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− | [[Image:Midnight logo image.jpg|frame| [http://en.wikipedia.org/wiki/Wikipedia:Cheatsheet Wiki Markup]: How to edit/format a wiki - quicklist. <br> [http://en.wikipedia.org/wiki/Wikipedia:How_to_edit_a_page#Wiki_markup More on Wiki Markup]: How to edit/format a wiki. <br> <br> '''You WILL abide by the [[LAWS OF SHADOW]]''' | + | [[Image:Midnight logo image.jpg|frame| [http://en.wikipedia.org/wiki/Wikipedia:Cheatsheet Wiki Markup]: How to edit/format a wiki - quicklist. <br> [http://en.wikipedia.org/wiki/Wikipedia:How_to_edit_a_page#Wiki_markup More on Wiki Markup]: How to edit/format a wiki. <br> <br> '''You WILL abide by the [[LAWS OF SHADOW]]''' <br> <br> '''Welcome to the Midnight: North & South campaign wiki.''' <br> With the Campaigns beginning on October 7th 2006, this wiki site is a resource for a face-to-face tabletop fantasy role-playing game using the Midnight Setting for the Dungeons and Dragons system. This site is a [http://en.wikipedia.org/wiki/Wiki wiki] which is a web page that can be edited by anyone with surfing the web! The goal of this wiki site is to form a repository of information about our game that is easily accessible and editable to the entire game group. A "campaign series bible". <br> <br> '''[http://wiki.rpg.net/index.php/Midnight_RPG_-_THE_SOUTHIES#Maps Maps of the World]''' <br> <br> '''Player Fun Items''' <br> [[Midnight Party Game Calendar - South]]: Here are the working calendars for the game schedule. <br> '''[[Midnight - Language Lexicon]]''': this is a list of words we've made up and pulled from texts for meanings of words in various languages. |
<br> '''[[Midnight - Ways we've killed/hurt stuff]]''': this is a fun list for how things have gone done in game... | <br> '''[[Midnight - Ways we've killed/hurt stuff]]''': this is a fun list for how things have gone done in game... | ||
<br> '''[[Bluebooking]]''': an explanation on RPG bluebooking, and how we can use it for Midnight. '''NOTE''': Between sessions the maximum xp award for Bluebooking will be 500xp. | <br> '''[[Bluebooking]]''': an explanation on RPG bluebooking, and how we can use it for Midnight. '''NOTE''': Between sessions the maximum xp award for Bluebooking will be 500xp. | ||
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<br> <br> <br> <br> '''the Campaign Connections''' <br> [http://darknessfalls.leaderdesslok.com/index.htm Darkness Falls]: A fansite OGL info resource for Midnight. <br> [http://games.groups.yahoo.com/group/DnD_MIDNIGHT_Seattle/ Midnight: North & South Yahoo Discussion]: This is where the group actively discusses game events, recaps as well as the planning of game gatherings and general group chit chat. <br> [[Midnight Basics]]: a very short info brief about the difference of '''Midnight''' and '''D&D'''. <br> Midnight: Shadowkillers [http://en.wikipedia.org/wiki/Serial serial] campaign is broken into story arcs. [http://en.wikipedia.org/wiki/Story_arc What are Story Arcs]? ]] | <br> <br> <br> <br> '''the Campaign Connections''' <br> [http://darknessfalls.leaderdesslok.com/index.htm Darkness Falls]: A fansite OGL info resource for Midnight. <br> [http://games.groups.yahoo.com/group/DnD_MIDNIGHT_Seattle/ Midnight: North & South Yahoo Discussion]: This is where the group actively discusses game events, recaps as well as the planning of game gatherings and general group chit chat. <br> [[Midnight Basics]]: a very short info brief about the difference of '''Midnight''' and '''D&D'''. <br> Midnight: Shadowkillers [http://en.wikipedia.org/wiki/Serial serial] campaign is broken into story arcs. [http://en.wikipedia.org/wiki/Story_arc What are Story Arcs]? ]] | ||
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<td> [http://en.wikipedia.org/wiki/Alignment_%28Dungeons_%26_Dragons%29#Lawful_Neutral Lawful Neutral] </td> | <td> [http://en.wikipedia.org/wiki/Alignment_%28Dungeons_%26_Dragons%29#Lawful_Neutral Lawful Neutral] </td> | ||
− | <td> [http://en.wikipedia.org/wiki/Alignment_%28Dungeons_%26_Dragons%29# | + | <td> [http://en.wikipedia.org/wiki/Alignment_%28Dungeons_%26_Dragons%29#Chaotic_Good Chaotic Good] </td> |
− | <td> [http://en.wikipedia.org/wiki/Alignment_%28Dungeons_%26_Dragons%29#Neutral | + | <td> [http://en.wikipedia.org/wiki/Alignment_%28Dungeons_%26_Dragons%29#Chaotic_Neutral Chaotic Neutral] </td> |
