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=Gameplay=
 
=Gameplay=
  
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==Players and Characters==
  
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Mano a Mano is designed for one or more players with each player controlling one or more individual characters. In other words it is designed for role-playing games and may be too detailed for strategy games where a player directs armies or other large groups of characters.
  
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One of the players may be a Game Master (GM) who referees the game and controls the bad guys, but Mano a Mano can also be used in games that do not have a GM. In games refereed by a GM, characters controlled by the GM are called Non-Player Characters (NPCs) and characters controlled by the other players are called Player Characters (PCs.)
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==Tools==
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The simplest Mano a Mano games can be played with nothing but ordinary six-sided dice, paper, pens or pencils. Printed [[Mano a Mano:Character Sheet|Character Sheets]] speed up character creation and help keep track of hit points. A hex mat and markers that show each character's direction and location help represent combat action. We prefer to use a 1/50 scale hex mat with 2 centimeter spacing. (Each 2 centimeter space represents 1 meter.)
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You will also need information about the game you are playing. Templates, Occupations, Ability and Equipment Lists are needed to create characters. An adventure refereed by a GM will have more information, such as NPCs, maps and story information. (See [[Mano a Mano:Game Design|Game Design]])
  
 
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