Editing Midnight RPG - Chapter 41.483

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 16: Line 16:
 
:*  There are 3 whores that work together that seduce men to their beds, torture them, slit their throats, and take all that they have.  It is rumored that they have taken Orcs into their beds as well.  They seem to target violent Johns that beat up on the other whores in the city, so it is said that if you treat a whore badly, the Sisters of Misery will pay you a visit.
 
:*  There are 3 whores that work together that seduce men to their beds, torture them, slit their throats, and take all that they have.  It is rumored that they have taken Orcs into their beds as well.  They seem to target violent Johns that beat up on the other whores in the city, so it is said that if you treat a whore badly, the Sisters of Misery will pay you a visit.
  
:*  Evil mercenaries are constructing a fortress not far from the community.
+
:*  ??
 
 
:*  Wealthy merchants are being killed in their homes.
 
 
 
:*  A child has wandered into a vast necropolis, and dusk approaches quickly.
 
 
 
:*  The tomb of a powerful wizard, filled with magic items, has sunk into the swamp.
 
 
 
:*  An ancient sword must be recovered to defeat a ravaging -monster.
 
 
 
:*  Mysterious groaning sounds come from a haunted wood at night.
 
 
 
:*  Adventurers exploring a dungeon have not returned in a week.
 
 
 
:*  Treants in the woods are threatened by a huge fire of mysterious origin.
 
 
 
:*  Bugbears are demanding a toll on a well-traveled bridge.
 
 
 
:*  Goblins riding spider eaters have been attacking the outskirts of a town.
 
 
 
:*  An ancient curse is turning innocent people into evil murderers.
 
 
 
:*  A halfling caravan must pass through an ankheg-infested wilderness.
 
 
 
:*  The keys to disarming all the magic traps in a wizard’s tower have gone missing.
 
 
 
:*  A bulette is tearing apart viable farmland.
 
 
 
:*  Vampires are preying upon a small town.
 
 
 
:*  A jealous rival threatens to stop a well-attended wedding.
 
 
 
:*  A blackguard is organizing monsters in an area.
 
 
 
:*  A wizard needs a particularly rare spell component found only in the deep jungle.
 
 
 
:*  An emissary going into a hostile kingdom needs an escort.
 
 
 
:*  A kingdom known for its wizards prepares for war.
 
 
 
:*  Gravediggers have discovered a huge, ghoul-filled catacomb under the cemetery.
 
 
 
:*  Barbarians have torn up a village in a violent rage.
 
 
 
:*  Evil clerics gather in secret to summon a monstrous god to the world.
 
 
 
:*  A wizard is buried in a trap-filled tomb with her powerful magic items.
 
 
 
:*  An absentminded wizard has let her rod of wonder fall into the wrong hands.
 
 
 
:*  Lizardfolk riding dragon turtles sell their services as mercenaries to the highest bidder.
 
 
 
:*  Gargoyles are killing giant eagles in the mountains.
 
 
 
:*  A huge dire wolf, apparently immune to magic, is organizing the wolves in the wood.
 
 
 
:*  An antidote to a magic poison must be found before the duke dies.
 
 
 
:*  Someone in town is a werewolf.
 
 
 
:*  A druid needs help defending her grove against goblins.
 
 
 
:*  All the dwarves in an underground city have disappeared.
 
 
 
:*  A fire elemental has escaped from a wizard’s lab.
 
 
 
:*  A community of gnomes has built a flying ship.
 
 
 
:*  Undead shadows vex a large library, especially an old storeroom long left undisturbed.
 
 
 
:*  A shapechanged mind flayer is gathering mentally controlled servitors.
 
 
 
:*  A lonely mountain pass is guarded by a powerful sphinx denying all passage.
 
 
 
:*  The Count is cheating on his wife.
 
 
 
:*  Burgulers broke in to a wealthy merchants shop, but apparently didn't take anything.
 
 
 
:*  The town may be hireing mercenaries to augment the town guard.
 
 
 
:*  A wealthy merchants daughter is engaged.
 
 
 
:*  A new inn is opening in town.
 
 
 
:*  The duke has been acting strangely.
 
 
 
:*  A rare plant has suddenly boomed in population on a local farm.
 
 
 
:*  A child has gone missing.
 
 
 
:*  A house is for sale in the town.
 
 
 
:*  A new arrival in town has caused a great commotion.
 
 
 
:*  The judge may be taking bribes.
 
 
 
:*  The kings son is very ill, and the king will pay anything for a cure.
 
 
 
:*  People in a town have rebelled against their government, but were put down by the police.
 
  
  

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)