Editing Magipunk:Setting
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β | + | = The World of Magipunk = | |
Magipunk is set in a world beset by problems of fast magical advance, dirty urbanization, social stratification, rampant crime, and spiritual crisis. It's a grim place to live, but the very rapid changes which give rise to its problems offer at least the possibility of change for the better. | Magipunk is set in a world beset by problems of fast magical advance, dirty urbanization, social stratification, rampant crime, and spiritual crisis. It's a grim place to live, but the very rapid changes which give rise to its problems offer at least the possibility of change for the better. | ||
β | = Overview = | + | == Overview == |
=== A Fantasy Despoiled === | === A Fantasy Despoiled === | ||
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Atathorn is a city on the brink. On the brink of what? Nobody knows. | Atathorn is a city on the brink. On the brink of what? Nobody knows. | ||
β | = Setting Concepts = | + | == Setting Concepts == |
The setting of Magipunk is set up to facilitate two different goals. The first is an aesthetic one: the game is intended to be set in a dirty, grungey urban dystopia. The second goal is thematic: the game is intended to be one of constant change. To an extent, these goals can work against each other. | The setting of Magipunk is set up to facilitate two different goals. The first is an aesthetic one: the game is intended to be set in a dirty, grungey urban dystopia. The second goal is thematic: the game is intended to be one of constant change. To an extent, these goals can work against each other. |