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[[The Moon's Reflection|<<--Back to Main Page]]
 
 
 
==Biographical Info==
 
==Biographical Info==
*Name: Malkin Newton
+
*Name:  
 
*Gender: Male
 
*Gender: Male
*Date of Birth: ?
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*Date of Birth:  
*Age: late twenties
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*Age:  
*Alignment: Chaotic Good
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*Alignment:  
*Description: Tall, in good shape with defined muscles, extremely limber and flexible.  Dark hair hacked short, giving a wind-swept appearance.  Brown eyes, angular cast to face, bit of a roman nose.  Blue tunic when he wants to stand out (brown or black when he doesn't), black or brown breeches.  Has a silver necklace with this design [http://www.canonfire.com/wiki/index.php?title=Image:Trithereon02.JPG] in silver and blue stone. 
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*Description:  
*History and Personality: Malkin survived on the streets of Iuz's capital of Dorakaa as a child, and when he was old enough to survive on the road, he began his trek out of the Lands of Iuz.  The journey took years, and as he went, he learned both the sly craft of second-story "work" as well as the bolder strokes of swordplay.  When finally beyond the immediate reach of Iuz, he began to unlearn the lessons of his homeland, and to understand the other impulses of man that led to charity and beneficence.  He has sworn to Trithereon and hopes to one day free the lands from Iuz - a huge impossible dream, but he hasn't stopped looking for a way to strike a blow against the Old Man.
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*History and Personality:  
  
 
==Characteristics==
 
==Characteristics==
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*Kit: Swashbuckler
 
*Kit: Swashbuckler
 
*Level: 1
 
*Level: 1
*XP: 534
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*XP:  
*CPs: 2
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*Next Level XP:  
*Next Level XP: 2000
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*Height:  
*Height: 6' 1"
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*Weight:  
*Weight: 170 lb
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*Hair:  
*Hair: dark brown
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*Eyes:  
*Eyes: brown
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*Skin:  
*Skin: light
 
  
 
===Stats===
 
===Stats===
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! Total Unarmored
 
! Total Unarmored
 
|- align="center"
 
|- align="center"
| Open locks
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| Climb walls
| 25%
+
| 65%
 
| +0
 
| +0
| +0
+
| +20
| 25%
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| 85%
 
|- align="center"
 
|- align="center"
 
| Detect noise
 
| Detect noise
 
| 25%
 
| 25%
 
| +0
 
| +0
| +0
+
| +5
| 25%
+
| 30%
 
|- align="center"
 
|- align="center"
| Find/Remove Traps
+
| Pick pockets
| 20%
 
| +0
 
| +0
 
| 20%
 
|- align="center"
 
| Move Silently
 
 
| 15%
 
| 15%
| +10
+
| -5
| +0
+
| +25
| 25%
+
| 35%
 
|- align="center"
 
|- align="center"
| Hide in Shadows
+
| Read languages
 
| 10%
 
| 10%
 
| +0
 
| +0
 
| +0
 
| +0
 
| 10%
 
| 10%
|- align="center"
 
| Climb Walls
 
| 85%
 
| +10
 
| +0
 
| 95%
 
 
|}
 
|}
  
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! Location
 
! Location
 
|- align="center"
 
|- align="center"
| Leather armor
 
| 1
 
| 15
 
| 5 gp
 
| Worn
 
|- align="center"
 
| Rapier
 
| 1
 
| 4
 
| 15 gp
 
| Worn
 
|- align="center"
 
| Main-gauche
 
| 1
 
| 2
 
| 3 gp
 
| Worn
 
|- align="center"
 
| Short bow
 
| 1
 
| 2
 
| 30 gp
 
| Carried
 
|- align="center"
 
| Flight arrows
 
| 40
 
| 4
 
| 1 gp
 
| Quiver
 
|- align="center"
 
| Quiver
 
| 1
 
| 1
 
| 8 sp
 
 
| --
 
| --
|- align="center"
 
| Backpack
 
| 1
 
| 2
 
| 2
 
| Worn
 
|- align="center"
 
| Thieves' tools
 
| 1
 
| 1
 
| 30 gp
 
| Backpack
 
|- align="center"
 
| Grappling hook
 
| 1
 
| 4
 
| 8 sp
 
| Backpack
 
|- align="center"
 
| Silk rope, 50 ft
 
| 1
 
| 5
 
| 10 gp
 
| Backpack
 
|- align="center"
 
| Rations, iron, 1 wk
 
| 1
 
| 5
 
| 5 gp
 
| Backpack
 
|- align="center"
 
| Clothing
 
| 1
 
| N/A
 
 
| --
 
| --
| Worn
 
|- align="center"
 
| Boots, soft leather
 
| 1
 
| N/A
 
| 1 gp
 
| Worn
 
|- align="center"
 
| Cloak of Elvenkind
 
| 1
 
| *
 
| *
 
| Worn
 
|- align="center"
 
| Total
 
 
| --
 
| --
| 45
+
| --
| 103.6
 
 
| --
 
| --
 
|}
 
|}
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* Disguise: 9
 
* Disguise: 9
 
* Etiquette: 8
 
* Etiquette: 8
 +
* Gaming: 6
 +
* Heraldry: 9
 
* Jumping: 13
 
* Jumping: 13
 +
* Local History: 9
 +
* Orienteering: 8
 
* Riding, Land: 13
 
* Riding, Land: 13
 
* Tightrope Walking: 10
 
* Tightrope Walking: 10
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*
 
*
 
*
 
*
==Magic Items==
 
===Cloak of Elvenkind===
 
This cloak of neutral gray cloth is indistinguishable from an ordinary cloak of the same color. However, when it is worn, with the hood drawn up around the head, it enables the wearer to be nearly invisible—the cloak has chameleon-like powers. Outdoors, in natural surroundings, the wearer of the cloak is almost totally invisible; in other settings, he is nearly so. However, the wearer is easily seen if violently or hastily moving, regardless of the surroundings. The invisibility bestowed is:
 
 
*Outdoors, natural surroundings
 
**heavy growth 100%
 
**light growth 99%
 
**open fields 95%
 
**rocky terrain 98%
 
 
*Urban surroundings
 
**buildings 90%
 
**brightly lit room 50%
 
 
*Underground
 
**torch/lantern light 95%
 
**infravision 90%
 
**light/continual light 50%
 

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