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Mica(Pokemon Harmony)
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` == Current Status == '''Hit Points:''' 38/38 <br />'''Injuries:''' None <br />'''Combat Stages:''' <br />'''Level:''' 7 <br />'''EXP:''' 60 <br />'''Tutor Points:''' 2 == Skills == Athletics 3d6+2 <br />Acrobatics 2d6 <br />Combat 2d6+2 <br />Stealth 2d6 <br />Perception 2d6 <br />Focus 3d6+1 == Poke Edges == == Stats == '''Nature:''' Hardy (+Attack, -Attack) {| class="wikitable" !Stat !Base !Added !Total |- |'''HP''' |4 |3 |7 |- |'''Attack''' |8 |3 |11 |- |'''Defense''' |10 |3 |13 |- |'''Special Attack''' |3 |3 |6 |- |'''Special Defense''' |3 |3 |6 |- |'''Speed''' |2 |2 |4 |} == Capabilities and Derived Stats == Physical Evasion 2 <br />Special Evasion 1 <br />Speed Evasion 0 <br />Power 3 <br />Overland 4 <br />Burrow 3 <br />Swim 2 <br />Levitate 3 <br />High Jump 0 <br />Long Jump 1 <br />Underdog <br />Volatile Bomb == Abilities == '''Levitate''' <br />Static <br />'''Effect''': The Pokémon is immune to the damage and effects of Ground Type Moves, and gains a Levitate Speed of 4, or has existing Levitate Speeds increased by +2. Defensive == Moves Known (with STAB and Stats) == Struggle Attack (not a Move, STAB never applies) <br />'''Type:''' Normal <br />'''Frequency:''' At-Will <br />'''AC:''' 4 <br />'''Damage Base 4:''' 1d8+17 / 21 <br />'''Class:''' Physical <br />'''Range:''' Melee, 1 Target <br />'''Move:''' Tackle <br />'''Type:''' Normal <br />'''Frequency:''' At-Will <br />'''AC:''' 2 <br />'''Damage Base 5:''' 1d8+19 / 23 <br />'''Class:''' Physical <br />'''Range:''' Melee, 1 Target, Dash, Push <br />'''Effect:''' The target is pushed 2 Meters '''Move:''' Defense Curl <br />'''Type:''' Normal <br />'''Frequency:''' At Will <br />'''AC:''' None <br />'''Class:''' Status <br />'''Range:''' Self <br />'''Effect:''' The user’s Defense is raised 1 Combat Stage and they become Curled Up until the end of the Scene or they are Recalled or Take a Breather. When using the Moves Rollout or Ice Ball while Curled Up, the user gains a +10 bonus to the damage rolls of those Moves '''Move:''' Mud Sport <br />'''Type:''' Ground <br />'''Frequency:''' EOT <br />'''AC''': None <br />'''Class''': Status <br />'''Range:''' Burst 2 <br />'''Effect:''' All targets in the burst, including the user, gain aCoat which grants them 1 Step of Resistance to Electric Type Moves. After a target has been hit by a damaging Electric Type Move, the coat is removed. '''Move''': Rock Polish <br />'''Type''': Rock <br />'''Frequency:''' EOT <br />'''AC:''' None <br />'''Class:''' Status <br />'''Range:''' Self <br />'''Effect:''' Raise the user’s Speed 2 Combat Stages.
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