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===Known Covenant Items===
 
===Known Covenant Items===
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*  [{Midnight covenant item: Cloak of Elvenkind|name???] aka the Cloak of Elvenkind: This cloak of neutral gray cloth is indistinguishable from an ordinary cloak of the same color. However, when worn with the hood drawn up around the head, it gives the wearer a +5 competence bonus on Hide checks.  Faint illusion; CL 3rd; Craft Wondrous Item, invisibility, creator must be an elf; Price 2,500 gp; Weight 1 lb.  on command its magical properties distort and warp light waves. This displacement works just like the displacement spell and lasts for a total of 15 rounds per day, which the wearer can divide up as she sees fit.  Moderate illusion; CL 7th; Craft Wondrous Item, Extend Spell, displacement; Price 50,000 gp;Weight 1 lb.  +5 competence bonus on Spot checks.  offer magic protection in the form of a +1 to +5 resistance bonus on all saving throws  enable the wearer to move quietly in virtually any surroundings, granting a +5 competence bonus on Move Silently checks.
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*  [[Midnight covenant item: Scarf|Scraf??] ???  affected as if by a disguise self glamer, with the individual who sprinkles the dust envisioning the illusion desired. An unwilling target is allowed a DC 11 Reflex save to avoid the dust. The glamer lasts for 2 hours. Faint illusion; CL 6th; Craft Wondrous Item, disguise self; Price 1,200 gp.  enables the user to see as though she were affected by the true seeing spell. A gem of seeing can be used for as much as 30 minutes a day, divided up into periods of minutes or rounds as the user sees fit.  allows its wearer to alter her appearance as with a disguise self spell. enables its wearer to appear to be part of his surroundings. This allows him a +10 competence bonus on Hide checks. The wearer can adopt the appearance of another creature, as with the disguise self spell, at will. All creatures acquainted with and friendly to the wearer see him normally. Moderate illusion; CL 10th; Craft Wondrous Item, disguise self; Price 30,000 gp;Weight 1 lb.
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*  Bracelet of Friends: This silver charm bracelet has four charms upon it when created. The owner may designate one person known to him to be keyed to one charm. (This designation takes a standard action, but once done it lasts forever or until changed.) When a charm is grasped and the name of the keyed individual is spoken, that person is called to the spot (a standard action) along with his or her gear, as long as the owner and the called person are on the same plane. The keyed individual knows who is calling, and the bracelet of friends only functions on willing travelers. Once a charm is activated, it disappears. Charms separated from the bracelet are worthless. A bracelet found with fewer than four charms is worth 25% less for each missing charm.  Strong conjuration; CL 15th; Craft Wondrous Item, refuge; Price 19,000 gp.
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*  [[Midnight covenant item: Backbiter|Backbiter]] aka Demondeath of the Abandoned
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*  [[Midnight covenant item: Anathema|Anathema]], the staff of snakes
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*  [[Midnight covenant item: Gringold's Bounder|Gringold's Bounder]] ring
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*  [[Midnight covenant item: Quarrion's Spike|Quarrion's Spike]]
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*  [[Midnight covenant item: Cur's Ichorous Blade|Cur's Ichorous Blade]], the Fang of Shadow (sentient weapon)
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*  [[Midnight covenant item: Agon's Reprieve|Agon's Reprieve]] - Ring of the Guardian
  
 
===Charm's found or rumored of===
 
===Charm's found or rumored of===

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