− | <td> [http://en.wikipedia.org/wiki/Alignment_%28Dungeons_%26_Dragons%29#Neutral_Good Neutral]</td> | + | <td> [http://en.wikipedia.org/wiki/Alignment_%28Dungeons_%26_Dragons%29#Neutral_Good Neutral Good]</td> |
</tr> | </tr> | ||
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<td> [http://darknessfalls.leaderdesslok.com/character_races1.htm Orc] </td> | <td> [http://darknessfalls.leaderdesslok.com/character_races1.htm Orc] </td> | ||
<td> [http://darknessfalls.leaderdesslok.com/character_races1.htm Wood Elf] </td> | <td> [http://darknessfalls.leaderdesslok.com/character_races1.htm Wood Elf] </td> | ||
− | <td> [http://darknessfalls.leaderdesslok.com/character_races1.htm | + | <td> [http://darknessfalls.leaderdesslok.com/character_races1.htm Sarcosan] </td> |
− | <td | + | <td> [http://darknessfalls.leaderdesslok.com/character_races1.htm Undead Erenlander]</td> |
</tr> | </tr> | ||
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− | <td> [http://darknessfalls.leaderdesslok.com/class_fighter.htm Fighter] | + | <td> [http://darknessfalls.leaderdesslok.com/class_fighter.htm Fighter] | [http://wiki.rpg.net/index.php/Prestige_Class:_Bladebond Bladebond] </td> |
− | <td> [http://darknessfalls.leaderdesslok.com/class_wildlander.htm Wildlander] | + | <td> [http://darknessfalls.leaderdesslok.com/class_wildlander.htm Wildlander] | [http://darknessfalls.leaderdesslok.com/class_channeler.htm Channeller] | [http://darknessfalls.leaderdesslok.com/prestige_druid.htm Druid] </td> |
− | <td> [http://darknessfalls.leaderdesslok.com/class_channeler.htm | + | <td> [http://darknessfalls.leaderdesslok.com/class_channeler.htm Channeller] | [http://darknessfalls.leaderdesslok.com/prestige_collaborator.htm Collaborator] </td> |
− | <td> [http://darknessfalls.leaderdesslok.com/class_channeler.htm | + | <td> [http://darknessfalls.leaderdesslok.com/class_channeler.htm Channeller] | [[Midnight Custom Prestige Class: Fell Warden|Fell Warden]]</td> |
</tr> | </tr> | ||
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<th width="6%"> [[Kyuad|KYUAD]] </th> | <th width="6%"> [[Kyuad|KYUAD]] </th> | ||
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− | <th colspan="5" width="100%"> '''[http://games.groups.yahoo.com/group/DnD_MIDNIGHT_Seattle/files/Player%20Character%20sheets/ Character Sheet Files]''' <br> <font color=red>CURRENT LOCATION</font> <br> As the | + | <th colspan="5" width="100%"> '''[http://games.groups.yahoo.com/group/DnD_MIDNIGHT_Seattle/files/Player%20Character%20sheets/ Character Sheet Files]''' <br> <font color=red>CURRENT LOCATION</font> <br>''As Faravor is pushed out of fellowship, due to the evil nature he sees in Durgaz - the pathwalkers meet with Jaedyn Norfall captain prince of the pirate isles. Within they encounter Darshod, an orc legate from Highwall and his companion Morian the Vindicator, a bounty hunter. This place becomes known as the Hall of Succubi as we soon see the heroes taken down by the demons that infest this place. Days later they wake jailed on their way to be delivered to the Sorceror of Shadow - but they escape as Durgaz twists the twisted mind of Morian to learn that he is really Walden his long lost friend. With grand plans the group Shadow Walks back to the Corbron Isles, sneaking down to speak with Khalim about the continuing plot to save the world...'' <br> [[timeline of the pathwalker story]] </th> |
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[http://en.wikipedia.org/wiki/Midnight_%28role-playing_game%29 Wikipedia's article on Midnight] | [http://en.wikipedia.org/wiki/Midnight_%28role-playing_game%29 Wikipedia's article on Midnight] | ||
− | All the people of '''Eredane''' know that freedom is a dying word. '''The Shadow in the North''' is a seemingly unstoppable force. The weak and the mad give in to his dark temptations, while the strong and the wise can only fight, and die. Some say that there is no hope against the dark lord and his '''Night Kings'''. <br> But the land of Eredane is vast and older than men or elves; throughout the ages, many things have been lost amidst is open plains, its hidden crags, its dark forests, and its cold lakes. Some of those things have been uncovered by accident or design, by the minions of the Shadow or by the forces of light who resist his insane and cruel plans ... these are the secrets of shadow. [[Daily Life Under the Shadow]] <br><br> Through the ages destiny has searched for those with the will and want to make a