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- Main Page; [[Parade Way Blues]] ==Background== Marilla came to Pavis from Sartar as a typical Vingan adventurer. She did the usual adventurer things, she made some money, she met a nice guy (a Zebra rider). They married, and started up a leather-working business. His family did the hunting, one of his cousins did the tanning, he and Marilla did the cutting, sewing, colouring and so on. For the next twenty-odd years, Marilla did her share of running the business, and brought up their children. They now live in F66, the "Saddler by the Wall". The animal sales next door at F65 is also run by her husband's family. But time moved on, her children either left home or started taking over large chunks of the family work. She had time on her hands. She got bored. And she was a bit worried about the city her grandchildren were growing up in. So after a chat with her old friend Bissina, she looked out her old adventuring gear, tried on the armour, made some in her current size, and joined the Watch. She's been with the Watch a couple of seasons now, and the rest will know that while she looks like a typical dumpy housewife and grandmother, you probably don't want to get in the way of her idea of a quick clip round the ear. Out of armour and weapons, she can often calm situations just by not looking like a threat: what thug wants to get a reputation for beating up old ladies? She used to use a sword back in her Vingan days: now she prefers a staff. She knows the Farmers Quarter very well indeed (she's related to half of it), and the rest of Pavis reasonably well. Her main objective is to preserve the peace and not let anyone get hurt. Especially her (vastly extended) family. Think Nanny Ogg, but monogamous. Then tone her down a bit. She's an initiate of Ernalda: she hasn't re-activated her Vingan membership. And she became a citizen of Pavis on her marriage. ==Character Details== * Name: '''Marilla''' * Race: '''Human''' * Cults:- ** Rune Level: ** Initiate: '''Vinga (retired), Ernalda, Pavis''' ***Sub Cults: '''(undecided for any of the above)''' ** Lay Member: '''Issaries''' * Social Condition: '''Insert Social Rank''' * Sex: '''Female''' * Previous Experience: ''' <table> <tr><th>What</th><th>Years</th><th>Notes</th></tr> <tr> <td>Barbarian farmer</td><td>5</td><td>Before leaving home</td></tr> <tr><td>Barbarian warrior</td><td>10</td><td>Her time as an adventurer (And some trips since)</td></tr> <tr><td>Civilised crafter </td><td>10</td><td>Pavis leatherworker</td></tr> <tr><td>Nomad hunter</td><td>3</td><td>On and off, accompanying her husband and his family</td></tr> <tr><td>Civilised merchant</td><td>7</td><td>Selling the leatherwork</td></tr> <tr><td>Initiate</td><td>45</td><td>10 years as both Vingan and Ernaldan</td></tr> </table> ''' ==Characteristics== Str: '''10''', Con: '''16''', Siz: '''11''', Int: '''16''', Pow: '''16''', Dex: '''16''':, App: '''11'''. *Damage Bonus/Minus: '''0''' *Hit Point Bonus/minus: '''+/-xx HP''' ?? don't recognisethis bit *Encumbrance limit: xx Encumbrance. ==Skill Groups== <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> *'''Agility: +/-xx%''' **Boat (05): xx% **Climb (40): xx% **Dodge (05): xx% **Jump (25): xx% **Ride (05): xx% **Swim (15): xx% **Throw (25): xx% *'''Knowledge: +/-xx%''' **Animal Lore (05): xx% **Craft --- (10): xx% **Craft --- (10): xx% **Craft --- (10): xx% **Evaluate (05): xx% **First Aid (10) : xx% **Human Lore (05): xx% **Martial Arts (00): xx% **Mineral Lore (05): xx% **Plant Lore (05) : xx% **Read/Write xxx (00) : xx% **Read/Write : xx% **Read/Write : xx% **Read/Write : xx% **Shiphandling (00): xx% **World Lore (05): xx% *'''Manipulation: +/-xx%''' **Conceal (05): xx% **Devise (05): xx% **Sleight (05): xx% **Play Instrument (00): xx% *'''Perception: +/-xx%''' **Listen (05): xx% **Scan (25): xx% **Search (25): xx% **Track (05): xx% *'''Stealth: +/-xx%''' **Hide (10): xx% **Sneak (10): xx% *'''Communication: +/-xx%''' **Fast Talk (05): xx% **Orate (05): xx% **Sing (05): xx% **Speak <i>Native</i> (30): xx% **Speak <i>TradeTalk</i> (15): xx% **Speak: xx% **Speak: xx% </div> ==Hit Points and Armour== {| border="1" cellpadding="2" !width="200"|Location Name !width="300"|Armour types !width="50"|H.P. !width="50"|A.P. !width="50"|Enc. !width="100"|Location |- |'''Head''' || xx || '''xx''' || xx || xx || 19-20 |- |'''Left Arm''' || xx|| '''xx''' || xx || xx || 16-18 |- |'''Right Arm''' || xx || '''xx''' || xx || xx || 13-15 |- |'''Chest''' || xx || '''xx''' || xx || xx || 12 |- |'''Abdomen''' || xx || '''xx''' || xx || xx || 09-11 |- |'''Left Leg''' || xx || '''xx''' || xx || xx || 05-08 |- |'''Right Leg''' || xx || '''xx''' || xx || xx || 01-04 |} *Total Hit Points: '''xx HP''' ==Weapons and Shields== * Attack Bonus/Minus: +/-xx% * Parry Bonus/Minus: +/-xx% *Strike Ranks: Siz: xx +Dex: xx = '''xx''' {| border="1" cellpadding="2" !width="200"|Weapon/Shield Name !width="150"|Damage !width="50"|S.R. !width="50"|A.P. !width="75"|Attack % !width="75"|Parry % !width="100"|Range !width="50"|Enc. |- |RH Weapon || xx || xx || xx || xx% || xx% || xxm || xx |- |2H Weapon || xx || xx || xx || xx% || xx% || xxm || xx |- |RH Hurled Stone || 1d4+1+xx || xx || -- || xx% || -- || 20m || xx |- |2H Missile Weapon || xx || xx || xx || xx% || xx% || xxm || xx |- |LH Shield || xx || xx || xx || xx% || xx% || xxm || xx |- |RH Dagger || xx || xx || xx || xx% || xx% || xxm || xx |- |Fist || xx || xx || xx || xx% || xx% || xxm || xx |- |Kick || xx || xx || xx || xx% || xx% || xxm || xx |- |Head Butt || xx || xx || xx || xx% || xx% || xxm || xx |- |Grapple || Special || xx || special || xx% || xx% || xx || xx |} ==Magic== *'''Power:-''' ** Current Characteristic POW: xx ** Current Available POW: xx ** Current Stored POW: xx '''Spirits:''' <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> *Spirit One ** INT: ** POW: ** Where Bound: *Spirit Two ** INT: ** POW: ** Where Bound: *Spirit Three ** INT: ** POW: ** Where Bound: </div> *'''Battle Magic:''' ** xx * '''Rune Magic:''' ** xx ==Mounts== * Name: ''Insert Name'' * Breed: Insert breed and training Str: '''xx''', Con: '''xx''', Siz: '''xx''', Pow: '''xx''', Dex: '''xx'''. *Damage Bonus/Minus: '''+/-xx''' * Hit Point Bonus: +/-xxhp *Move Rate: xx {| border="1" cellpadding="2" !width="200"|Location Name !width="225"|Armour types !width="50"|H.P. !width="50"|A.P. !width="50"|Enc. !width="100"|Location |- |Head || Insert Armour Type || '''xx''' || xx || xx || 17-20 |- |Left Foreleg || Insert Armour Type || '''xx''' || xx || xx || 14-16 |- |Right foreleg || Insert Armour Type || '''xx''' || xx || xx || 11-13 |- |Forequarters || Insert Armour Type || '''xx''' || xx || xx || 08-10 |- |Hindquarters || Insert Armour Type || '''xx''' || xx || xx || 05-07 |- |Left Hindleg || None || '''xx''' || xx || xx || 03-04 |- |Right Hindleg || None || '''xx''' || xx || xx || 01-02 |} *Total Hit Points: xxHP * Attack Bonus/Minus: +/-xx% {| border="1" cellpadding="2" !width="200"|Attack !width="150"|Damage !width="50"|S.R. !width="75"|Attack % |- |Attack Type || Damage || xx || xx% |- |Attack Type || Damage || xx || xx% |- |Attack Type || Damage || xx || xx% |- |Attack Type || Damage || xx || xx% |} ==Equipment== *Weapons: *Armour: *Other: *Magic Items: - Main Page; [[Parade Way Blues]]
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