Editing Matt Ritter
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[[File:Ritter.jpg|right]] | [[File:Ritter.jpg|right]] | ||
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== Description == | == Description == | ||
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=== XP Details === | === XP Details === | ||
− | Genre: | + | Genre: Adventure Fantasy <br> |
− | Emotion XP: | + | Emotion XP: “Oh, no! Matt's in Trouble!” |
== Traits == | == Traits == | ||
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=== Skills === | === Skills === | ||
− | * Leverage | + | * Leverage 2 |
* Middle Management 3 | * Middle Management 3 | ||
+ | * Physical Fitness -1 | ||
* “This is going to get worse before it gets better” 1 (Weathering hardship) | * “This is going to get worse before it gets better” 1 (Weathering hardship) | ||
* Abscond 2 | * Abscond 2 | ||
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=== Perks === | === Perks === | ||
− | + | * Delegation Modus 1: Matt can send items to people he has a Connection with. If the item can be justified as being helpful in the situation, this Perk acts as a Shine skill equal to his Delegation Modus rating. Matt himself, can only store 3 items. | |
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− | * Delegation Modus 1: Matt can send items to people he has a Connection with. If the item can be justified as being helpful in the situation, this Perk acts as a Shine skill equal to his Delegation Modus rating. Matt himself can only store 3 items. | ||
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− | === | + | === Other === |
+ | |||
+ | * Connection: Lily Watanabe (1) | ||
+ | * Connection: Fitzwilliam Gerald (1) | ||
+ | * Connection: Riley MacArthur (1) | ||
− | |||
* Bond: “i always find something or someone that can help me later, if i put some thought into it.” 2 | * Bond: “i always find something or someone that can help me later, if i put some thought into it.” 2 | ||
− | * Affliction: “a ritter must honor his debts.” | + | * Affliction: “a ritter must honor his debts.” 0 |
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* MP: 1/1 | * MP: 1/1 | ||
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Divine Health: x | Divine Health: x | ||
</pre> | </pre> | ||
+ | === Issues === | ||
+ | |||
+ | Hero 1 | ||
− | + | == Arc == | |
− | + | * Aspect 0 (Be Strong Enough to Survive) | |
− | + | Free XP: 0 | |
− | + | === Arc Quest: === | |
+ | (2) An Interesting Life | ||
+ | <pre>[ X ][ ][ ][ ] | ||
+ | [ ][ ][ ][ ] | ||
+ | [ ][ ][ ][ ] | ||
+ | [ ][ ][ ][ ] | ||
+ | [ ][ ][ ][ ] | ||
+ | [ ][ ][ ][ ] | ||
+ | [ ][ ][ ][ ] | ||
+ | [ ][ ][ ][ ] | ||
+ | [ ][ ][ ][ ] | ||
+ | </pre> | ||
− | + | The HG can award you 4 XP towards this quest, once each (up to 20), when: | |
− | * | + | * You have a “meet cute”—you meet a romantic interest, new client, new student, new important friend, or something like that in a weird way or context, and shortly thereafter there’s an unexpected moment of connection. |
− | * | + | * You give a thing or object that could reasonably be referred to as your heart to somebody, or something becomes your heart that you’ve recently given to somebody else! |
+ | * Your friends knock you out, tie you up, blindfold you, or otherwise impose an extreme inconvenience on you for what seem to be good reasons at the time. | ||
+ | * A grand plan blows up in your face! Doesn’t count if you fix things before the end of the chapter. | ||
− | + | You can claim 1 XP towards this quest once per chapter by: | |
− | * | + | * you wander a cool, exotic place. |
− | * | + | * you do completely unnecessary things to test yourself |
− | * | + | * you flail desperately at a social interaction, though maybe the other person doesn’t actually mind? |
− | * | + | * someone finds you sketching on the walls. |