difference in the Last Age of Man the Light is cast to two groups thousands of miles seperated by land but standing side by side against the Shadow in the North. One group of '''Pathwalkers''' begins their journey in the space between '''Alvedara''' and '''Cambrial''', while the other find their journey beginning just below '''Cale''' some distance from '''Steel Hill''' and the '''Veradeen'''. | + | All the people of '''[Eredane]''' know that freedom is a dying word. '''[The Shadow in the North]''' is a seemingly unstoppable force. The weak and the mad give in to his dark temptations, while the strong and the wise can only fight, and die. Some say that there is no hope against the dark lord and his '''[Night Kings]'''. <br> But the land of Eredane is vast and older than men or elves; throughout the ages, many things have been lost amidst is open plains, its hidden crags, its dark forests, and its cold lakes. Some of those things have been uncovered by accident or design, by the minions of the Shadow or by the forces of light who resist his insane and cruel plans ... these are the secrets of shadow. [[Daily Life Under the Shadow]] <br><br> Through the ages destiny has searched for those with the will and want to make a difference in the Last Age of Man the Light is cast to two groups thousands of miles seperated by land but standing side by side against the Shadow in the North. One group of '''[Pathwalkers]''' begins their journey in the space between '''[Alvedara]''' and '''[Cambrial]''', while the other find their journey beginning just below '''[Cale]''' some distance from '''[Steel Hill]''' and the '''[Veradeen]'''. |
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* Ossion: (M) Danisil Wildlander. | * Ossion: (M) Danisil Wildlander. | ||
* Sovaliss: (F) Danisil Spymaster to the Queen, Master of the Eyes. | * Sovaliss: (F) Danisil Spymaster to the Queen, Master of the Eyes. | ||
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==CONTACTS== | ==CONTACTS== | ||
− | * ''' | + | * '''the wyrmling''': Found beaten and alone in a cage beneath Shadowwall. Apparently coming from Alvedara, it's journey continues as the heroes take it toward destiny with the elves. He is a powerful bread, a dragon born in a time when no dragons have been born in millenia. His scales are still soft, but his breath weapon of acid can eat through metal and his elven songs have uplifting spirits. |
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==='''the reptilians of the Dead Swamps'''=== | ==='''the reptilians of the Dead Swamps'''=== | ||
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:'''DIRE ALLIGATORS''' | :'''DIRE ALLIGATORS''' | ||
* '''the silent one''': | * '''the silent one''': | ||
− | ** '''the broken tooth''': | + | ** '''the broken tooth''': |
** '''the ripped eye''': | ** '''the ripped eye''': | ||
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** '''the eager youth''': | ** '''the eager youth''': | ||
:'''DIRE TORTOUSES''' | :'''DIRE TORTOUSES''' | ||
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** '''"Snakerates"''':inquisitive green one | ** '''"Snakerates"''':inquisitive green one | ||
** '''the rattler''': | ** '''the rattler''': | ||
+ | ** '''the many others''': | ||
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+ | * '''Dahmir of Weton-Bleh''' (male human, Sarcosan, Aristocrat, of Sharuun): | ||
+ | * '''Zimania Shihkan''' (female human, Sarcosan, Aristocrat, of Zorgetch) | ||
+ | * '''Togumx-Gub''' (male, hobgoblin, Rogue, of Zorgetch): | ||
+ | * '''Garains Farthel''' (male human, Erenlander, Aristocrat, of Al Kadil): | ||
+ | * '''Kanas Kakishi''' (female human, Sarcosan, Aristocrat, of Erenhead): | ||
+ | * '''Abbidga Kirena-Tena''' (female human, Sarcosan, Aristocrat, Festrun): | ||
+ | * '''Spah of the Earthcloaks''' (male, gnome, Rogue, of Shadowdown along the Eren River): | ||
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{| align="left" border="0" cellpadding="0" width="100%" style="background:#efefef" | {| align="left" border="0" cellpadding="0" width="100%" style="background:#efefef" | ||
|- | |- | ||
− | ! align="left" | <small> ''' | + | ! align="left" | <small> '''ORC TRIBES:''' </small> |
| align="left" | <small> Dead Mother, </small> | | align="left" | <small> Dead Mother, </small> | ||
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** [[The Druid's Swamp]]: Including the Dead Marshes and Three Oaks. | ** [[The Druid's Swamp]]: Including the Dead Marshes and Three Oaks. | ||
