5. Apply Superhuman template. Record starting Power Level (3) and spend starting experiences. Note that the experiences spent at this point can be used to increase Attributes and Skills above 5 dots, in keeping with the limits of Power Level. | ||
− | 6. Record Advantages. Set | + | 6. Record Advantages. Set Asylum at 7. Determine Breaking Points and starting Aspirations. |
7. Assign Merits (15). Merit dots may be exchanged for Power Level dots on a 2:1 basis. | 7. Assign Merits (15). Merit dots may be exchanged for Power Level dots on a 2:1 basis. |