− | * | + | * A stray cat or puppy takes utterly shameless advantage and walks all over you. |
+ | * You dramatically explain something that either didn’t really need explaining or doesn’t actually make sense. | ||
+ | * You show someone a trap that you’re building, or they discover one. | ||
+ | * You rant about the difficulties of human interaction, probably tongue-in-cheek. | ||
+ | * You have a pleasant conversation with some sort of horror. | ||
− | === Basic Quest: | + | === Basic Quest: Resource Management === |
− | <pre>[ X ][ X ][ X ] | + | <pre>[ X ][ X ][ X ][ X ] |
− | [ X ][ ][ ] | + | [ X ][ ][ ][ ] |
− | [ ][ ][ ] | + | [ ][ ][ ][ ] |
</pre> | </pre> | ||
− | Matt | + | Earn a bonus XP towards this quest once per scene, when events force Matt to say "this is going to cost us." or "this could be useful, if I could just find a space for it." |
+ | |||
+ | === SBURB Quest: How do I SBURB? === | ||
+ | |||
+ | Matt stumbles around figuring out how this game works | ||
− | + | <pre>[ X ][ X ][ X ][ X ] | |
− | <pre>[ X ][ X ][ X ] | + | [ X ][ X ][ X ][ ] |
− | [ X ][ ][ ] | + | [ ][ ][ ][ ] |
− | [ ][ ][ ] | + | [ ][ ][ ][ ] |
− | [ ][ ][ ]</pre> | + | [ ][ ][ ][ ] |
+ | </pre> | ||
− | + | The HG can award you 4 XP (up to 20 XP) towards this quest when: | |
+ | * You (or a toad in your presence) swallow a stone holding 1+ worlds. | ||
+ | * When grief or some monster haunts you in your studies | ||
+ | * When something corrupts you or is eating you slowly | ||
+ | * If you get the chance to use your increasing knowledge and diligence to help on a major research project. | ||
+ | * If financial (or other pragmatic) reasons not to continue this training raise their heads. | ||
− | * | + | 1/chapter, you can earn a bonus XP towards this quest when: |
− | * a | + | * You travel strange roads through campus |
+ | * You're discovered sleeping on your books | ||
+ | * You join or do things with a strange group of students | ||
+ | * You study something in nature | ||
+ | * You build a project with 1+ other students | ||
+ | * You study or discuss your studies with 1+ friends | ||
+ | * there’s a montage of classes, term papers, tests, and/or other studies-related stuff | ||
+ | * you reflect on or discuss a bit of poetry | ||
− | + | === Side Quest: Plan Lily's Party === | |
− | + | Matt has been appointed party planner for Lily's birthday. | |
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− | + | <pre>[ X ][ X ][ X ][ X ] | |
− | <pre>[ X ][ X ][ X ] | + | [ X ][ X ][ X ][ X ] |
− | [ X ][ ][ ] | + | [ X ][ ][ ][ ] |
− | [ ][ ][ ] | + | [ ][ ][ ][ ] |
− | [ ][ ][ ] | + | [ ][ ][ ][ ] |
− | [ ][ ][ ]</pre> | + | [ ][ ][ ][ ] |
+ | [ ][ ][ ][ ] | ||
+ | </pre> | ||
− | + | Award 4 XP (up to 12 XP) | |
− | * You | + | * You help to define/establish (for the players, I mean) an important part of what this event will be about; |
− | * | + | * It’s hours before the event’s supposed to happen and nothing’s ready! |
+ | * 0-3 days before the event, a huge problem comes up or remains! And then you solve it. | ||
− | + | 1/chapter XP: | |
− | * | + | * planning the layout (of festival booths, stage props & lighting, etc.) |
− | * | + | * coming to consensus on the event’s biggest features (e.g., music, attractions) |
− | * | + | * preparing and rehearsing for things |
− | * | + | * constructing the things you’ll need (festival booths, props, costumes, &c.) |
− | * | + | * posting bills |
+ | * getting people the equipment that they’ll need | ||
+ | * dealing with completely goofy problems | ||
=== Finished Quests === | === Finished Quests === | ||
+ | Storyline Quest: Obtain SBURB (Aspect 0: Strength, 16/15 XP) | ||
+ | *Gained Delegation Modus 1 Perk. | ||
+ | |||
+ | Arc Quest 1: Beautiful and Far Away (Aspect 0: Strength, 18/15 XP) | ||
+ | *Superior Dreamself 1 |