** [[the Dead Marshes]]: | ** [[the Dead Marshes]]: | ||
− | *** [[the Dead Swamps]]: (aka. the | + | *** [[the Dead Swamps]]: (aka. the Reptillian Swamps) |
*** [[the Obsidian Spire]]: (aka. the Black Nail, the Obsidian/Black Spike, the Twisted Black Tree, etc..) | *** [[the Obsidian Spire]]: (aka. the Black Nail, the Obsidian/Black Spike, the Twisted Black Tree, etc..) | ||
* [[Cambrial]]: (aka. the City of Dead) | * [[Cambrial]]: (aka. the City of Dead) | ||
* [[the Burning Line]] | * [[the Burning Line]] | ||
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==HISTORY== | ==HISTORY== | ||
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==RULES ERRATA & HOUSE RULES== | ==RULES ERRATA & HOUSE RULES== | ||
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===HOUSE: Crit Deck=== | ===HOUSE: Crit Deck=== | ||
[[Image:PZO3001 180.jpeg|frame| | [[Image:PZO3001 180.jpeg|frame| | ||
− | [http://paizo.com/gameMastery/accessories/v5748btpy7wv9 Paizo's GameMastery Critical Hit Deck | + | [http://paizo.com/gameMastery/accessories/v5748btpy7wv9 Paizo's GameMastery Critical Hit Deck] '''Usage House Rules''': Rolled a critical hit? Draw a card and apply the result! Each of the Critical Hit cards in this 52-card deck has four different results based on weapon type. Chop off a head, slice through a tendon, poke out an eye—crushing your enemy has never been this much fun. |
:: A character more than 5 levels lower than their opponent may not draw from the Crit Deck. | :: A character more than 5 levels lower than their opponent may not draw from the Crit Deck. | ||
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===HOUSE: [[Bribery & Gambling]]=== | ===HOUSE: [[Bribery & Gambling]]=== | ||
===HOUSE: [[Slavery]]=== | ===HOUSE: [[Slavery]]=== | ||
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:: '''Speaking While Polymorphed''': Forms that do not naturally speak, would require the Natural Spell feat in order to cast any spells at all while Polymorphed, or in order to activate any heroic path abilities requiring speech. While you can cast Tongues just prior to Polymorph, this only allows you to understand, not speak (For Example: Wyverns just can't make those syables). | :: '''Speaking While Polymorphed''': Forms that do not naturally speak, would require the Natural Spell feat in order to cast any spells at all while Polymorphed, or in order to activate any heroic path abilities requiring speech. While you can cast Tongues just prior to Polymorph, this only allows you to understand, not speak (For Example: Wyverns just can't make those syables). | ||
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* [http://en.wikipedia.org/wiki/Role-playing_game RPG defined by Wiki!] | * [http://en.wikipedia.org/wiki/Role-playing_game RPG defined by Wiki!] | ||
* [http://en.wikipedia.org/wiki/Gamemaster Game Master defined by Wiki!] | * [http://en.wikipedia.org/wiki/Gamemaster Game Master defined by Wiki!] | ||
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===MIDNIGHT RESOURCES=== | ===MIDNIGHT RESOURCES=== | ||
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* There is also a third, mini-campaign in this continuity | * There is also a third, mini-campaign in this continuity | ||
::[[Mighight RPG - RAIDING LARDUN]]''' | ::[[Mighight RPG - RAIDING LARDUN]]''' | ||
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* [[Midnight Character Creation]]: all the notes on creation your character. | * [[Midnight Character Creation]]: all the notes on creation your character. | ||
* [[Midnight PRE-GAME Character Background]]: herein are all the various options for players to do character background and the awards for the efforts. | * [[Midnight PRE-GAME Character Background]]: herein are all the various options for players to do character background and the awards for the efforts. | ||
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* [[Pyric Points]]: an idea for fate points in Midnight. | * [[Pyric Points]]: an idea for fate points in Midnight. | ||
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==SPOILERS== | ==SPOILERS== | ||
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− | [[Midnight: North & South Portal]] <br> [ | + | [[Midnight: North & South Portal]] <br> [http://wiki.rpg.net/index.php/MIDNIGHT_RPG_Campaigns:_Main_Page Midnight RPG Wiki] |