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== '''Mort, Weapon Specialist''' ==
 
== '''Mort, Weapon Specialist''' ==
  
Tithed to Nehal relatively recently, removing Mort's feral instincts has not proven as easy as removing him from his homeworld. Formerly restricted to ports and backwaters, the awkwardly friendly feral worlder does not quite fit in amongst the other Progena, and even for one of his limited intelligence the meaning of Nehalese sayings and idioms tend to go over his head. Though devoted and loyal to the regiment, Mort can be somewhat recalcitrant when not bribed - commonly with food & drink, ammunition, or shiny objects. Once he has an idea in his head, it tends to stay there until cajoled or threatened into other endeavours.
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Though Mort was tithed to Nehal at a young age, . Formerly restricted to ports and backwaters, the awkwardly friendly feral wordler does not quite fit in amongst the other Progena, and even for one of his limited intelligence the meaning of Nehalese sayings and idioms tend to go over his head. Though devoted and loyal to the regiment, Mort can be somewhat recalcitrant when not bribed - commonly with food & drink, ammunition, or shiny objects. Once he has an idea in his head, it tends to stay there until cajoled or threatened into other endeavours.
 
  <nowiki>
 
  <nowiki>
Build: Muscular (1.90m/85kg)                       -Give Thanks to the Flames
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Build: Bulky (2.60m/400kg)                         -Give Thanks to the Flames
Age  : Warrior (20)                                -Punishment Scars
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Age  : Childer (20)                                -Punishment Scars
 
Skin : Ochre                                        -Toenail (yours)
 
Skin : Ochre                                        -Toenail (yours)
 
Hair : Bald                                        Divination
 
Hair : Bald                                        Divination
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  <nowiki>
 
  <nowiki>
 
                 Base Mod Eq Ttl  CB  Advances
 
                 Base Mod Eq Ttl  CB  Advances
Weapon Skill    45  --  --  45  04 [ ][ ][ ][ ]  Wounds      10
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Weapon Skill    45  --  --  45  04 [ ][ ][ ][ ]  Wounds      12
 
Ballistic Skill 30  --  --  30  03 [ ][ ][ ][ ]  Fate          1
 
Ballistic Skill 30  --  --  30  03 [ ][ ][ ][ ]  Fate          1
 
Strength        30  --  --  30  03 [ ][ ][ ][ ]  Insanity      0
 
Strength        30  --  --  30  03 [ ][ ][ ][ ]  Insanity      0
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(AGI,GEN)Acrobatics                [ ][ ][ ][ ]
 
(AGI,GEN)Acrobatics                [ ][ ][ ][ ]
 
(STR,GEN)Athletics                  [X][ ][ ][ ]
 
(STR,GEN)Athletics                  [X][ ][ ][ ]
(PER,FLD)Awareness                  [ ][ ][ ][ ]
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(PER,FLD)Awareness                  [X][ ][ ][ ]
 
(FEL,SOC)Charm                      [ ][ ][ ][ ]
 
(FEL,SOC)Charm                      [ ][ ][ ][ ]
 
(FEL,LDR)Command                    [ ][ ][ ][ ]
 
(FEL,LDR)Command                    [ ][ ][ ][ ]
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(AGI,FLD)Sleight of Hand            [ ][ ][ ][ ]
 
(AGI,FLD)Sleight of Hand            [ ][ ][ ][ ]
 
(AGI,FLD)Stealth                    [X][ ][ ][ ]
 
(AGI,FLD)Stealth                    [X][ ][ ][ ]
(PER,FLD)Survival                  [X][ ][ ][ ]
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(PER,FLD)Survival                  [ ][ ][ ][ ]
 
(INT,TCH)Tech-Use                  [X][ ][ ][ ]
 
(INT,TCH)Tech-Use                  [X][ ][ ][ ]
 
(INT,GEN)Trade*
 
(INT,GEN)Trade*
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  <nowiki>
 
  <nowiki>
 
(PER,FLD)Blind Fighting            halve melee penalties from obscured vision
 
(PER,FLD)Blind Fighting            halve melee penalties from obscured vision
(W S,DEF)Combat Master              opponents gain no bonus for ganging up
 
 
(B S,FIN)Deadeye Shot              ranged Called Shot penalty is reduced by 10
 
(B S,FIN)Deadeye Shot              ranged Called Shot penalty is reduced by 10
(STR,OFF)Frenzy                    +10 (Weapon Skill, Strength, Toughness, Willpower), -20 (Ballistic Skill, Intelligence, Fellowship), immunity: Fear, Pinning, Stun, Fatigue, may not Parry/retreat/flee.
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(B S,OFF)Lasgun Barrage            while stationary; +1 success when firing las weapon on Full or Semi Auto
(AGI,FLD)Rapid Reload              halve all reload times, rounding down
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(B S,GEN)Lasgun Volley              when attacking with a las weapon; +1 damage per Comrade taking part in a Ranged Volley order issued by this character
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(B S,GEN)Las Weapon Expertise      -5 Dodge per success beyond the first (max -30)
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(PER,FLD)Paranoia                  +2 Initiative, GM may test Perception vs hidden threats
 
(TGH,DEF)Resistance                (Fear) +10 tests vs subject
 
(TGH,DEF)Resistance                (Fear) +10 tests vs subject
 
(AGI,FLD)Sprint                    +AgiB to Full Move, 1 Fatigue if used two consecutive turns; double Run movement  
 
(AGI,FLD)Sprint                    +AgiB to Full Move, 1 Fatigue if used two consecutive turns; double Run movement  
 
(INT,TCH)Technical Knock            once per round; Half action Unjam
 
(INT,TCH)Technical Knock            once per round; Half action Unjam
 
(WIL,DEF)Unshakeable Faith          reroll failed Wil tests vs Fear
 
(WIL,DEF)Unshakeable Faith          reroll failed Wil tests vs Fear
(GEN,FIN)Weapon Training            (Las, Low Tech, Launcher) negate -20 penalty for use
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(GEN,FIN)Weapon Training            (Las, Low Tech, Launcher) negate -20 penalty for use </nowiki>
(W S,FIN)Whirlwind Of Death        make one melee attack per foe in range, up to WSB</nowiki>
 
  
 
=== Special ===
 
=== Special ===
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Fieldcraft
 
Fieldcraft
 
Finesse</nowiki>
 
Finesse</nowiki>
 
== Notes & Logs ==
 
 
'''Advances'''
 
 
300 Combat Master
 
 
200 Whirlwind Of Death
 
 
100 Survival +00
 
 
'''Rolls'''
 
 
[http://orokos.com/roll/537263 Wounds]
 
 
[http://orokos.com/roll/537266 Fate]
 

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